225 research outputs found

    A survey on mobility-induced service migration in the fog, edge, and related computing paradigms

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    The final publication is available at ACM via http://dx.doi.org/10.1145/3326540With the advent of fog and edge computing paradigms, computation capabilities have been moved toward the edge of the network to support the requirements of highly demanding services. To ensure that the quality of such services is still met in the event of users’ mobility, migrating services across different computing nodes becomes essential. Several studies have emerged recently to address service migration in different edge-centric research areas, including fog computing, multi-access edge computing (MEC), cloudlets, and vehicular clouds. Since existing surveys in this area focus on either VM migration in general or migration in a single research field (e.g., MEC), the objective of this survey is to bring together studies from different, yet related, edge-centric research fields while capturing the different facets they addressed. More specifically, we examine the diversity characterizing the landscape of migration scenarios at the edge, present an objective-driven taxonomy of the literature, and highlight contributions that rather focused on architectural design and implementation. Finally, we identify a list of gaps and research opportunities based on the observation of the current state of the literature. One such opportunity lies in joining efforts from both networking and computing research communities to facilitate future research in this area.Peer ReviewedPreprin

    A survey on intelligent computation offloading and pricing strategy in UAV-Enabled MEC network: Challenges and research directions

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    The lack of resource constraints for edge servers makes it difficult to simultaneously perform a large number of Mobile Devices’ (MDs) requests. The Mobile Network Operator (MNO) must then select how to delegate MD queries to its Mobile Edge Computing (MEC) server in order to maximize the overall benefit of admitted requests with varying latency needs. Unmanned Aerial Vehicles (UAVs) and Artificial Intelligent (AI) can increase MNO performance because of their flexibility in deployment, high mobility of UAV, and efficiency of AI algorithms. There is a trade-off between the cost incurred by the MD and the profit received by the MNO. Intelligent computing offloading to UAV-enabled MEC, on the other hand, is a promising way to bridge the gap between MDs' limited processing resources, as well as the intelligent algorithms that are utilized for computation offloading in the UAV-MEC network and the high computing demands of upcoming applications. This study looks at some of the research on the benefits of computation offloading process in the UAV-MEC network, as well as the intelligent models that are utilized for computation offloading in the UAV-MEC network. In addition, this article examines several intelligent pricing techniques in different structures in the UAV-MEC network. Finally, this work highlights some important open research issues and future research directions of Artificial Intelligent (AI) in computation offloading and applying intelligent pricing strategies in the UAV-MEC network

    Allocation des ressources dans les environnements informatiques en périphérie des réseaux mobiles

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    Abstract: The evolution of information technology is increasing the diversity of connected devices and leading to the expansion of new application areas. These applications require ultra-low latency, which cannot be achieved by legacy cloud infrastructures given their distance from users. By placing resources closer to users, the recently developed edge computing paradigm aims to meet the needs of these applications. Edge computing is inspired by cloud computing and extends it to the edge of the network, in proximity to where the data is generated. This paradigm leverages the proximity between the processing infrastructure and the users to ensure ultra-low latency and high data throughput. The aim of this thesis is to improve resource allocation at the network edge to provide an improved quality of service and experience for low-latency applications. For better resource allocation, it is necessary to have reliable knowledge about the resources available at any moment. The first contribution of this thesis is to propose a resource representation to allow the supervisory xentity to acquire information about the resources available to each device. This information is then used by the resource allocation scheme to allocate resources appropriately for the different services. The resource allocation scheme is based on Lyapunov optimization, and it is executed only when resource allocation is required, which reduces the latency and resource consumption on each edge device. The second contribution of this thesis focuses on resource allocation for edge services. The services are created by chaining a set of virtual network functions. Resource allocation for services consists of finding an adequate placement for, routing, and scheduling these virtual network functions. We propose a solution based on game theory and machine learning to find a suitable location and routing for as well as an appropriate scheduling of these functions at the network edge. Finding the location and routing of network functions is formulated as a mean field game solved by iterative Ishikawa-Mann learning. In addition, the scheduling of the network functions on the different edge nodes is formulated as a matching set, which is solved using an improved version of the deferred acceleration algorithm we propose. The third contribution of this thesis is the resource allocation for vehicular services at the edge of the network. In this contribution, the services are migrated and moved to the different infrastructures at the edge to ensure service continuity. Vehicular services are particularly delay sensitive and related mainly to road safety and security. Therefore, the migration of vehicular services is a complex operation. We propose an approach based on deep reinforcement learning to proactively migrate the different services while ensuring their continuity under high mobility constraints.L'évolution des technologies de l'information entraîne la prolifération des dispositifs connectés qui mène à l'exploration de nouveaux champs d'application. Ces applications demandent une latence ultra-faible, qui ne peut être atteinte par les infrastructures en nuage traditionnelles étant donné la distance qui les sépare des utilisateurs. En rapprochant les ressources aux utilisateurs, le paradigme de l'informatique en périphérie, récemment apparu, vise à répondre aux besoins de ces applications. L’informatique en périphérie s'inspire de l’informatique en nuage, en l'étendant à la périphérie du réseau, à proximité de l'endroit où les données sont générées. Ce paradigme tire parti de la proximité entre l'infrastructure de traitement et les utilisateurs pour garantir une latence ultra-faible et un débit élevé des données. L'objectif de cette thèse est l'amélioration de l'allocation des ressources à la périphérie du réseau pour offrir une meilleure qualité de service et expérience pour les applications à faible latence. Pour une meilleure allocation des ressources, il est nécessaire d'avoir une bonne connaissance sur les ressources disponibles à tout moment. La première contribution de cette thèse consiste en la proposition d'une représentation des ressources pour permettre à l'entité de supervision d'acquérir des informations sur les ressources disponibles à chaque dispositif. Ces informations sont ensuite exploitées par le schéma d'allocation des ressources afin d'allouer les ressources de manière appropriée pour les différents services. Le schéma d'allocation des ressources est basé sur l'optimisation de Lyapunov, et il n'est exécuté que lorsque l'allocation des ressources est requise, ce qui réduit la latence et la consommation en ressources sur chaque équipement de périphérie. La deuxième contribution de cette thèse porte sur l'allocation des ressources pour les services en périphérie. Les services sont composés par le chaînage d'un ensemble de fonctions réseau virtuelles. L'allocation des ressources pour les services consiste en la recherche d'un placement, d'un routage et d'un ordonnancement adéquat de ces fonctions réseau virtuelles. Nous proposons une solution basée sur la théorie des jeux et sur l'apprentissage automatique pour trouver un emplacement et routage convenable ainsi qu'un ordonnancement approprié de ces fonctions en périphérie du réseau. La troisième contribution de cette thèse consiste en l'allocation des ressources pour les services véhiculaires en périphérie du réseau. Dans cette contribution, les services sont migrés et déplacés sur les différentes infrastructures en périphérie pour assurer la continuité des services. Les services véhiculaires sont en particulier sensibles à la latence et liés principalement à la sûreté et à la sécurité routière. En conséquence, la migration des services véhiculaires constitue une opération complexe. Nous proposons une approche basée sur l'apprentissage par renforcement profond pour migrer de manière proactive les différents services tout en assurant leur continuité sous les contraintes de mobilité élevée

    Fog Connectivity Clustering and MDP Modeling for Software-defined Vehicular Networks

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    Intelligent and networked vehicles cooperate to create a mobile Cloud through vehicular Fog computing (VFC). Such clouds rely heavily on the underlying vehicular networks, so estimating communication resilience allows to address the problems caused by intermittent vehicle connectivity for data transfers. Individually estimating the communication stability of vehicles, nevertheless, undergoes incorrect predictions due to their particular mobility patterns. Therefore, we provide a region-oriented fog management model based on the connectivity through vehicular heterogeneous network environment via V2X and C-V2X. A fog management strategy dynamically monitors nearby vehicles to determine distinct regions in urban centres. The model enables a software-defined vehicular network (\Gls{SDVN}) controller to coordinate data flows. The vehicular connectivity described by our model assesses the potential for vehicle communication and conducts dynamic vehicle clustering. From the stochasticity of the environment, our model is based on Markov Decision Process (MDP), tracking the status of vehicle clusters and their potential for provisioning services. The model for vehicular clustering is supported by 5G and DSRC heterogeneous networks. Simulated analyses have shown the capability of our proposed model to estimate cluster reliability in real-time urban scenarios and support effective vehicular fog management

    A Review on Computational Intelligence Techniques in Cloud and Edge Computing

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    Cloud computing (CC) is a centralized computing paradigm that accumulates resources centrally and provides these resources to users through Internet. Although CC holds a large number of resources, it may not be acceptable by real-time mobile applications, as it is usually far away from users geographically. On the other hand, edge computing (EC), which distributes resources to the network edge, enjoys increasing popularity in the applications with low-latency and high-reliability requirements. EC provides resources in a decentralized manner, which can respond to users’ requirements faster than the normal CC, but with limited computing capacities. As both CC and EC are resource-sensitive, several big issues arise, such as how to conduct job scheduling, resource allocation, and task offloading, which significantly influence the performance of the whole system. To tackle these issues, many optimization problems have been formulated. These optimization problems usually have complex properties, such as non-convexity and NP-hardness, which may not be addressed by the traditional convex optimization-based solutions. Computational intelligence (CI), consisting of a set of nature-inspired computational approaches, recently exhibits great potential in addressing these optimization problems in CC and EC. This article provides an overview of research problems in CC and EC and recent progresses in addressing them with the help of CI techniques. Informative discussions and future research trends are also presented, with the aim of offering insights to the readers and motivating new research directions

    Collaborative Vehicular Edge Computing Networks: Architecture Design and Research Challenges

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    The emergence of augmented reality (AR), autonomous driving and other new applications have greatly enriched the functionality of the vehicular networks. However, these applications usually require complex calculations and large amounts of storage, which puts tremendous pressure on traditional vehicular networks. Mobile edge computing (MEC) is proposed as a prospective technique to extend computing and storage resources to the edge of the network. Combined with MEC, the computing and storage capabilities of the vehicular network can be further enhanced. Therefore, in this paper, we explore the novel collaborative vehicular edge computing network (CVECN) architecture. We first review the work related to MEC and vehicular networks. Then we discuss the design principles of CVECN. Based on the principles, we present the detailed CVECN architecture, and introduce the corresponding functional modules, communication process, as well as the installation and deployment ideas. Furthermore, the promising technical challenges, including collaborative coalition formation, collaborative task offloading and mobility management, are presented. And some potential research issues for future research are highlighted. Finally, simulation results are verified that the proposed CVECN can significantly improve network performance
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