49 research outputs found

    Incentive based Routing Protocol for Mobile Peer to Peer Networks

    Get PDF
    Incentive models are becoming increasingly popular in Mobile Peer to Peer Networks (M-P2P) as these models entice node participation in return for a virtual currency to combat free riding and to effectively manage constraint resources in the network. Many routing protocols proposed are based on best effort data traffic policy, such as the shortest route selection (hop minimization). Using virtual currency to find a cost effective optimal route from the source to the destination, while considering Quality of Service (QoS) aspects such as bandwidth and service capacity constraints for data delivery, remains a challenging task due to the presence of multiple paths and service providers. Modeling the network as a directed weighted graph and using the cost acquired from the price function as an incentive to pay the intermediate nodes in M-P2P networks to forward data, we develop a Game theoretic approach based on stochastic games to find an optimal route considering QoS aspect. The performance of our routing protocol is evaluated and compared with some existing routing protocols and the result shows that our protocol proves to be efficient compared to shortest-path DSR and multiple paths SMR in terms of average response time, energy and bandwidth utilization in the network

    Architecture and Protocol of a Semantic System Designed for Video Tagging with Sensor Data in Mobile Devices

    Get PDF
    Current mobile phones come with several sensors and powerful video cameras. These video cameras can be used to capture good quality scenes, which can be complemented with the information gathered by the sensors also embedded in the phones. For example, the surroundings of a beach recorded by the camera of the mobile phone, jointly with the temperature of the site can let users know via the Internet if the weather is nice enough to swim. In this paper, we present a system that tags the video frames of the video recorded from mobile phones with the data collected by the embedded sensors. The tagged video is uploaded to a video server, which is placed on the Internet and is accessible by any user. The proposed system uses a semantic approach with the stored information in order to make easy and efficient video searches. Our experimental results show that it is possible to tag video frames in real time and send the tagged video to the server with very low packet delay variations. As far as we know there is not any other application developed as the one presented in this paper

    A Software-Defined IoT Device Management Framework for Edge and Cloud Computing

    Get PDF

    The impact of human mobility data scales and processing on movement predictability

    Get PDF
    Predictability of human movement is a theoretical upper bound for the accuracy of movement prediction models, which serves as a reference value showing how regular a dataset is and to what extent mobility can be predicted. Over the years, the predictability of various human mobility datasets was found to vary when estimated for differently processed datasets. Although attempts at the explanation of this variability have been made, the extent of these experiments was limited. In this study, we use high-precision movement trajectories of individuals to analyse how the way we represent the movement impacts its predictability and thus, the outcomes of analyses made on these data. We adopt a number of methods used in the last 11 years of research on human mobility and apply them to a wide range of spatio-temporal data scales, thoroughly analysing changes in predictability and produced data. We find that spatio-temporal resolution and data processing methods have a large impact on the predictability as well as geometrical and numerical properties of human mobility data, and we present their nonlinear dependencies

    THE TAIWAN STRAIT CRISES, 1954-1958: CHINA, THE UNITED STATES AND TAIWAN

    Get PDF
    Ph.DDOCTOR OF PHILOSOPHY (FASS
    corecore