4 research outputs found

    A Low-cost, Wearable Opto-inertial 6 DOF Hand Pose Tracking System for VR

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    In this paper, a low cost, wearable six Degree of Freedom (6-DOF) hand pose tracking system is proposed for Virtual Reality applications. It is designed for use with an integrated hand exoskeleton system for kinesthetic haptic feedback. The tracking system consists of an Infrared (IR) based optical tracker with low cost mono-camera and inertial and magnetic measurement unit. Image processing is done on LabVIEW software to extract the 3-DOF position from two IR targets and Magdwick filter has been implemented on Mbed LPC1768 board to obtain orientation data. Six DOF hand tracking outputs filtered and synchronized on LabVIEW software are then sent to the Unity Virtual environment via User Datagram Protocol (UDP) stream. Experimental results show that this low cost and compact system has a comparable performance of minimal Jitter with position and orientation Root Mean Square Error (RMSE) of less than 0.2 mm and 0.15 degrees, respectively. Total Latency of the system is also less than 40 ms

    Intra-operative applications of augmented reality in glioma surgery: a systematic review

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    BackgroundAugmented reality (AR) is increasingly being explored in neurosurgical practice. By visualizing patient-specific, three-dimensional (3D) models in real time, surgeons can improve their spatial understanding of complex anatomy and pathology, thereby optimizing intra-operative navigation, localization, and resection. Here, we aimed to capture applications of AR in glioma surgery, their current status and future potential.MethodsA systematic review of the literature was conducted. This adhered to the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guideline. PubMed, Embase, and Scopus electronic databases were queried from inception to October 10, 2022. Leveraging the Population, Intervention, Comparison, Outcomes, and Study design (PICOS) framework, study eligibility was evaluated in the qualitative synthesis. Data regarding AR workflow, surgical application, and associated outcomes were then extracted. The quality of evidence was additionally examined, using hierarchical classes of evidence in neurosurgery.ResultsThe search returned 77 articles. Forty were subject to title and abstract screening, while 25 proceeded to full text screening. Of these, 22 articles met eligibility criteria and were included in the final review. During abstraction, studies were classified as “development” or “intervention” based on primary aims. Overall, AR was qualitatively advantageous, due to enhanced visualization of gliomas and critical structures, frequently aiding in maximal safe resection. Non-rigid applications were also useful in disclosing and compensating for intra-operative brain shift. Irrespective, there was high variance in registration methods and measurements, which considerably impacted projection accuracy. Most studies were of low-level evidence, yielding heterogeneous results.ConclusionsAR has increasing potential for glioma surgery, with capacity to positively influence the onco-functional balance. However, technical and design limitations are readily apparent. The field must consider the importance of consistency and replicability, as well as the level of evidence, to effectively converge on standard approaches that maximize patient benefit

    Designing for Effective Freehand Gestural Interaction

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    Low cost heads-up virtual reality (HUVR) with optical tracking and haptic feedback

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