9 research outputs found

    Rethinking the High Capacity 3D Steganography : Increasing its Resistance to Steganalysis

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    3D steganography is used in order to embed or hide informa- tion into 3D objects without causing visible or machine de- tectable modifications. In this paper we rethink about a high capacity 3D steganography based on the Hamiltonian path quantization, and increase its resistance to steganalysis. We analyze the parameters that may influence the distortion of a 3D shape as well as the resistance of the steganography to 3D steganalysis. According to the experimental results, the proposed high capacity 3D steganographic method has an in- creased resistance to steganalysis

    Information Hiding in Images Using Steganography Techniques

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    Innovation of technology and having fast Internet make information to distribute over the world easily and economically. This is made people to worry about their privacy and works. Steganography is a technique that prevents unauthorized users to have access to the important data. The steganography and digital watermarking provide methods that users can hide and mix their information within other information that make them difficult to recognize by attackers. In this paper, we review some techniques of steganography and digital watermarking in both spatial and frequency domains. Also we explain types of host documents and we focused on types of images

    Online Secure Payment system using Steganography and Cryptography

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    Internet has now provided the means for us to establish communication like never before ranging right from accurate representations to high speed data transmission. With the new technological innovations arriving everyday, one that reached the users is online shopping but it came with its own share of boon and bane. One of the imminent threat is that of intrusion and leak. Secret information can be hidden into sources of information. These information files like audio, video,text or image helps us to set up an invisible type of communication known as Steganography. In our project, we have used image steganography where we hide data inside stego image. Identity theft needs to be prevented, hence we propose a new approach by providing information that's only necessary for transaction while shopping online. This ensures privacy and personal data safeguarding for the user

    Information Analysis for Steganography and Steganalysis in 3D Polygonal Meshes

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    Information hiding, which embeds a watermark/message over a cover signal, has recently found extensive applications in, for example, copyright protection, content authentication and covert communication. It has been widely considered as an appealing technology to complement conventional cryptographic processes in the field of multimedia security by embedding information into the signal being protected. Generally, information hiding can be classified into two categories: steganography and watermarking. While steganography attempts to embed as much information as possible into a cover signal, watermarking tries to emphasize the robustness of the embedded information at the expense of embedding capacity. In contrast to information hiding, steganalysis aims at detecting whether a given medium has hidden message in it, and, if possible, recover that hidden message. It can be used to measure the security performance of information hiding techniques, meaning a steganalysis resistant steganographic/watermarking method should be imperceptible not only to Human Vision Systems (HVS), but also to intelligent analysis. As yet, 3D information hiding and steganalysis has received relatively less attention compared to image information hiding, despite the proliferation of 3D computer graphics models which are fairly promising information carriers. This thesis focuses on this relatively neglected research area and has the following primary objectives: 1) to investigate the trade-off between embedding capacity and distortion by considering the correlation between spatial and normal/curvature noise in triangle meshes; 2) to design satisfactory 3D steganographic algorithms, taking into account this trade-off; 3) to design robust 3D watermarking algorithms; 4) to propose a steganalysis framework for detecting the existence of the hidden information in 3D models and introduce a universal 3D steganalytic method under this framework. %and demonstrate the performance of the proposed steganalysis by testing it against six well-known 3D steganographic/watermarking methods. The thesis is organized as follows. Chapter 1 describes in detail the background relating to information hiding and steganalysis, as well as the research problems this thesis will be studying. Chapter 2 conducts a survey on the previous information hiding techniques for digital images, 3D models and other medium and also on image steganalysis algorithms. Motivated by the observation that the knowledge of the spatial accuracy of the mesh vertices does not easily translate into information related to the accuracy of other visually important mesh attributes such as normals, Chapters 3 and 4 investigate the impact of modifying vertex coordinates of 3D triangle models on the mesh normals. Chapter 3 presents the results of an empirical investigation, whereas Chapter 4 presents the results of a theoretical study. Based on these results, a high-capacity 3D steganographic algorithm capable of controlling embedding distortion is also presented in Chapter 4. In addition to normal information, several mesh interrogation, processing and rendering algorithms make direct or indirect use of curvature information. Motivated by this, Chapter 5 studies the relation between Discrete Gaussian Curvature (DGC) degradation and vertex coordinate modifications. Chapter 6 proposes a robust watermarking algorithm for 3D polygonal models, based on modifying the histogram of the distances from the model vertices to a point in 3D space. That point is determined by applying Principal Component Analysis (PCA) to the cover model. The use of PCA makes the watermarking method robust against common 3D operations, such as rotation, translation and vertex reordering. In addition, Chapter 6 develops a 3D specific steganalytic algorithm to detect the existence of the hidden messages embedded by one well-known watermarking method. By contrast, the focus of Chapter 7 will be on developing a 3D watermarking algorithm that is resistant to mesh editing or deformation attacks that change the global shape of the mesh. By adopting a framework which has been successfully developed for image steganalysis, Chapter 8 designs a 3D steganalysis method to detect the existence of messages hidden in 3D models with existing steganographic and watermarking algorithms. The efficiency of this steganalytic algorithm has been evaluated on five state-of-the-art 3D watermarking/steganographic methods. Moreover, being a universal steganalytic algorithm can be used as a benchmark for measuring the anti-steganalysis performance of other existing and most importantly future watermarking/steganographic algorithms. Chapter 9 concludes this thesis and also suggests some potential directions for future work

    Steganalysis of meshes based on 3D wavelet multiresolution analysis

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    3D steganalysis aims to find the information hidden in 3D models and graphical objects. It is assumed that the information was hidden by 3D steganography or watermarking algorithms. A new set of 3D steganalysis features, derived by using multiresolution 3D wavelet analysis, is proposed in this research study. 3D wavelets relate a given mesh representation with its lower and higher graph resolutions by means of a set of Wavelet Coefficient Vectors (WCVs). The 3D steganalysis features are derived from transformations between a given mesh and its corresponding higher and lower resolutions. They correspond to geometric measures such as ratios and angles between various geometric measures. These features are shown to significantly increase the steganalysis accuracy when detecting watermarks which have been embedded by 3D wavelet-based watermarking algorithms. The proposed features, when used in combination with a previously proposed feature set, is shown to provide the best results in detecting the hidden information embedded by other information hiding algorithms

    Data Hiding Based on Connectivity Modification of 3D Mesh

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    Day by day, the amount of digital data has been rapidly increasing on the Internet. The size of 3D objects is very large and these objects need fast transmissions. Moreover, 3D data security becomes increasingly important for many applications, e.g., confidential transmission, video surveillance, military and medical applications. In this paper we present two new approaches of 3D object data hiding without changing the position of vertices in the 3D space. The main idea of the two proposed methods is to find and to synchronize particular areas of the 3D objects used to embed the message. The embedding is done by changing the connectivity of edges in the selected areas composed of quadrangles. The first proposed approach of data hiding in 3D objects is based on minimum spanning tree (MST) while the second approach is based on the projection on a secret axis of the quadrangle centers. These methods are lossless in the sense that the positions of the vertices are unchanged. Moreover they are blind and do not depend of the order of the data in the files. These two approaches are very interesting when the 3D objects have been digitalized with high precision.De nos jours, des visualisations ainsi que des transferts d’objets 3D sont couramment effectués pour de nombreuses applications allant du jeu vidéo à l’imagerie médicale en passant par l’industrie manufacturière. Dans cet article nous proposons deux nouvelles méthodes permettant de dissimuler des données dans des objets 3D sans modifier la position des sommets. L’idée principale des deux méthodes présentées est de trouver et de synchroniser des zones particulières dans l’objet 3D pouvant être utilisées pour insérer le message. L’insertion de données s’appuie sur la modification de la connexité des arêtes dans les zones sélectionnées composées de quadrangles. La différence entre les deux méthodes présentées est la manière de sélectionner et de synchroniser ces zones d’insertion. Alors que la première méthode s’appuie sur un arbre couvrant minimum (ACM), la seconde méthode utilise un axe sur lequel sont projetés les centres des zones d’insertion. Ces deux méthodes aveugles, protégées par utilisation de clefs secrètes, résistent à des transformations géométriques tels que les rotations, translations ou changement d’échelle et ne sont pas perturbées par des modifications directes de l’ordre des données dans les fichiers originaux. Ces approches trouvent un intérêt certain pour des objets 3D dont les sommets ont été acquis avec une grande précision et dont la modification n’est pas acceptable

    Nouvelles méthodes de synchronisation de nuages de points 3D pour l'insertion de données cachées

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    This thesis addresses issues relating to the protection of 3D object meshes. For instance, these objects can be created using CAD tool developed by the company STRATEGIES. In an industrial context, 3D meshes creators need to have tools in order to verify meshes integrity, or check permission for 3D printing for example.In this context we study data hiding on 3D meshes. This approach allows us to insert information in a secure and imperceptible way in a mesh. This may be an identifier, a meta-information or a third-party content, for instance, in order to transmit secretly a texture. Data hiding can address these problems by adjusting the trade-off between capacity, imperceptibility and robustness. Generally, data hiding methods consist of two stages, the synchronization and the embedding. The synchronization stage consists of finding and ordering available components for insertion. One of the main challenges is to propose an effective synchronization method that defines an order on mesh components. In our work, we propose to use mesh vertices, specifically their geometric representation in space, as basic components for synchronization and embedding. We present three new synchronisation methods based on the construction of a Hamiltonian path in a vertex cloud. Two of these methods jointly perform the synchronization stage and the embedding stage. This is possible thanks to two new high-capacity embedding methods (from 3 to 24 bits per vertex) that rely on coordinates quantization. In this work we also highlight the constraints of this kind of synchronization. We analyze the different approaches proposed with several experimental studies. Our work is assessed on various criteria including the capacity and imperceptibility of the embedding method. We also pay attention to security aspects of the proposed methods.Cette thèse aborde les problèmes liés à la protection de maillages d'objets 3D. Ces objets peuvent, par exemple, être créés à l'aide d'outil de CAD développés par la société STRATEGIES. Dans un cadre industriel, les créateurs de maillages 3D ont besoin de disposer d'outils leur permettant de vérifier l'intégrité des maillages, ou de vérifier des autorisations pour l'impression 3D par exemple. Dans ce contexte nous étudions l'insertion de données cachées dans des maillages 3D. Cette approche permet d'insérer de façon imperceptible et sécurisée de l'information dans un maillage. Il peut s'agir d'un identifiant, de méta-informations ou d'un contenu tiers, par exemple, pour transmettre de façon secrète une texture. L'insertion de données cachées permet de répondre à ces problèmes en jouant sur le compromis entre la capacité, l'imperceptibilité et la robustesse. Généralement, les méthodes d'insertion de données cachées se composent de deux phases, la synchronisation et l'insertion. La synchronisation consiste à trouver et ordonner les éléments disponibles pour l'insertion. L'un des principaux challenges est de proposer une méthode de synchronisation 3D efficace qui définit un ordre sur les composants des maillages. Dans nos travaux, nous proposons d'utiliser les sommets du maillage, plus précisément leur représentation géométrique dans l'espace comme composants de base pour la synchronisation et l'insertion. Nous présentons donc trois nouvelles méthodes de synchronisation de la géométrie des maillages basées sur la construction d'un chemin hamiltonien dans un nuage de sommets. Deux de ces méthodes permettent de manière conjointe de synchroniser les sommets et de cacher un message. Cela est possible grâce à deux nouvelles méthodes d'insertion haute capacité (de 3 à 24 bits par sommet) qui s'appuient sur la quantification des coordonnées. Dans ces travaux nous mettons également en évidence les contraintes propres à ce type de synchronisation. Nous discutons des différentes approches proposées dans plusieurs études expérimentales. Nos travaux sont évalués sur différents critères dont la capacité et l'imperceptibilité de la méthode d'insertion. Nous portons également notre attention aux aspects sécurité des méthodes

    Anales del XIII Congreso Argentino de Ciencias de la Computación (CACIC)

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    Contenido: Arquitecturas de computadoras Sistemas embebidos Arquitecturas orientadas a servicios (SOA) Redes de comunicaciones Redes heterogéneas Redes de Avanzada Redes inalámbricas Redes móviles Redes activas Administración y monitoreo de redes y servicios Calidad de Servicio (QoS, SLAs) Seguridad informática y autenticación, privacidad Infraestructura para firma digital y certificados digitales Análisis y detección de vulnerabilidades Sistemas operativos Sistemas P2P Middleware Infraestructura para grid Servicios de integración (Web Services o .Net)Red de Universidades con Carreras en Informática (RedUNCI

    Anales del XIII Congreso Argentino de Ciencias de la Computación (CACIC)

    Get PDF
    Contenido: Arquitecturas de computadoras Sistemas embebidos Arquitecturas orientadas a servicios (SOA) Redes de comunicaciones Redes heterogéneas Redes de Avanzada Redes inalámbricas Redes móviles Redes activas Administración y monitoreo de redes y servicios Calidad de Servicio (QoS, SLAs) Seguridad informática y autenticación, privacidad Infraestructura para firma digital y certificados digitales Análisis y detección de vulnerabilidades Sistemas operativos Sistemas P2P Middleware Infraestructura para grid Servicios de integración (Web Services o .Net)Red de Universidades con Carreras en Informática (RedUNCI
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