216,700 research outputs found

    Making tourist guidance systems more intelligent, adaptive and personalised using crowd sourced movement data

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    Ambient intelligence (AmI) provides adaptive, personalized, intelligent, ubiquitous and interactive services to wide range of users. AmI can have a variety of applications, including smart shops, health care, smart home, assisted living, and location-based services. Tourist guidance is one of the applications where AmI can have a great contribution to the quality of the service, as the tourists, who may not be very familiar with the visiting site, need a location-aware, ubiquitous, personalised and informative service. Such services should be able to understand the preferences of the users without requiring the users to specify them, predict their interests, and provide relevant and tailored services in the most appropriate way, including audio, visual, and haptic. This paper shows the use of crowd sourced trajectory data in the detection of points of interests and providing ambient tourist guidance based on the patterns recognised over such data

    Empowering users to control their privacy in context-aware system through interactive consent

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    Context-aware systems adapt their behaviour based on the context a user is in. Since context is potentially privacy sensitive information, users should be empowered to control how much of their context they are willing to share, under what conditions and for what purpose. We propose an interactive consent mechanism that allows this. It is interactive in the sense that users are asked for consent when a request for their context information is received. Our interactive consent mechanism complements a more traditional pre-configuration approach. We describe the architecture, the implementation of our interactive consent mechanism and a use case

    Future wireless applications for a networked city: services for visitors and residents

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    Future wireless networks will offer near-ubiquitous high-bandwidth communications to mobile users. In addition, the accurate position of users will be known, either through network services or via additional sensing devices such as GPS. These characteristics of future mobile environments will enable the development of location-aware and, more generally, context-sensitive applications. In an attempt to explore the system, application, and user issues associated with the development and deployment of such applications, we began to develop the Lancaster GUIDE system in early 1997, finishing the first phase of the project in 1999. In its entirety, GUIDE comprises a citywide wireless network based on 802.11, a context-sensitive tour guide application with, crucially, significant content, and a set of supporting distributed systems services. Uniquely in the field, GUIDE has been evaluated using members of the general public, and we have gained significant experience in the design of usable context-sensitive applications. We focus on the applications and supporting infrastructure that will form part of GUIDE II, the successor to the GUIDE system. These developments are designed to expand GUIDE outside the tour guide domain, and to provide applications and services for residents of the city of Lancaster, offering a vision of the future mobile environments that will emerge once ubiquitous high-bandwidth coverage is available in most cities

    Ontological domain coding for cultural heritage mediation

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    Abstract. An ontology-based representation of information about a domain is flexible enough to support different strategies in presenting the information. In this paper, we present two applications for creating interactive presentations in a cultural heritage domain, that share the same database of informative units and the same representation of the domain, encoded in a light-weight ontology. An application for drama-based guided tours assembles the informative units in a location-aware fashion, by exploiting the structure of the ontology to enforce the notion of discourse focusing in the generated presentation. A browsing-based application for accessing the informative units supports semantic search, consulting the ontology to suggest modifications of the user's search to circumscribe or enlarge the result sets

    Investigating the use of semantic technologies in spatial mapping applications

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    Semantic Web Technologies are ideally suited to build context-aware information retrieval applications. However, the geospatial aspect of context awareness presents unique challenges such as the semantic modelling of geographical references for efficient handling of spatial queries, the reconciliation of the heterogeneity at the semantic and geo-representation levels, maintaining the quality of service and scalability of communicating, and the efficient rendering of the spatial queries' results. In this paper, we describe the modelling decisions taken to solve these challenges by analysing our implementation of an intelligent planning and recommendation tool that provides location-aware advice for a specific application domain. This paper contributes to the methodology of integrating heterogeneous geo-referenced data into semantic knowledgebases, and also proposes mechanisms for efficient spatial interrogation of the semantic knowledgebase and optimising the rendering of the dynamically retrieved context-relevant information on a web frontend

    Implementing a map based simulator for the location API for J2ME

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    The Java Location API for J2METM integrates generic positioning and orientation data with persistent storage of landmark objects. It can be used to develop location based service applications for small mobile devices, and these applications can be tested using simulation environments. Currently the only simulation tools in the public domain are proprietary mobile device simulators that are driven by GPS data log files, but it is sometimes useful to be able to test location based services using interactive map-based tools. In addition, we may need to experiment with extensions and changes to the standard API to support additional services, requiring an open source environment. In this paper we describe the implementation of an open source map-based simulation tool compatible with other commonly used development and deployment tools

    Interactive design activism

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