124 research outputs found
Unstructured and adaptive mesh generation for high Reynolds number viscous flows
A method for generating and adaptively refining a highly stretched unstructured mesh suitable for the computation of high-Reynolds-number viscous flows about arbitrary two-dimensional geometries was developed. The method is based on the Delaunay triangulation of a predetermined set of points and employs a local mapping in order to achieve the high stretching rates required in the boundary-layer and wake regions. The initial mesh-point distribution is determined in a geometry-adaptive manner which clusters points in regions of high curvature and sharp corners. Adaptive mesh refinement is achieved by adding new points in regions of large flow gradients, and locally retriangulating; thus, obviating the need for global mesh regeneration. Initial and adapted meshes about complex multi-element airfoil geometries are shown and compressible flow solutions are computed on these meshes
Aspects of Unstructured Grids and Finite-Volume Solvers for the Euler and Navier-Stokes Equations
One of the major achievements in engineering science has been the development of computer algorithms for solving nonlinear differential equations such as the Navier-Stokes equations. In the past, limited computer resources have motivated the development of efficient numerical schemes in computational fluid dynamics (CFD) utilizing structured meshes. The use of structured meshes greatly simplifies the implementation of CFD algorithms on conventional computers. Unstructured grids on the other hand offer an alternative to modeling complex geometries. Unstructured meshes have irregular connectivity and usually contain combinations of triangles, quadrilaterals, tetrahedra, and hexahedra. The generation and use of unstructured grids poses new challenges in CFD. The purpose of this note is to present recent developments in the unstructured grid generation and flow solution technology
A QPTAS for the Base of the Number of Triangulations of a Planar Point Set
The number of triangulations of a planar n point set is known to be ,
where the base lies between and The fastest known algorithm
for counting triangulations of a planar n point set runs in time.
The fastest known arbitrarily close approximation algorithm for the base of the
number of triangulations of a planar n point set runs in time subexponential in
We present the first quasi-polynomial approximation scheme for the base of
the number of triangulations of a planar point set
Three-dimensional unstructured grid refinement and optimization using edge-swapping
This paper presents a three-dimensional (3-D) 'edge-swapping method based on local transformations. This method extends Lawson's edge-swapping algorithm into 3-D. The 3-D edge-swapping algorithm is employed for the purpose of refining and optimizing unstructured meshes according to arbitrary mesh-quality measures. Several criteria including Delaunay triangulations are examined. Extensions from two to three dimensions of several known properties of Delaunay triangulations are also discussed
Counting Triangulations and other Crossing-Free Structures Approximately
We consider the problem of counting straight-edge triangulations of a given
set of points in the plane. Until very recently it was not known
whether the exact number of triangulations of can be computed
asymptotically faster than by enumerating all triangulations. We now know that
the number of triangulations of can be computed in time,
which is less than the lower bound of on the number of
triangulations of any point set. In this paper we address the question of
whether one can approximately count triangulations in sub-exponential time. We
present an algorithm with sub-exponential running time and sub-exponential
approximation ratio, that is, denoting by the output of our
algorithm, and by the exact number of triangulations of , for some
positive constant , we prove that . This is the first algorithm that in sub-exponential time computes a
-approximation of the base of the number of triangulations, more
precisely, . Our algorithm can be
adapted to approximately count other crossing-free structures on , keeping
the quality of approximation and running time intact. In this paper we show how
to do this for matchings and spanning trees.Comment: 19 pages, 2 figures. A preliminary version appeared at CCCG 201
Approximation and geometric modeling with simplex B-splines associated with irregular triangles
Bivariate quadratic simplical B-splines defined by their corresponding set of knots derived from a (suboptimal) constrained Delaunay triangulation of the domain are employed to obtain a C1-smooth surface. The generation of triangle vertices is adjusted to the areal distribution of the data in the domain. We emphasize here that the vertices of the triangles initially define the knots of the B-splines and do generally not coincide with the abscissae of the data. Thus, this approach is well suited to process scattered data.\ud
\ud
With each vertex of a given triangle we associate two additional points which give rise to six configurations of five knots defining six linearly independent bivariate quadratic B-splines supported on the convex hull of the corresponding five knots.\ud
\ud
If we consider the vertices of the triangulation as threefold knots, the bivariate quadratic B-splines turn into the well known bivariate quadratic Bernstein-Bézier-form polynomials on triangles. Thus we might be led to think of B-splines as of smoothed versions of Bernstein-Bézier polynomials with respect to the entire domain. From the degenerate Bernstein-Bézier situation we deduce rules how to locate the additional points associated with each vertex to establish knot configurations that allow the modeling of discontinuities of the function itself or any of its directional derivatives. We find that four collinear knots out of the set of five defining an individual quadratic B-spline generate a discontinuity in the surface along the line they constitute, and that analogously three collinear knots generate a discontinuity in a first derivative.\ud
Finally, the coefficients of the linear combinations of normalized simplicial B-splines are visualized as geometric control points satisfying the convex hull property.\ud
Thus, bivariate quadratic B-splines associated with irregular triangles provide a great flexibility to approximate and model fast changing or even functions with any given discontinuities from scattered data.\ud
An example for least squares approximation with simplex splines is presented
Preferred directions for resolving the non-uniqueness of Delaunay triangulations
AbstractThis note proposes a simple rule to determine a unique triangulation among all Delaunay triangulations of a planar point set, based on two preferred directions. We show that the triangulation can be generated by extending Lawson's edge-swapping algorithm and that point deletion is a local procedure. The rule can be implemented exactly when the points have integer coordinates and can be used to improve image compression methods
- …