151 research outputs found

    Pose Estimation With Low-Resolution Bearing-Only Sensors

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    Pose estimation of neighboring robots is a key requirement for configuration control behaviors in multi-robot systems. Estimating pose is difficult without system constraints, it is even more challenging when using minimalistic sensing alongside limited bandwidth. Minimal sensing models are a well studied field in robotics and are relevant to our particular hardware platform, the r-one, which has sensors that only measure a low-resolution bearing to neighboring robots. These bearing-only sensors are simpler to design with and cheaper to deploy in large numbers. In this thesis, I focus on the r-one multi-robot system which is capable of coarsely measuring the bearing, but not the distance, to neighbors. These sensors have a angular resolution of only 22.5 degrees due to the construction of the infrared system. I develop a particle filter algorithm that allows the r-one robot to estimate the pose of a neighbor using the infrared communication system and odometry measurements. This algorithm relies on the fusion of a coarse bearing measurement and neighbor velocities and is optimized to use the smallest communications bandwidth possible. I tested this algorithm with a simulation to demonstrate its effectiveness across varying sensor setups, neighbor update periods, and number of particles

    Collaboratively Navigating Autonomous Systems

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    The objective of this project is to focus on technologies for enabling heterogeneous networks of autonomous vehicles to cooperate together on a specific task. The prototyped test bed consists of a retrofitted electric golf cart and a quadrotor designed to perform distributed information gathering to guide decision making across the entire test bed. The system prototype demonstrates several aspects of this technology and lays the groundwork for future projects in this area

    Mechatronic Systems

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    Mechatronics, the synergistic blend of mechanics, electronics, and computer science, has evolved over the past twenty five years, leading to a novel stage of engineering design. By integrating the best design practices with the most advanced technologies, mechatronics aims at realizing high-quality products, guaranteeing at the same time a substantial reduction of time and costs of manufacturing. Mechatronic systems are manifold and range from machine components, motion generators, and power producing machines to more complex devices, such as robotic systems and transportation vehicles. With its twenty chapters, which collect contributions from many researchers worldwide, this book provides an excellent survey of recent work in the field of mechatronics with applications in various fields, like robotics, medical and assistive technology, human-machine interaction, unmanned vehicles, manufacturing, and education. We would like to thank all the authors who have invested a great deal of time to write such interesting chapters, which we are sure will be valuable to the readers. Chapters 1 to 6 deal with applications of mechatronics for the development of robotic systems. Medical and assistive technologies and human-machine interaction systems are the topic of chapters 7 to 13.Chapters 14 and 15 concern mechatronic systems for autonomous vehicles. Chapters 16-19 deal with mechatronics in manufacturing contexts. Chapter 20 concludes the book, describing a method for the installation of mechatronics education in schools

    Reference Model for Interoperability of Autonomous Systems

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    This thesis proposes a reference model to describe the components of an Un-manned Air, Ground, Surface, or Underwater System (UxS), and the use of a single Interoperability Building Block to command, control, and get feedback from such vehicles. The importance and advantages of such a reference model, with a standard nomenclature and taxonomy, is shown. We overview the concepts of interoperability and some efforts to achieve common refer-ence models in other areas. We then present an overview of existing un-manned systems, their history, characteristics, classification, and missions. The concept of Interoperability Building Blocks (IBB) is introduced to describe standards, protocols, data models, and frameworks, and a large set of these are analyzed. A new and powerful reference model for UxS, named RAMP, is proposed, that describes the various components that a UxS may have. It is a hierarchical model with four levels, that describes the vehicle components, the datalink, and the ground segment. The reference model is validated by showing how it can be applied in various projects the author worked on. An example is given on how a single standard was capable of controlling a set of heterogeneous UAVs, USVs, and UGVs

    Virtual Reality Games for Motor Rehabilitation

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    This paper presents a fuzzy logic based method to track user satisfaction without the need for devices to monitor users physiological conditions. User satisfaction is the key to any product’s acceptance; computer applications and video games provide a unique opportunity to provide a tailored environment for each user to better suit their needs. We have implemented a non-adaptive fuzzy logic model of emotion, based on the emotional component of the Fuzzy Logic Adaptive Model of Emotion (FLAME) proposed by El-Nasr, to estimate player emotion in UnrealTournament 2004. In this paper we describe the implementation of this system and present the results of one of several play tests. Our research contradicts the current literature that suggests physiological measurements are needed. We show that it is possible to use a software only method to estimate user emotion
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