34,283 research outputs found

    A Joint Intensity and Depth Co-Sparse Analysis Model for Depth Map Super-Resolution

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    High-resolution depth maps can be inferred from low-resolution depth measurements and an additional high-resolution intensity image of the same scene. To that end, we introduce a bimodal co-sparse analysis model, which is able to capture the interdependency of registered intensity and depth information. This model is based on the assumption that the co-supports of corresponding bimodal image structures are aligned when computed by a suitable pair of analysis operators. No analytic form of such operators exist and we propose a method for learning them from a set of registered training signals. This learning process is done offline and returns a bimodal analysis operator that is universally applicable to natural scenes. We use this to exploit the bimodal co-sparse analysis model as a prior for solving inverse problems, which leads to an efficient algorithm for depth map super-resolution.Comment: 13 pages, 4 figure

    Finite Element Based Tracking of Deforming Surfaces

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    We present an approach to robustly track the geometry of an object that deforms over time from a set of input point clouds captured from a single viewpoint. The deformations we consider are caused by applying forces to known locations on the object's surface. Our method combines the use of prior information on the geometry of the object modeled by a smooth template and the use of a linear finite element method to predict the deformation. This allows the accurate reconstruction of both the observed and the unobserved sides of the object. We present tracking results for noisy low-quality point clouds acquired by either a stereo camera or a depth camera, and simulations with point clouds corrupted by different error terms. We show that our method is also applicable to large non-linear deformations.Comment: additional experiment

    Skeleton Driven Non-rigid Motion Tracking and 3D Reconstruction

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    This paper presents a method which can track and 3D reconstruct the non-rigid surface motion of human performance using a moving RGB-D camera. 3D reconstruction of marker-less human performance is a challenging problem due to the large range of articulated motions and considerable non-rigid deformations. Current approaches use local optimization for tracking. These methods need many iterations to converge and may get stuck in local minima during sudden articulated movements. We propose a puppet model-based tracking approach using skeleton prior, which provides a better initialization for tracking articulated movements. The proposed approach uses an aligned puppet model to estimate correct correspondences for human performance capture. We also contribute a synthetic dataset which provides ground truth locations for frame-by-frame geometry and skeleton joints of human subjects. Experimental results show that our approach is more robust when faced with sudden articulated motions, and provides better 3D reconstruction compared to the existing state-of-the-art approaches.Comment: Accepted in DICTA 201
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