34,283 research outputs found
A Joint Intensity and Depth Co-Sparse Analysis Model for Depth Map Super-Resolution
High-resolution depth maps can be inferred from low-resolution depth
measurements and an additional high-resolution intensity image of the same
scene. To that end, we introduce a bimodal co-sparse analysis model, which is
able to capture the interdependency of registered intensity and depth
information. This model is based on the assumption that the co-supports of
corresponding bimodal image structures are aligned when computed by a suitable
pair of analysis operators. No analytic form of such operators exist and we
propose a method for learning them from a set of registered training signals.
This learning process is done offline and returns a bimodal analysis operator
that is universally applicable to natural scenes. We use this to exploit the
bimodal co-sparse analysis model as a prior for solving inverse problems, which
leads to an efficient algorithm for depth map super-resolution.Comment: 13 pages, 4 figure
Finite Element Based Tracking of Deforming Surfaces
We present an approach to robustly track the geometry of an object that
deforms over time from a set of input point clouds captured from a single
viewpoint. The deformations we consider are caused by applying forces to known
locations on the object's surface. Our method combines the use of prior
information on the geometry of the object modeled by a smooth template and the
use of a linear finite element method to predict the deformation. This allows
the accurate reconstruction of both the observed and the unobserved sides of
the object. We present tracking results for noisy low-quality point clouds
acquired by either a stereo camera or a depth camera, and simulations with
point clouds corrupted by different error terms. We show that our method is
also applicable to large non-linear deformations.Comment: additional experiment
Skeleton Driven Non-rigid Motion Tracking and 3D Reconstruction
This paper presents a method which can track and 3D reconstruct the non-rigid
surface motion of human performance using a moving RGB-D camera. 3D
reconstruction of marker-less human performance is a challenging problem due to
the large range of articulated motions and considerable non-rigid deformations.
Current approaches use local optimization for tracking. These methods need many
iterations to converge and may get stuck in local minima during sudden
articulated movements. We propose a puppet model-based tracking approach using
skeleton prior, which provides a better initialization for tracking articulated
movements. The proposed approach uses an aligned puppet model to estimate
correct correspondences for human performance capture. We also contribute a
synthetic dataset which provides ground truth locations for frame-by-frame
geometry and skeleton joints of human subjects. Experimental results show that
our approach is more robust when faced with sudden articulated motions, and
provides better 3D reconstruction compared to the existing state-of-the-art
approaches.Comment: Accepted in DICTA 201
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