22,002 research outputs found

    Dynamic Hierarchical Cache Management for Cloud RAN and Multi- Access Edge Computing in 5G Networks

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    Cloud Radio Access Networks (CRAN) and Multi-Access Edge Computing (MEC) are two of the many emerging technologies that are proposed for 5G mobile networks. CRAN provides scalability, flexibility, and better resource utilization to support the dramatic increase of Internet of Things (IoT) and mobile devices. MEC aims to provide low latency, high bandwidth and real- time access to radio networks. Cloud architecture is built on top of traditional Radio Access Networks (RAN) to bring the idea of CRAN and in MEC, cloud computing services are brought near users to improve the user’s experiences. A cache is added in both CRAN and MEC architectures to speed up the mobile network services. This research focuses on cache management of CRAN and MEC because there is a necessity to manage and utilize this limited cache resource efficiently. First, a new cache management algorithm, H-EXD-AHP (Hierarchical Exponential Decay and Analytical Hierarchy Process), is proposed to improve the existing EXD-AHP algorithm. Next, this paper designs three dynamic cache management algorithms and they are implemented on the proposed algorithm: H-EXD-AHP and an existing algorithm: H-PBPS (Hierarchical Probability Based Popularity Scoring). In these proposed designs, cache sizes of the different Service Level Agreement (SLA) users are adjusted dynamically to meet the guaranteed cache hit rate set for their corresponding SLA users. The minimum guarantee of cache hit rate is for our setting. Net neutrality, prioritized treatment will be in common practice. Finally, performance evaluation results show that these designs achieve the guaranteed cache hit rate for differentiated users according to their SLA

    GADGET: A code for collisionless and gasdynamical cosmological simulations

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    We describe the newly written code GADGET which is suitable both for cosmological simulations of structure formation and for the simulation of interacting galaxies. GADGET evolves self-gravitating collisionless fluids with the traditional N-body approach, and a collisional gas by smoothed particle hydrodynamics. Along with the serial version of the code, we discuss a parallel version that has been designed to run on massively parallel supercomputers with distributed memory. While both versions use a tree algorithm to compute gravitational forces, the serial version of GADGET can optionally employ the special-purpose hardware GRAPE instead of the tree. Periodic boundary conditions are supported by means of an Ewald summation technique. The code uses individual and adaptive timesteps for all particles, and it combines this with a scheme for dynamic tree updates. Due to its Lagrangian nature, GADGET thus allows a very large dynamic range to be bridged, both in space and time. So far, GADGET has been successfully used to run simulations with up to 7.5e7 particles, including cosmological studies of large-scale structure formation, high-resolution simulations of the formation of clusters of galaxies, as well as workstation-sized problems of interacting galaxies. In this study, we detail the numerical algorithms employed, and show various tests of the code. We publically release both the serial and the massively parallel version of the code.Comment: 32 pages, 14 figures, replaced to match published version in New Astronomy. For download of the code, see http://www.mpa-garching.mpg.de/gadget (new version 1.1 available

    Parallel Anisotropic Unstructured Grid Adaptation

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    Computational Fluid Dynamics (CFD) has become critical to the design and analysis of aerospace vehicles. Parallel grid adaptation that resolves multiple scales with anisotropy is identified as one of the challenges in the CFD Vision 2030 Study to increase the capacity and capability of CFD simulation. The Study also cautions that computer architectures are undergoing a radical change and dramatic increases in algorithm concurrency will be required to exploit full performance. This paper reviews four different methods to parallel anisotropic grid generation. They cover both ends of the spectrum: (i) using existing state-of-the-art software optimized for a single core and modifying it for parallel platforms and (ii) designing and implementing scalable software with incomplete, but rapidly maturating functionality. A brief overview for each grid adaptation system is presented in the context of a telescopic approach for multilevel concurrency. These methods employ different approaches to enable parallel execution, which provides a unique opportunity to illustrate the relative behavior of each approach. Qualitative and quantitative metric evaluations are used to draw lessons for future developments in this critical area for parallel CFD simulation
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