476 research outputs found

    Load balance algorithms for anycast

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    Increasingly, replicated anycast servers are being used to deliver network applications and service ever increasing user requests. Therefore, the strategies used to guarantee network bandwidth prerequisites and perform load balancing across the nodes of an anycast group are critical to the performance of online applications. In this paper, we model user requests, network congestion and latency, and server load using a combination of hydro-dynamics and queuing theory to develop an efficient job distribution strategy. Current, anycast research does not explicitly consider the system load of nodes within an anycast groups when distributing requests. Therefore, the performance of a heavily loaded anycast system can quickly become congested and uneven as jobs are routed to closely linked nodes which are already saturated with requests. In comparison, the nodes of further away systems remain relatively unused because of other issues such as network bandwidth and latency during these times. Our system redirects requests from busy systems to the idle, remotely linked nodes, to process requests faster in spite of slower network access. Using an empirical study, we show this technique can improve request performance, and throughput with minimal network probing overhead.<br /

    Transparent and scalable client-side server selection using netlets

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    Replication of web content in the Internet has been found to improve service response time, performance and reliability offered by web services. When working with such distributed server systems, the location of servers with respect to client nodes is found to affect service response time perceived by clients in addition to server load conditions. This is due to the characteristics of the network path segments through which client requests get routed. Hence, a number of researchers have advocated making server selection decisions at the client-side of the network. In this paper, we present a transparent approach for client-side server selection in the Internet using Netlet services. Netlets are autonomous, nomadic mobile software components which persist and roam in the network independently, providing predefined network services. In this application, Netlet based services embedded with intelligence to support server selection are deployed by servers close to potential client communities to setup dynamic service decision points within the network. An anycast address is used to identify available distributed decision points in the network. Each service decision point transparently directs client requests to the best performing server based on its in-built intelligence supported by real-time measurements from probes sent by the Netlet to each server. It is shown that the resulting system provides a client-side server selection solution which is server-customisable, scalable and fault transparent

    QuLa: service selection and forwarding table population in service-centric networking using real-life topologies

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    The amount of services located in the network has drastically increased over the last decade which is why more and more datacenters are located at the network edge, closer to the users. In the current Internet it is up to the client to select a destination using a resolution service (Domain Name System, Content Delivery Networks ...). In the last few years, research on Information-Centric Networking (ICN) suggests to put this selection responsibility at the network components; routers find the closest copy of a content object using the content name as input. We extend the principle of ICN to services; service routers forward requests to service instances located in datacenters spread across the network edge. To solve this problem, we first present a service selection algorithm based on both server and network metrics. Next, we describe a method to reduce the state required in service routers while minimizing the performance loss caused by this data reduction. Simulation results based on real-life networks show that we are able to find a near-optimal load distribution with only minimal state required in the service routers

    Recursive SDN for Carrier Networks

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    Control planes for global carrier networks should be programmable (so that new functionality can be easily introduced) and scalable (so they can handle the numerical scale and geographic scope of these networks). Neither traditional control planes nor new SDN-based control planes meet both of these goals. In this paper, we propose a framework for recursive routing computations that combines the best of SDN (programmability) and traditional networks (scalability through hierarchy) to achieve these two desired properties. Through simulation on graphs of up to 10,000 nodes, we evaluate our design's ability to support a variety of routing and traffic engineering solutions, while incorporating a fast failure recovery mechanism

    An architecture of internet based data processing based on multicast and anycast protocols

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    Most of the current web-based application systems suffer from poor performance and costly heterogeneous accessing. Distributed or replicated strategies can alleviate the problem in some degree, but there are still some problems of the distributed or replicated model, such as data synchronization, load balance, and so on.&nbsp; In this paper, we propose a novel architecture for Internet-based data processing system based on multicast and anycast protocols. The proposed architecture breaks the functionalities of existing data processing system, in particular, the database functionality, into several agents. These agents communicate with each other using multicast and anycast mechanisms. We show that the proposed architecture provides better scalability, robustness, automatic load balance, and performance than the current distributed architecture of Internet-based dataprocessing.<br /

    A web-DB model on multicast and anycast

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    Most of the current web-based database systems suffer from poor performance, complicated heterogeneity, and synchronization issues. In this paper, we propose a novel mechanism for web-based database system on multicast and anycast protocols to deal with these issues. In the model, we put a castway, a network interface for database server, between database server and Web server. Castway deals with the multicast and anycast requests and responses. We propose a requirement-based server selection algorithm and an atomic multicast update algorithm for data queries and synchronizations. The model is independent from the Internet environment, it can synchronise the databases efficiently and automatically. Furthermore, the model can reduce the possibility of transaction deadlocks.<br /

    Research on network anycast

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    Anycast is defined as a service in IPv6, which provides stateless best effort delivery of an anycast datagram to at least one, and preferably only one host. It is a topic of increasing interest. This paper is an attempt to gather and report on the work done on anycast. There are two main categories at present: network-layer anycast and application-layer anycast. Both involve anycast architectures, routing algorithms, metrics, applications, etc. We also present an efficient algorithm for application-layer anycast, and point out possible research directions based on our research. <br /
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