17,373 research outputs found
LiveCap: Real-time Human Performance Capture from Monocular Video
We present the first real-time human performance capture approach that
reconstructs dense, space-time coherent deforming geometry of entire humans in
general everyday clothing from just a single RGB video. We propose a novel
two-stage analysis-by-synthesis optimization whose formulation and
implementation are designed for high performance. In the first stage, a skinned
template model is jointly fitted to background subtracted input video, 2D and
3D skeleton joint positions found using a deep neural network, and a set of
sparse facial landmark detections. In the second stage, dense non-rigid 3D
deformations of skin and even loose apparel are captured based on a novel
real-time capable algorithm for non-rigid tracking using dense photometric and
silhouette constraints. Our novel energy formulation leverages automatically
identified material regions on the template to model the differing non-rigid
deformation behavior of skin and apparel. The two resulting non-linear
optimization problems per-frame are solved with specially-tailored
data-parallel Gauss-Newton solvers. In order to achieve real-time performance
of over 25Hz, we design a pipelined parallel architecture using the CPU and two
commodity GPUs. Our method is the first real-time monocular approach for
full-body performance capture. Our method yields comparable accuracy with
off-line performance capture techniques, while being orders of magnitude
faster
Optical techniques for 3D surface reconstruction in computer-assisted laparoscopic surgery
One of the main challenges for computer-assisted surgery (CAS) is to determine the intra-opera- tive morphology and motion of soft-tissues. This information is prerequisite to the registration of multi-modal patient-specific data for enhancing the surgeon’s navigation capabilites by observ- ing beyond exposed tissue surfaces and for providing intelligent control of robotic-assisted in- struments. In minimally invasive surgery (MIS), optical techniques are an increasingly attractive approach for in vivo 3D reconstruction of the soft-tissue surface geometry. This paper reviews the state-of-the-art methods for optical intra-operative 3D reconstruction in laparoscopic surgery and discusses the technical challenges and future perspectives towards clinical translation. With the recent paradigm shift of surgical practice towards MIS and new developments in 3D opti- cal imaging, this is a timely discussion about technologies that could facilitate complex CAS procedures in dynamic and deformable anatomical regions
Automatic 3D facial model and texture reconstruction from range scans
This paper presents a fully automatic approach to fitting a generic facial model to detailed range scans of human faces to reconstruct 3D facial models and textures with no manual intervention (such as specifying landmarks). A Scaling Iterative Closest Points (SICP) algorithm is introduced to compute the optimal rigid registrations between the generic model and the range scans with different sizes. And then a new template-fitting method, formulated in an optmization framework of minimizing the physically based elastic energy derived from thin shells, faithfully reconstructs the surfaces and the textures from the range scans and yields dense point correspondences across the reconstructed facial models. Finally, we demonstrate a facial expression transfer method to clone facial expressions from the generic model onto the reconstructed facial models by using the deformation transfer technique
Co-Fusion: Real-time Segmentation, Tracking and Fusion of Multiple Objects
In this paper we introduce Co-Fusion, a dense SLAM system that takes a live
stream of RGB-D images as input and segments the scene into different objects
(using either motion or semantic cues) while simultaneously tracking and
reconstructing their 3D shape in real time. We use a multiple model fitting
approach where each object can move independently from the background and still
be effectively tracked and its shape fused over time using only the information
from pixels associated with that object label. Previous attempts to deal with
dynamic scenes have typically considered moving regions as outliers, and
consequently do not model their shape or track their motion over time. In
contrast, we enable the robot to maintain 3D models for each of the segmented
objects and to improve them over time through fusion. As a result, our system
can enable a robot to maintain a scene description at the object level which
has the potential to allow interactions with its working environment; even in
the case of dynamic scenes.Comment: International Conference on Robotics and Automation (ICRA) 2017,
http://visual.cs.ucl.ac.uk/pubs/cofusion,
https://github.com/martinruenz/co-fusio
Tex2Shape: Detailed Full Human Body Geometry From a Single Image
We present a simple yet effective method to infer detailed full human body
shape from only a single photograph. Our model can infer full-body shape
including face, hair, and clothing including wrinkles at interactive
frame-rates. Results feature details even on parts that are occluded in the
input image. Our main idea is to turn shape regression into an aligned
image-to-image translation problem. The input to our method is a partial
texture map of the visible region obtained from off-the-shelf methods. From a
partial texture, we estimate detailed normal and vector displacement maps,
which can be applied to a low-resolution smooth body model to add detail and
clothing. Despite being trained purely with synthetic data, our model
generalizes well to real-world photographs. Numerous results demonstrate the
versatility and robustness of our method
Tex2Shape: Detailed Full Human Body Geometry From a Single Image
We present a simple yet effective method to infer detailed full human body shape from only a single photograph. Our model can infer full-body shape including face, hair, and clothing including wrinkles at interactive frame-rates. Results feature details even on parts that are occluded in the input image. Our main idea is to turn shape regression into an aligned image-to-image translation problem. The input to our method is a partial texture map of the visible region obtained from off-the-shelf methods. From a partial texture, we estimate detailed normal and vector displacement maps, which can be applied to a low-resolution smooth body model to add detail and clothing. Despite being trained purely with synthetic data, our model generalizes well to real-world photographs. Numerous results demonstrate the versatility and robustness of our method
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