40,013 research outputs found

    Geodesic-Preserving Polygon Simplification

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    Polygons are a paramount data structure in computational geometry. While the complexity of many algorithms on simple polygons or polygons with holes depends on the size of the input polygon, the intrinsic complexity of the problems these algorithms solve is often related to the reflex vertices of the polygon. In this paper, we give an easy-to-describe linear-time method to replace an input polygon P\mathcal{P} by a polygon P\mathcal{P}' such that (1) P\mathcal{P}' contains P\mathcal{P}, (2) P\mathcal{P}' has its reflex vertices at the same positions as P\mathcal{P}, and (3) the number of vertices of P\mathcal{P}' is linear in the number of reflex vertices. Since the solutions of numerous problems on polygons (including shortest paths, geodesic hulls, separating point sets, and Voronoi diagrams) are equivalent for both P\mathcal{P} and P\mathcal{P}', our algorithm can be used as a preprocessing step for several algorithms and makes their running time dependent on the number of reflex vertices rather than on the size of P\mathcal{P}

    Space Shuffle: A Scalable, Flexible, and High-Bandwidth Data Center Network

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    Data center applications require the network to be scalable and bandwidth-rich. Current data center network architectures often use rigid topologies to increase network bandwidth. A major limitation is that they can hardly support incremental network growth. Recent work proposes to use random interconnects to provide growth flexibility. However routing on a random topology suffers from control and data plane scalability problems, because routing decisions require global information and forwarding state cannot be aggregated. In this paper we design a novel flexible data center network architecture, Space Shuffle (S2), which applies greedy routing on multiple ring spaces to achieve high-throughput, scalability, and flexibility. The proposed greedy routing protocol of S2 effectively exploits the path diversity of densely connected topologies and enables key-based routing. Extensive experimental studies show that S2 provides high bisectional bandwidth and throughput, near-optimal routing path lengths, extremely small forwarding state, fairness among concurrent data flows, and resiliency to network failures

    Rectilinear Link Diameter and Radius in a Rectilinear Polygonal Domain

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    We study the computation of the diameter and radius under the rectilinear link distance within a rectilinear polygonal domain of nn vertices and hh holes. We introduce a \emph{graph of oriented distances} to encode the distance between pairs of points of the domain. This helps us transform the problem so that we can search through the candidates more efficiently. Our algorithm computes both the diameter and the radius in min{O(nω),O(n2+nhlogh+χ2)}\min \{\,O(n^\omega), O(n^2 + nh \log h + \chi^2)\,\} time, where ω<2.373\omega<2.373 denotes the matrix multiplication exponent and χΩ(n)O(n2)\chi\in \Omega(n)\cap O(n^2) is the number of edges of the graph of oriented distances. We also provide a faster algorithm for computing the diameter that runs in O(n2logn)O(n^2 \log n) time

    Route Swarm: Wireless Network Optimization through Mobility

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    In this paper, we demonstrate a novel hybrid architecture for coordinating networked robots in sensing and information routing applications. The proposed INformation and Sensing driven PhysIcally REconfigurable robotic network (INSPIRE), consists of a Physical Control Plane (PCP) which commands agent position, and an Information Control Plane (ICP) which regulates information flow towards communication/sensing objectives. We describe an instantiation where a mobile robotic network is dynamically reconfigured to ensure high quality routes between static wireless nodes, which act as source/destination pairs for information flow. The ICP commands the robots towards evenly distributed inter-flow allocations, with intra-flow configurations that maximize route quality. The PCP then guides the robots via potential-based control to reconfigure according to ICP commands. This formulation, deemed Route Swarm, decouples information flow and physical control, generating a feedback between routing and sensing needs and robotic configuration. We demonstrate our propositions through simulation under a realistic wireless network regime.Comment: 9 pages, 4 figures, submitted to the IEEE International Conference on Intelligent Robots and Systems (IROS) 201

    Visibility Graphs, Dismantlability, and the Cops and Robbers Game

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    We study versions of cop and robber pursuit-evasion games on the visibility graphs of polygons, and inside polygons with straight and curved sides. Each player has full information about the other player's location, players take turns, and the robber is captured when the cop arrives at the same point as the robber. In visibility graphs we show the cop can always win because visibility graphs are dismantlable, which is interesting as one of the few results relating visibility graphs to other known graph classes. We extend this to show that the cop wins games in which players move along straight line segments inside any polygon and, more generally, inside any simply connected planar region with a reasonable boundary. Essentially, our problem is a type of pursuit-evasion using the link metric rather than the Euclidean metric, and our result provides an interesting class of infinite cop-win graphs.Comment: 23 page
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