9,323 research outputs found

    Linear Programming in the Semi-streaming Model with Application to the Maximum Matching Problem

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    In this paper, we study linear programming based approaches to the maximum matching problem in the semi-streaming model. The semi-streaming model has gained attention as a model for processing massive graphs as the importance of such graphs has increased. This is a model where edges are streamed-in in an adversarial order and we are allowed a space proportional to the number of vertices in a graph. In recent years, there has been several new results in this semi-streaming model. However broad techniques such as linear programming have not been adapted to this model. We present several techniques to adapt and optimize linear programming based approaches in the semi-streaming model with an application to the maximum matching problem. As a consequence, we improve (almost) all previous results on this problem, and also prove new results on interesting variants

    Submodular Maximization Meets Streaming: Matchings, Matroids, and More

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    We study the problem of finding a maximum matching in a graph given by an input stream listing its edges in some arbitrary order, where the quantity to be maximized is given by a monotone submodular function on subsets of edges. This problem, which we call maximum submodular-function matching (MSM), is a natural generalization of maximum weight matching (MWM), which is in turn a generalization of maximum cardinality matching (MCM). We give two incomparable algorithms for this problem with space usage falling in the semi-streaming range---they store only O(n)O(n) edges, using O(nlogn)O(n\log n) working memory---that achieve approximation ratios of 7.757.75 in a single pass and (3+ϵ)(3+\epsilon) in O(ϵ3)O(\epsilon^{-3}) passes respectively. The operations of these algorithms mimic those of Zelke's and McGregor's respective algorithms for MWM; the novelty lies in the analysis for the MSM setting. In fact we identify a general framework for MWM algorithms that allows this kind of adaptation to the broader setting of MSM. In the sequel, we give generalizations of these results where the maximization is over "independent sets" in a very general sense. This generalization captures hypermatchings in hypergraphs as well as independence in the intersection of multiple matroids.Comment: 18 page

    Streaming Verification of Graph Properties

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    Streaming interactive proofs (SIPs) are a framework for outsourced computation. A computationally limited streaming client (the verifier) hands over a large data set to an untrusted server (the prover) in the cloud and the two parties run a protocol to confirm the correctness of result with high probability. SIPs are particularly interesting for problems that are hard to solve (or even approximate) well in a streaming setting. The most notable of these problems is finding maximum matchings, which has received intense interest in recent years but has strong lower bounds even for constant factor approximations. In this paper, we present efficient streaming interactive proofs that can verify maximum matchings exactly. Our results cover all flavors of matchings (bipartite/non-bipartite and weighted). In addition, we also present streaming verifiers for approximate metric TSP. In particular, these are the first efficient results for weighted matchings and for metric TSP in any streaming verification model.Comment: 26 pages, 2 figure, 1 tabl

    Improved Bounds for Online Preemptive Matching

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    When designing a preemptive online algorithm for the maximum matching problem, we wish to maintain a valid matching M while edges of the underlying graph are presented one after the other. When presented with an edge e, the algorithm should decide whether to augment the matching M by adding e (in which case e may be removed later on) or to keep M in its current form without adding e (in which case e is lost for good). The objective is to eventually hold a matching M with maximum weight. The main contribution of this paper is to establish new lower and upper bounds on the competitive ratio achievable by preemptive online algorithms: 1. We provide a lower bound of 1+ln 2~1.693 on the competitive ratio of any randomized algorithm for the maximum cardinality matching problem, thus improving on the currently best known bound of e/(e-1)~1.581 due to Karp, Vazirani, and Vazirani [STOC'90]. 2. We devise a randomized algorithm that achieves an expected competitive ratio of 5.356 for maximum weight matching. This finding demonstrates the power of randomization in this context, showing how to beat the tight bound of 3 +2\sqrt{2}~5.828 for deterministic algorithms, obtained by combining the 5.828 upper bound of McGregor [APPROX'05] and the recent 5.828 lower bound of Varadaraja [ICALP'11]

    Maximum Matching in Turnstile Streams

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    We consider the unweighted bipartite maximum matching problem in the one-pass turnstile streaming model where the input stream consists of edge insertions and deletions. In the insertion-only model, a one-pass 22-approximation streaming algorithm can be easily obtained with space O(nlogn)O(n \log n), where nn denotes the number of vertices of the input graph. We show that no such result is possible if edge deletions are allowed, even if space O(n3/2δ)O(n^{3/2-\delta}) is granted, for every δ>0\delta > 0. Specifically, for every 0ϵ10 \le \epsilon \le 1, we show that in the one-pass turnstile streaming model, in order to compute a O(nϵ)O(n^{\epsilon})-approximation, space Ω(n3/24ϵ)\Omega(n^{3/2 - 4\epsilon}) is required for constant error randomized algorithms, and, up to logarithmic factors, space O(n22ϵ)O( n^{2-2\epsilon} ) is sufficient. Our lower bound result is proved in the simultaneous message model of communication and may be of independent interest

    Approximating Semi-Matchings in Streaming and in Two-Party Communication

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    We study the communication complexity and streaming complexity of approximating unweighted semi-matchings. A semi-matching in a bipartite graph G = (A, B, E), with n = |A|, is a subset of edges S that matches all A vertices to B vertices with the goal usually being to do this as fairly as possible. While the term 'semi-matching' was coined in 2003 by Harvey et al. [WADS 2003], the problem had already previously been studied in the scheduling literature under different names. We present a deterministic one-pass streaming algorithm that for any 0 <= \epsilon <= 1 uses space O(n^{1+\epsilon}) and computes an O(n^{(1-\epsilon)/2})-approximation to the semi-matching problem. Furthermore, with O(log n) passes it is possible to compute an O(log n)-approximation with space O(n). In the one-way two-party communication setting, we show that for every \epsilon > 0, deterministic communication protocols for computing an O(n^{1/((1+\epsilon)c + 1)})-approximation require a message of size more than cn bits. We present two deterministic protocols communicating n and 2n edges that compute an O(sqrt(n)) and an O(n^{1/3})-approximation respectively. Finally, we improve on results of Harvey et al. [Journal of Algorithms 2006] and prove new links between semi-matchings and matchings. While it was known that an optimal semi-matching contains a maximum matching, we show that there is a hierarchical decomposition of an optimal semi-matching into maximum matchings. A similar result holds for semi-matchings that do not admit length-two degree-minimizing paths.Comment: This is the long version including all proves of the ICALP 2013 pape
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