73,491 research outputs found

    Logic-Based Specification Languages for Intelligent Software Agents

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    The research field of Agent-Oriented Software Engineering (AOSE) aims to find abstractions, languages, methodologies and toolkits for modeling, verifying, validating and prototyping complex applications conceptualized as Multiagent Systems (MASs). A very lively research sub-field studies how formal methods can be used for AOSE. This paper presents a detailed survey of six logic-based executable agent specification languages that have been chosen for their potential to be integrated in our ARPEGGIO project, an open framework for specifying and prototyping a MAS. The six languages are ConGoLog, Agent-0, the IMPACT agent programming language, DyLog, Concurrent METATEM and Ehhf. For each executable language, the logic foundations are described and an example of use is shown. A comparison of the six languages and a survey of similar approaches complete the paper, together with considerations of the advantages of using logic-based languages in MAS modeling and prototyping.Comment: 67 pages, 1 table, 1 figure. Accepted for publication by the Journal "Theory and Practice of Logic Programming", volume 4, Maurice Bruynooghe Editor-in-Chie

    Linear Haskell: practical linearity in a higher-order polymorphic language

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    Linear type systems have a long and storied history, but not a clear path forward to integrate with existing languages such as OCaml or Haskell. In this paper, we study a linear type system designed with two crucial properties in mind: backwards-compatibility and code reuse across linear and non-linear users of a library. Only then can the benefits of linear types permeate conventional functional programming. Rather than bifurcate types into linear and non-linear counterparts, we instead attach linearity to function arrows. Linear functions can receive inputs from linearly-bound values, but can also operate over unrestricted, regular values. To demonstrate the efficacy of our linear type system - both how easy it can be integrated in an existing language implementation and how streamlined it makes it to write programs with linear types - we implemented our type system in GHC, the leading Haskell compiler, and demonstrate two kinds of applications of linear types: mutable data with pure interfaces; and enforcing protocols in I/O-performing functions

    Work Analysis with Resource-Aware Session Types

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    While there exist several successful techniques for supporting programmers in deriving static resource bounds for sequential code, analyzing the resource usage of message-passing concurrent processes poses additional challenges. To meet these challenges, this article presents an analysis for statically deriving worst-case bounds on the total work performed by message-passing processes. To decompose interacting processes into components that can be analyzed in isolation, the analysis is based on novel resource-aware session types, which describe protocols and resource contracts for inter-process communication. A key innovation is that both messages and processes carry potential to share and amortize cost while communicating. To symbolically express resource usage in a setting without static data structures and intrinsic sizes, resource contracts describe bounds that are functions of interactions between processes. Resource-aware session types combine standard binary session types and type-based amortized resource analysis in a linear type system. This type system is formulated for a core session-type calculus of the language SILL and proved sound with respect to a multiset-based operational cost semantics that tracks the total number of messages that are exchanged in a system. The effectiveness of the analysis is demonstrated by analyzing standard examples from amortized analysis and the literature on session types and by a comparative performance analysis of different concurrent programs implementing the same interface.Comment: 25 pages, 2 pages of references, 11 pages of appendix, Accepted at LICS 201
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