867 research outputs found

    A Note on the Practicality of Maximal Planar Subgraph Algorithms

    Full text link
    Given a graph GG, the NP-hard Maximum Planar Subgraph problem (MPS) asks for a planar subgraph of GG with the maximum number of edges. There are several heuristic, approximative, and exact algorithms to tackle the problem, but---to the best of our knowledge---they have never been compared competitively in practice. We report on an exploratory study on the relative merits of the diverse approaches, focusing on practical runtime, solution quality, and implementation complexity. Surprisingly, a seemingly only theoretically strong approximation forms the building block of the strongest choice.Comment: Appears in the Proceedings of the 24th International Symposium on Graph Drawing and Network Visualization (GD 2016

    Distributed Dominating Set Approximations beyond Planar Graphs

    Full text link
    The Minimum Dominating Set (MDS) problem is one of the most fundamental and challenging problems in distributed computing. While it is well-known that minimum dominating sets cannot be approximated locally on general graphs, over the last years, there has been much progress on computing local approximations on sparse graphs, and in particular planar graphs. In this paper we study distributed and deterministic MDS approximation algorithms for graph classes beyond planar graphs. In particular, we show that existing approximation bounds for planar graphs can be lifted to bounded genus graphs, and present (1) a local constant-time, constant-factor MDS approximation algorithm and (2) a local O(log⁡∗n)\mathcal{O}(\log^*{n})-time approximation scheme. Our main technical contribution is a new analysis of a slightly modified variant of an existing algorithm by Lenzen et al. Interestingly, unlike existing proofs for planar graphs, our analysis does not rely on direct topological arguments.Comment: arXiv admin note: substantial text overlap with arXiv:1602.0299

    Concurrent Geometric Multicasting

    Full text link
    We present MCFR, a multicasting concurrent face routing algorithm that uses geometric routing to deliver a message from source to multiple targets. We describe the algorithm's operation, prove it correct, estimate its performance bounds and evaluate its performance using simulation. Our estimate shows that MCFR is the first geometric multicast routing algorithm whose message delivery latency is independent of network size and only proportional to the distance between the source and the targets. Our simulation indicates that MCFR has significantly better reliability than existing algorithms

    Minimum-weight triangulation is NP-hard

    Full text link
    A triangulation of a planar point set S is a maximal plane straight-line graph with vertex set S. In the minimum-weight triangulation (MWT) problem, we are looking for a triangulation of a given point set that minimizes the sum of the edge lengths. We prove that the decision version of this problem is NP-hard. We use a reduction from PLANAR-1-IN-3-SAT. The correct working of the gadgets is established with computer assistance, using dynamic programming on polygonal faces, as well as the beta-skeleton heuristic to certify that certain edges belong to the minimum-weight triangulation.Comment: 45 pages (including a technical appendix of 13 pages), 28 figures. This revision contains a few improvements in the expositio

    Approximation Algorithms for Union and Intersection Covering Problems

    Get PDF
    In a classical covering problem, we are given a set of requests that we need to satisfy (fully or partially), by buying a subset of items at minimum cost. For example, in the k-MST problem we want to find the cheapest tree spanning at least k nodes of an edge-weighted graph. Here nodes and edges represent requests and items, respectively. In this paper, we initiate the study of a new family of multi-layer covering problems. Each such problem consists of a collection of h distinct instances of a standard covering problem (layers), with the constraint that all layers share the same set of requests. We identify two main subfamilies of these problems: - in a union multi-layer problem, a request is satisfied if it is satisfied in at least one layer; - in an intersection multi-layer problem, a request is satisfied if it is satisfied in all layers. To see some natural applications, consider both generalizations of k-MST. Union k-MST can model a problem where we are asked to connect a set of users to at least one of two communication networks, e.g., a wireless and a wired network. On the other hand, intersection k-MST can formalize the problem of connecting a subset of users to both electricity and water. We present a number of hardness and approximation results for union and intersection versions of several standard optimization problems: MST, Steiner tree, set cover, facility location, TSP, and their partial covering variants

    Cycles to the Rescue! Novel Constraints to Compute Maximum Planar Subgraphs Fast

    Get PDF
    The NP-hard Maximum Planar Subgraph problem asks for a planar subgraph H of a given graph G such that H has maximum edge cardinality. For more than two decades, the only known non-trivial exact algorithm was based on integer linear programming and Kuratowski\u27s famous planarity criterion. We build upon this approach and present new constraint classes - together with a lifting of the polyhedron - to obtain provably stronger LP-relaxations, and in turn faster algorithms in practice. The new constraints take Euler\u27s polyhedron formula as a starting point and combine it with considering cycles in G. This paper discusses both the theoretical as well as the practical sides of this strengthening
    • 

    corecore