465 research outputs found

    Limiting distortion of a wavelet image codec

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    Distributed video coding for wireless video sensor networks: a review of the state-of-the-art architectures

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    Distributed video coding (DVC) is a relatively new video coding architecture originated from two fundamental theorems namely, Slepian–Wolf and Wyner–Ziv. Recent research developments have made DVC attractive for applications in the emerging domain of wireless video sensor networks (WVSNs). This paper reviews the state-of-the-art DVC architectures with a focus on understanding their opportunities and gaps in addressing the operational requirements and application needs of WVSNs

    Scalable wavelet-based coding of irregular meshes with interactive region-of-interest support

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    This paper proposes a novel functionality in wavelet-based irregular mesh coding, which is interactive region-of-interest (ROI) support. The proposed approach enables the user to define the arbitrary ROIs at the decoder side and to prioritize and decode these regions at arbitrarily high-granularity levels. In this context, a novel adaptive wavelet transform for irregular meshes is proposed, which enables: 1) varying the resolution across the surface at arbitrarily fine-granularity levels and 2) dynamic tiling, which adapts the tile sizes to the local sampling densities at each resolution level. The proposed tiling approach enables a rate-distortion-optimal distribution of rate across spatial regions. When limiting the highest resolution ROI to the visible regions, the fine granularity of the proposed adaptive wavelet transform reduces the required amount of graphics memory by up to 50%. Furthermore, the required graphics memory for an arbitrary small ROI becomes negligible compared to rendering without ROI support, independent of any tiling decisions. Random access is provided by a novel dynamic tiling approach, which proves to be particularly beneficial for large models of over 10(6) similar to 10(7) vertices. The experiments show that the dynamic tiling introduces a limited lossless rate penalty compared to an equivalent codec without ROI support. Additionally, rate savings up to 85% are observed while decoding ROIs of tens of thousands of vertices

    Motion Scalability for Video Coding with Flexible Spatio-Temporal Decompositions

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    PhDThe research presented in this thesis aims to extend the scalability range of the wavelet-based video coding systems in order to achieve fully scalable coding with a wide range of available decoding points. Since the temporal redundancy regularly comprises the main portion of the global video sequence redundancy, the techniques that can be generally termed motion decorrelation techniques have a central role in the overall compression performance. For this reason the scalable motion modelling and coding are of utmost importance, and specifically, in this thesis possible solutions are identified and analysed. The main contributions of the presented research are grouped into two interrelated and complementary topics. Firstly a flexible motion model with rateoptimised estimation technique is introduced. The proposed motion model is based on tree structures and allows high adaptability needed for layered motion coding. The flexible structure for motion compensation allows for optimisation at different stages of the adaptive spatio-temporal decomposition, which is crucial for scalable coding that targets decoding on different resolutions. By utilising an adaptive choice of wavelet filterbank, the model enables high compression based on efficient mode selection. Secondly, solutions for scalable motion modelling and coding are developed. These solutions are based on precision limiting of motion vectors and creation of a layered motion structure that describes hierarchically coded motion. The solution based on precision limiting relies on layered bit-plane coding of motion vector values. The second solution builds on recently established techniques that impose scalability on a motion structure. The new approach is based on two major improvements: the evaluation of distortion in temporal Subbands and motion search in temporal subbands that finds the optimal motion vectors for layered motion structure. Exhaustive tests on the rate-distortion performance in demanding scalable video coding scenarios show benefits of application of both developed flexible motion model and various solutions for scalable motion coding

    MASCOT : metadata for advanced scalable video coding tools : final report

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    The goal of the MASCOT project was to develop new video coding schemes and tools that provide both an increased coding efficiency as well as extended scalability features compared to technology that was available at the beginning of the project. Towards that goal the following tools would be used: - metadata-based coding tools; - new spatiotemporal decompositions; - new prediction schemes. Although the initial goal was to develop one single codec architecture that was able to combine all new coding tools that were foreseen when the project was formulated, it became clear that this would limit the selection of the new tools. Therefore the consortium decided to develop two codec frameworks within the project, a standard hybrid DCT-based codec and a 3D wavelet-based codec, which together are able to accommodate all tools developed during the course of the project

    Hyperspectral image compression : adapting SPIHT and EZW to Anisotropic 3-D Wavelet Coding

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    Hyperspectral images present some specific characteristics that should be used by an efficient compression system. In compression, wavelets have shown a good adaptability to a wide range of data, while being of reasonable complexity. Some wavelet-based compression algorithms have been successfully used for some hyperspectral space missions. This paper focuses on the optimization of a full wavelet compression system for hyperspectral images. Each step of the compression algorithm is studied and optimized. First, an algorithm to find the optimal 3-D wavelet decomposition in a rate-distortion sense is defined. Then, it is shown that a specific fixed decomposition has almost the same performance, while being more useful in terms of complexity issues. It is shown that this decomposition significantly improves the classical isotropic decomposition. One of the most useful properties of this fixed decomposition is that it allows the use of zero tree algorithms. Various tree structures, creating a relationship between coefficients, are compared. Two efficient compression methods based on zerotree coding (EZW and SPIHT) are adapted on this near-optimal decomposition with the best tree structure found. Performances are compared with the adaptation of JPEG 2000 for hyperspectral images on six different areas presenting different statistical properties
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