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Multimedia delivery in the future internet
The term âNetworked Mediaâ implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizensâ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications âon the moveâ, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Smart PIN: performance and cost-oriented context-aware personal information network
The next generation of networks will involve interconnection of heterogeneous individual
networks such as WPAN, WLAN, WMAN and Cellular network, adopting the IP as common infrastructural protocol and providing virtually always-connected network. Furthermore,
there are many devices which enable easy acquisition and storage of information as pictures, movies, emails, etc. Therefore, the information overload and divergent contentâs
characteristics make it difficult for users to handle their data in manual way. Consequently, there is a need for personalised automatic services which would enable data exchange across heterogeneous network and devices. To support these personalised services, user centric approaches
for data delivery across the heterogeneous network are also required.
In this context, this thesis proposes Smart PIN - a novel performance and cost-oriented context-aware Personal Information Network. Smart PIN's architecture is detailed including its network, service and management components. Within the service component, two novel schemes for efficient delivery of context and content data are proposed:
Multimedia Data Replication Scheme (MDRS) and Quality-oriented Algorithm for Multiple-source Multimedia Delivery (QAMMD).
MDRS supports efficient data accessibility among distributed devices using data replication which is based on a utility function and a minimum data set. QAMMD employs a buffer underflow avoidance scheme for streaming, which achieves high multimedia quality without content adaptation to network conditions. Simulation models for MDRS and
QAMMD were built which are based on various heterogeneous network scenarios. Additionally a multiple-source streaming based on QAMMS was implemented as a prototype and tested in an emulated network environment. Comparative tests show that MDRS and QAMMD perform significantly better than other approaches
A lightweight distributed super peer election algorithm for unstructured dynamic P2P systems
Dissertação apresentada na Faculdade de CiĂȘncias e Tecnologia da Universidade Nova de Lisboa para obtenção do grau de Mestre em Engenharia ElectrotĂ©cnica e de ComputadoresNowadays with the current growth of information exchange, and the increasing mobility of devices, it becomes essential to use technology to monitor this development. For that P2P networks are used, the exchange of information between agencies is facilitated, these now being applied in mobile networks, including MANETs, where they have special features such as the fact that they are semi-centralized, where it takes peers more ability to make a greater role in the network. But those peer with more capacity, which are used in the optimization of various parameters of these systems, such as optimization\to research, are difficult to identify due to the fact that the network does not have a fixed topology, be constantly changing, (we like to go online and offline, to change position, etc.) and not to allow the exchange of large messages. To this end, this thesis proposes a distributed election algorithm of us greater capacity among several possible goals, enhance research in the network. This includes distinguishing characteristics, such as election without global knowledge network, minimal exchange of messages, distributed decision made without dependence on us and the possibility of influencing the election outcome as the special needs of the network
Seamless multimedia delivery within a heterogeneous wireless networks environment: are we there yet?
The increasing popularity of live video streaming from mobile devices such as Facebook Live, Instagram Stories, Snapchat, etc. pressurises the network operators to increase the capacity of their networks. However, a simple increase in system capacity will not be enough without considering the provisioning of Quality of Experience (QoE) as the basis for network control, customer loyalty and retention rate and thus increase in network operators revenue. As QoE is gaining strong momentum especially with increasing usersâ quality expectations, the focus is now on proposing innovative solutions to enable QoE when delivering video content over heterogeneous wireless networks. In this context, this paper presents an overview of multimedia delivery solutions, identifies the problems and provides a comprehensive classification of related state-of-the-art approaches following three key directions: adaptation, energy efficiency and multipath content delivery. Discussions, challenges and open issues on the seamless multimedia provisioning faced by the current and next generation of wireless networks are also provided
Seamless Multimedia Delivery Within a Heterogeneous Wireless Networks Environment: Are We There Yet?
The increasing popularity of live video streaming from mobile devices, such as Facebook Live, Instagram Stories, Snapchat, etc. pressurizes the network operators to increase the capacity of their networks. However, a simple increase in system capacity will not be enough without considering the provisioning of quality of experience (QoE) as the basis for network control, customer loyalty, and retention rate and thus increase in network operators revenue. As QoE is gaining strong momentum especially with increasing users' quality expectations, the focus is now on proposing innovative solutions to enable QoE when delivering video content over heterogeneous wireless networks. In this context, this paper presents an overview of multimedia delivery solutions, identifies the problems and provides a comprehensive classification of related state-of-the-art approaches following three key directions: 1) adaptation; 2) energy efficiency; and 3) multipath content delivery. Discussions, challenges, and open issues on the seamless multimedia provisioning faced by the current and next generation of wireless networks are also provided
Solution strategies of service fulfilment Operation Support Systems for Next Generation Networks
Suomalainen operatiivisten tukijÀrjestelmien toimittaja tarjoaa ratkaisuja palvelujen aktivointiin, verkkoresurssien hallintaan ja laskutustietojen keruuseen. NÀmÀ ratkaisut ovat pÀÀosin kÀytössÀ langattomissa verkoissa. TÀssÀ tutkimuksessa arvioidaan kyseisten ratkaisujen soveltuvuutta palvelutoimitusprosessien automatisointiin tulevaisuuden verkkoympÀristöissÀ. Tarkastelun kohteena ovat runko- ja pÀÀsyverkkojen kiinteÀt teknologiat, joiden suosio saavuttaa huippunsa seuraavan 5-10 vuoden aikana. NÀissÀ verkoissa palvelujen, kuten yritys-VPN:n tai kuluttajan laajakaistan, aktivointi vaatii monimutkaisen toimitusprosessin, jonka tueksi tarvitaan ensiluokkaista tukijÀrjestelmÀÀ.
Teknologiakatsauksen jÀlkeen tutkimuksessa verrataan viitteellistÀ tuoteportfoliota saatavilla oleviin operatiivisten tukijÀrjestelmien arkkitehtuurisiin viitekehyksiin, ja analysoidaan sen soveltuvuus tulevaisuuden verkkoympÀristöjen palvelutoimitusprosessin automatisointiin. Myös palvelutoimitusprosessien automatisointiin soveltuvien tukijÀrjestelmien markkinatilanne arvioidaan, ja tÀmÀn perusteella tutkitaan optimaalisinta sovellusstrategiaa. Lopulta voidaan pÀÀtellÀ, ettÀ tuoteportfoliolle parhaiten soveltuvin sovellusalue on kuluttajan laajakaistan, ja siihen liittyvien kehittyneempien IP-palveluiden palvelutoimitusprosessien automatisointi.A Finnish Operation Support Systems (OSS) vendor provides solutions for service activation, network inventory and event mediation. These solutions have mostly been deployed in mobile environments. In this thesis it will be studied how feasible it is to use similar solutions for service fulfilment in Next Generation Networks (NGN). NGN is a broad term that describes some key architectural evolutions in telecommunication core and access networks that will be deployed over the next 5 to 10 years. In these networks service, e.g. Triple Play or Virtual Private Network (VPN), activations require an extensive service fulfilment process that must be supported by first-class OSS.
After introducing the NGN technologies, the research compares a reference product portfolio to available service fulfilment frameworks and evaluates the applicability. The study analyses the current state of service fulfilment OSS markets and evaluates various solution strategies. Eventually it will be concluded that the most interesting and adequate solution scenario is residential broadband, including value-added IP services
Deliverable D4.1 Specification of user profiling and contextualisation
This deliverable presents a comprehensive research of past work in the field of capturing and interpreting user preferences and context and an overview of relevant digital media-specific techniques, aiming to provide insights and ideas for innovative context-aware user preference learning and to justify the user modelling strategies considered within LinkedTVâs WP4. Based on this research and a study over the specific technical and conceptual requirements of LinkedTV, a prototypical design for profiling and contextualizing user needs in a linked media environment is specified
Acta Universitatis Sapientiae - Electrical and Mechanical Engineering
Series Electrical and Mechanical Engineering publishes original papers and surveys in various fields of Electrical and Mechanical Engineering
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