5,135 research outputs found
Social Roles and Baseline Proxemic Preferences for a Domestic Service Robot
© The Author(s) 2014. This article is published with open access at Springerlink.com. This article is distributed under the terms of the Creative Commons Attribution License which permits any use, distribution, and reproduction in any medium, provided the original author(s) and the source are credited. The work described in this paper was conducted within the EU Integrated Projects LIREC (LIving with Robots and intEractive Companions, funded by the European Commission under contract numbers FP7 215554, and partly funded by the ACCOMPANY project, a part of the European Union’s Seventh Framework Programme (FP7/2007–2013) under grant agreement n287624The goal of our research is to develop socially acceptable behavior for domestic robots in a setting where a user and the robot are sharing the same physical space and interact with each other in close proximity. Specifically, our research focuses on approach distances and directions in the context of a robot handing over an object to a userPeer reviewe
Flora robotica -- An Architectural System Combining Living Natural Plants and Distributed Robots
Key to our project flora robotica is the idea of creating a bio-hybrid system
of tightly coupled natural plants and distributed robots to grow architectural
artifacts and spaces. Our motivation with this ground research project is to
lay a principled foundation towards the design and implementation of living
architectural systems that provide functionalities beyond those of orthodox
building practice, such as self-repair, material accumulation and
self-organization. Plants and robots work together to create a living organism
that is inhabited by human beings. User-defined design objectives help to steer
the directional growth of the plants, but also the system's interactions with
its inhabitants determine locations where growth is prohibited or desired
(e.g., partitions, windows, occupiable space). We report our plant species
selection process and aspects of living architecture. A leitmotif of our
project is the rich concept of braiding: braids are produced by robots from
continuous material and serve as both scaffolds and initial architectural
artifacts before plants take over and grow the desired architecture. We use
light and hormones as attraction stimuli and far-red light as repelling
stimulus to influence the plants. Applied sensors range from simple proximity
sensing to detect the presence of plants to sophisticated sensing technology,
such as electrophysiology and measurements of sap flow. We conclude by
discussing our anticipated final demonstrator that integrates key features of
flora robotica, such as the continuous growth process of architectural
artifacts and self-repair of living architecture.Comment: 16 pages, 12 figure
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Light-based nonverbal signaling with passive demonstrations for mobile service robots
With emerging applications in robotics that have the potential to bring them into our daily lives, it is expected for them to not only operate in close proximity to humans but also interact with them as well. When operating in crowded, human-populated environments there are many communication challenges faced by robots due to variable levels of interactions (e.g. asking for help, giving information, or navigating near humans). A crucial factor for success in these interactions is a robot’s ability to express information about their intent, actions, and knowledge to co-located humans. Many of the robot platforms developed for service roles have non-anthropomorphic form factors in order to simplify and tailor them to their jobs. Due to a lack of anthropomorphic features, these types of robots primarily communicate using an on-screen display and/or spoken language. To overcome the limitation of not communicating as people do, we explore the viability of nonverbal light-based signals as a communication modality for mobile service robots. These types of signals have many benefits over existing modalities which they can either complement or replace when appropriate, such as having long-range visibility and persisting over time. We present a novel light-based signal control architecture implemented as a custom Robot Operating System (ROS) software package generalized to allow for various signal implementations. We implement our framework on a BWIBot, an autonomous mobile service robot created as part of the Building-Wide Intelligence Project, and evaluate its validity through a real-world user study on the scenario where a robot and human are traversing a shared corridor from opposite ends, and the potential conflict created when their paths meet. Our results demonstrate that exposing users to the robot’s use of an animated light signal only once prior to when it is information critical for the user is sufficient to disambiguate its meaning, and thus greatly enhances its utility in-situ, with no direct instruction or training to the user. These findings suggest a paradigm of passive demonstration of light-based signals in future applications.Computer Science
Constructing living buildings: a review of relevant technologies for a novel application of biohybrid robotics
Biohybrid robotics takes an engineering approach to the expansion and exploitation of biological behaviours for application to automated tasks. Here, we identify the construction of living buildings and infrastructure as a high-potential application domain for biohybrid robotics, and review technological advances relevant to its future development. Construction, civil infrastructure maintenance and building occupancy in the last decades have comprised a major portion of economic production, energy consumption and carbon emissions. Integrating biological organisms into automated construction tasks and permanent building components therefore has high potential for impact. Live materials can provide several advantages over standard synthetic construction materials, including self-repair of damage, increase rather than degradation of structural performance over time, resilience to corrosive environments, support of biodiversity, and mitigation of urban heat islands. Here, we review relevant technologies, which are currently disparate. They span robotics, self-organizing systems, artificial life, construction automation, structural engineering, architecture, bioengineering, biomaterials, and molecular and cellular biology. In these disciplines, developments relevant to biohybrid construction and living buildings are in the early stages, and typically are not exchanged between disciplines. We, therefore, consider this review useful to the future development of biohybrid engineering for this highly interdisciplinary application.publishe
The Immune System: the ultimate fractionated cyber-physical system
In this little vision paper we analyze the human immune system from a
computer science point of view with the aim of understanding the architecture
and features that allow robust, effective behavior to emerge from local sensing
and actions. We then recall the notion of fractionated cyber-physical systems,
and compare and contrast this to the immune system. We conclude with some
challenges.Comment: In Proceedings Festschrift for Dave Schmidt, arXiv:1309.455
Deep Thermal Imaging: Proximate Material Type Recognition in the Wild through Deep Learning of Spatial Surface Temperature Patterns
We introduce Deep Thermal Imaging, a new approach for close-range automatic
recognition of materials to enhance the understanding of people and ubiquitous
technologies of their proximal environment. Our approach uses a low-cost mobile
thermal camera integrated into a smartphone to capture thermal textures. A deep
neural network classifies these textures into material types. This approach
works effectively without the need for ambient light sources or direct contact
with materials. Furthermore, the use of a deep learning network removes the
need to handcraft the set of features for different materials. We evaluated the
performance of the system by training it to recognise 32 material types in both
indoor and outdoor environments. Our approach produced recognition accuracies
above 98% in 14,860 images of 15 indoor materials and above 89% in 26,584
images of 17 outdoor materials. We conclude by discussing its potentials for
real-time use in HCI applications and future directions.Comment: Proceedings of the 2018 CHI Conference on Human Factors in Computing
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