1,218 research outputs found

    Space station automation of common module power management and distribution

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    The purpose is to automate a breadboard level Power Management and Distribution (PMAD) system which possesses many functional characteristics of a specified Space Station power system. The automation system was built upon 20 kHz ac source with redundancy of the power buses. There are two power distribution control units which furnish power to six load centers which in turn enable load circuits based upon a system generated schedule. The progress in building this specified autonomous system is described. Automation of Space Station Module PMAD was accomplished by segmenting the complete task in the following four independent tasks: (1) develop a detailed approach for PMAD automation; (2) define the software and hardware elements of automation; (3) develop the automation system for the PMAD breadboard; and (4) select an appropriate host processing environment

    Performance of the ATLAS Trigger System in 2010

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    Proton–proton collisions at √s=7 TeV and heavy ion collisions at √sNN=276 TeV were produced by the LHC and recorded using the ATLAS experiment’s trigger system in 2010. The LHC is designed with a maximum bunch crossing rate of 40 MHz and the ATLAS trigger system is designed to record approximately 200 of these per second. The trigger system selects events by rapidly identifying signatures of muon, electron, photon, tau lepton, jet, and B meson candidates, as well as using global event signatures, such as missing transverse energy. An overview of the ATLAS trigger system, the evolution of the system during 2010 and the performance of the trigger system components and selections based on the 2010 collision data are shown. A brief outline of plans for the trigger system in 2011 is presented

    Through the looking glass and what ATLAS found there: a Dark Sector search for light Dark Matter

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    Latest theories beyond the Standard Model predict a new `dark force' mediated by a light neutral particle called a dark photon, which opens a window to a complex Dark Sector. Through kinetic mixing a dark photon produced from the decay of a Higgs boson can decay back to SM particles with a sizeable lifetime, giving rise to striking signatures at hadron colliders. This work presents the results of a search for long-lived dark photons decaying into displaced collimated jet-like structures of leptons and light hadrons, referred to as `dark-photon jets'. The search uses data corresponding to an integrated luminosity of intlumi collected in proton--proton collisions at sqrts=13sqrt{s} = 13~TeV recorded in 2015--2016 of Run-2 data taking with the ATLAS detector at the Large Hadron Collider. The observed number of events is consistent with the expected background, and limits on the production cross section times branching fraction as a function of the proper decay length of the dark photon are reported. The enormous amount of data that will be collected by ATLAS during the Run-3 (300 ifb300~ifb) and High-Luminosity (3000 ifb3000~ifb) 14 ev~LHC phase, and the updated ATLAS detector setup, will offer a unique opportunity to probe unexplored regions of phase space in the context of this search. Sensitivity prospects for Run-3 and High-Luminosity LHC are discussed and two new muon trigger algorithms are studied to improve the selection efficiency of displaced muon pairs. The current dark-photon jet analysis reach will continue to expand in parameter space and signature topologies proving to be a powerful tool for probing the Dark Sector at the LHC

    The CMS trigger system

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    This paper describes the CMS trigger system and its performance during Run 1 of the LHC. The trigger system consists of two levels designed to select events of potential physics interest from a GHz (MHz) interaction rate of proton-proton (heavy ion) collisions. The first level of the trigger is implemented in hardware, and selects events containing detector signals consistent with an electron, photon, muon, τ lepton, jet, or missing transverse energy. A programmable menu of up to 128 object-based algorithms is used to select events for subsequent processing. The trigger thresholds are adjusted to the LHC instantaneous luminosity during data taking in order to restrict the output rate to 100 kHz, the upper limit imposed by the CMS readout electronics. The second level, implemented in software, further refines the purity of the output stream, selecting an average rate of 400 Hz for offline event storage. The objectives, strategy and performance of the trigger system during the LHC Run 1 are described

    Master Texture Space: An Efficient Encoding for Projectively Mapped Objects

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    Projectively textured models are used in an increasingly large number of applicationsthat dynamically combine images with a simple geometric surface in a viewpoint dependentway. These models can provide visual fidelity while retaining the effects affordedby geometric approximation such as shadow casting and accurate perspective distortion.However, the number of stored views can be quite large and novel views must be synthesizedduring the rendering process because no single view may correctly texture the entireobject surface. This work introduces the Master Texture encoding and demonstrates thatthe encoding increases the utility of projectively textured objects by reducing render-timeoperations. Encoding involves three steps; 1) all image regions that correspond to the samegeometric mesh element are extracted and warped to a facet of uniform size and shape,2) an efficient packing of these facets into a new Master Texture image is computed, and3) the visibility of each pixel in the new Master Texture data is guaranteed using a simplealgorithm to discard occluded pixels in each view. Because the encoding implicitly representsthe multi-view geometry of the multiple images, a single texture mesh is sufficientto render the view-dependent model. More importantly, every Master Texture image cancorrectly texture the entire surface of the object, removing expensive computations suchas visibility analysis from the rendering algorithm. A benefit of this encoding is the supportfor pixel-wise view synthesis. The utility of pixel-wise view synthesis is demonstratedwith a real-time Master Texture encoded VDTM application. Pixel-wise synthesis is alsodemonstrated with an algorithm that distills a set of Master Texture images to a singleview-independent Master Texture image

    Approximate Matching for Peer-to-Peer Overlays with Cubit

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    Keyword search is a critical component in most content retrieval systems. Despite the emergence of completely decentralized and efficient peer-to-peer techniques for content distribution, there have not been similarly efficient, accurate, and decentralized mechanisms for content discovery based on approximate search keys. In this paper, we present a scalable and efficient peer-to-peer system called Cubit with a new search primitive that can efficiently find the k data items with keys most similar to a given search key. The system works by creating a keyword metric space that encompasses both the nodes and the objects in the system, where the distance between two points is a measure of the similarity between the strings that the points represent. It provides a loosely-structured overlay that can efficiently navigate this space. We evaluate Cubit through both a real deployment as a search plugin for a popular BitTorrent client and a large-scale simulation and show that it provides an efficient, accurate and robust method to handle imprecise string search in filesharing applications.This work was supported in part by NSF-TRUST 0424422 and NSF-CAREER 0546568 grants
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