9,693 research outputs found

    On participatory service provision at the network edge with community home gateways

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    Edge computing is considered as a technology to enable new types of services which operate at the network edge. There are important use cases in ambient intelligence and the Internet of Things (IoT) for edge computing driven by huge business potentials. Most of today's edge computing platforms, however, consist of proprietary gateways, which are either closed or fairly restricted to deploy any third-party services. In this paper we discuss a participatory edge computing system running on home gateways to serve as an open environment to deploy local services. We present first motivating use cases and review existing approaches and design considerations for the proposed system. Then we show our platform which materializes the principles of an open and participatory edge environment, to lower the entry barriers for service deployment at the network edge. By using containers, our platform can flexibly enable third-party services, and may serve as an infrastructure to support several application domains of ambient intelligence.Peer ReviewedPostprint (author's final draft

    Orchestrating Service Migration for Low Power MEC-Enabled IoT Devices

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    Multi-Access Edge Computing (MEC) is a key enabling technology for Fifth Generation (5G) mobile networks. MEC facilitates distributed cloud computing capabilities and information technology service environment for applications and services at the edges of mobile networks. This architectural modification serves to reduce congestion, latency, and improve the performance of such edge colocated applications and devices. In this paper, we demonstrate how reactive service migration can be orchestrated for low-power MEC-enabled Internet of Things (IoT) devices. Here, we use open-source Kubernetes as container orchestration system. Our demo is based on traditional client-server system from user equipment (UE) over Long Term Evolution (LTE) to the MEC server. As the use case scenario, we post-process live video received over web real-time communication (WebRTC). Next, we integrate orchestration by Kubernetes with S1 handovers, demonstrating MEC-based software defined network (SDN). Now, edge applications may reactively follow the UE within the radio access network (RAN), expediting low-latency. The collected data is used to analyze the benefits of the low-power MEC-enabled IoT device scheme, in which end-to-end (E2E) latency and power requirements of the UE are improved. We further discuss the challenges of implementing such schemes and future research directions therein
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