190 research outputs found
Review of Quadruped Robots for Dynamic Locomotion
This review introduces quadruped robots: MITCheetah, HyQ, ANYmal, BigDog, and
their mechanical structure, actuation, and control
Towards the Design and Evaluation of Robotic Legs of Quadruped Robots
Legged systems have potentials of better mobility than traditional wheeled and tracked vehicles on rough terrain. The reason for the superior mobility of legged
systems has been studied for a long period and plenty of robots using legs for locomotion have been developed during recent few decades. However the built
legged robots still exhibit insufficiency of expected locomotive ability comparing with their counterparts in nature with similar size. The reason may be complicated
and systematic associated with several aspects of the development such as the design, key components, control & planning and/or test and evaluation. The goal
of this thesis is to close the gap between legged robots research & development and practical application and deployment. The research presented in this thesis
focuses on three aspects including morphological parameters of quadruped robots, optimal design for knee joint mechanism and the development of a novel test
bench\u2014 Terrain Simulator Platform.
The primary motivation and target for legged robots developing is to overcome the challenging terrain. However few legged robots take the feature of terrain
into consideration when determining the morphological parameters, such as limb length and knee orientation for robots. In this thesis, the relationship between
morphological parameters of quadruped robots and terrain features are studied by taking a ditch/gap as an example. The influence of diverse types of morphological
parameters including limb length, limb mass, the center-of-mass position in limbs and knee configuration on the ditch crossing capability are presented.
In order to realize extended motion range and desired torque profile, the knee joint of HyQ2max adopts a six-bar linkage mechanism as transmission. Owing to
the complexity of closed-loop kinematic chain, the transmission ratio is difficult to design. In this thesis, I used a static equilibrium based approach to derive the
transmission relationship and study the singularity conditions. Further desired torque profile of knee joint are realized by a multi-variable geometric parameters
optimization.
For the test and performance evaluation of robotic leg, I designed and constructed a novel test bench\u2014 Terrain Simulator Platform (TSP). The main function of the TSP is to provide sufficient test conditions for robotic leg by simulating various terrain features. Thus working status of robotic leg can be known before the construction of the whole robot. The core of the TSP is a 3-PRR planar parallel mechanism. In this thesis, the structure design and implementation, the kinematics including singularity, workspace etc, and dynamics of this 3-PRR mechanism are presented
Autonomous Locomotion Mode Transition Simulation of a Track-legged Quadruped Robot Step Negotiation
Multi-modal locomotion (e.g. terrestrial, aerial, and aquatic) is gaining
increasing interest in robotics research as it improves the robots
environmental adaptability, locomotion versatility, and operational
flexibility. Within the terrestrial multiple locomotion robots, the advantage
of hybrid robots stems from their multiple (two or more) locomotion modes,
among which robots can select from depending on the encountering terrain
conditions. However, there are many challenges in improving the autonomy of the
locomotion mode transition between their multiple locomotion modes. This work
proposed a method to realize an autonomous locomotion mode transition of a
track-legged quadruped robot steps negotiation. The autonomy of the
decision-making process was realized by the proposed criterion to comparing
energy performances of the rolling and walking locomotion modes. Two climbing
gaits were proposed to achieve smooth steps negotiation behaviours for energy
evaluation purposes. Simulations showed autonomous locomotion mode transitions
were realized for negotiations of steps with different height. The proposed
method is generic enough to be utilized to other hybrid robots after some
pre-studies of their locomotion energy performances
Sabertooth: A High Mobility Quadrupedal Robot Platform
Team Sabertooth aimed to design and realize an innovative high mobility, quadrupedal robot platform capable of delivering a payload over terrain otherwise impassable by wheeled vehicles at a speed of 5 feet per second. The robot uses a spring system in each of its legs for energy efficient locomotion. The 4ft x 3ft x 3ft freestanding four legged robot weighs approximately 300 pounds with an additional payload capacity of 30 pounds. An important feature of the robot is the passive, two degree of freedom body joint which allows flexibility in terms of robot motions for going around tight corners and ascending stairs. A distributed control and software architecture is used for world mapping, path planning and motion control
Sabertooth: A High Mobility Quadrupedal Robot Platform
Team Sabertooth aimed to design and realize an innovative high mobility, quadrupedal robot capable of delivering a payload over terrain impassable by wheeled vehicles at a speed of 5fps. The robot is designed to ascend and descend stairs. The robot uses a spring system in each of its legs for energy efficient locomotion. The 4\u27x3\u27x3\u27 freestanding four legged robot weighs approximately 300lbs with an additional payload capacity of 30lbs. The passive two degree of freedom body joint allows flexibility in terms of robot motion for going around tight corners and ascending stairs. The system integrates sensors for staircase recognition, obstacle avoidance, and distance calculation. A distributed control and software architecture is used for world mapping, path planning and motion control
System design of a quadrupedal galloping machine
In this paper we present the system design of a machine that we have constructed to study a quadrupedal gallop gait. The gallop gait is the preferred high-speed gait of most cursorial quadrupeds. To gallop, an animal must generate ballistic trajectories with characteristic strong impacts, coordinate leg movements with asymmetric footfall phasing, and effectively use compliant members, all the while maintaining dynamic stability. In this paper we seek to further understand the primary biological features necessary for galloping by building and testing a robotic quadruped similar in size to a large goat or antelope. These features include high-speed actuation, energy storage, on-line learning control, and high-performance attitude sensing. Because body dynamics are primarily influenced by the impulses delivered by the legs, the successful design and control of single leg energetics is a major focus of this work. The leg stores energy during flight by adding tension to a spring acting across an articulated knee. During stance, the spring energy is quickly released using a novel capstan design. As a precursor to quadruped control, two intelligent strategies have been developed for verification on a one-legged system. The Levenberg-Marquardt on-line learning method is applied to a simple heuristic controller and provides good control over height and forward velocity. Direct adaptive fuzzy control, which requires no system modeling but is more computationally expensive, exhibits better response. Using these techniques we have been successful in operating one leg at speeds necessary for a dynamic gallop of a machine of this scale. Another necessary component of quadruped locomotion is high-resolution and high-bandwidth attitude sensing. The large ground impact accelerations, which cause problems for any single traditional sensor, are overcome through the use of an inertial sensing approach using updates from optical sensors and vehicle kinematics
A Design for Proprioceptive Force in 3D Agility Robot Through Use of AI
For robots to be considered effective, they should be able to maneuver through 3D environments. To achieve such mobility, robots needs to be designed in such a way that would span various topographies. So, artificial intelligence algorithms have been developed to ensure agility of the robots when walking on murky topographies. In the current state of the art legged robots, there is still much progress need to be made in research to turn them into automobiles with great agility to be used in the real world utility and provide mobility in rough. GOAT leg as a means of artificial intelligence is still a new phenomenon. There still exists a number of preliminary tests that need to be done in accessing and in the characterization of the leg’s current performance and its implications in the future. This study seeks to develop and agility model which would be useful in ensuring that the robots remain agile in such complex environments. To do this, a simulation has been through Matlab analysis. Results of the current study showed that, 3-RSR was designed to ensure that a high fidelity proprioceptive force control would enable legs with the mechanically spring stiffness. Implications and future recommendations also discussed
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Control Implementation of Dynamic Locomotion on Compliant, Underactuated, Force-Controlled Legged Robots with Non-Anthropomorphic Design
The control of locomotion on legged robots traditionally involves a robot that takes a standard legged form, such as the anthropomorphic humanoid, the dog-like quadruped, or the bird-like biped. Additionally, these systems will often be actuated with position-controlled servos or series-elastic actuators that are connected through rigid links. This work investigates the control implementation of dynamic, force-controlled locomotion on a family of legged systems that significantly deviate from these classic paradigms by incorporating modern, state-of-the-art proprioceptive actuators on uniquely configured compliant legs that do not closely resemble those found in nature. The results of this work can be used to better inform how to implement controllers on legged systems without stiff, position-controlled actuators, and also provide insight on how intelligently designed mechanical features can potentially simplify the control of complex, nonlinear dynamical systems like legged robots. To this end, this work presents the approach to control for a family of non-anthropomorphic bipedal robotic systems which are developed both in simulation and with physical hardware. The first is the Non-Anthropomorphic Biped, Version 1 (NABi-1) that features position-controlled joints along with a compliant foot element on a minimally actuated leg, and is controlled using simple open-loop trajectories based on the Zero Moment Point. The second system is the second version of the non-anthropomorphic biped (NABi-2) which utilizes the proprioceptive Back-drivable Electromagnetic Actuator for Robotics (BEAR) modules for actuation and fully realizes feedback-based force controlled locomotion. These systems are used to highlight both the strengths and weaknesses of utilizing proprioceptive actuation in systems, and suggest the tradeoffs that are made when using force control for dynamic locomotion. These systems also present case studies for different approaches to system design when it comes to bipedal legged robots
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