1,784 research outputs found

    A trivariate interpolation algorithm using a cube-partition searching procedure

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    In this paper we propose a fast algorithm for trivariate interpolation, which is based on the partition of unity method for constructing a global interpolant by blending local radial basis function interpolants and using locally supported weight functions. The partition of unity algorithm is efficiently implemented and optimized by connecting the method with an effective cube-partition searching procedure. More precisely, we construct a cube structure, which partitions the domain and strictly depends on the size of its subdomains, so that the new searching procedure and, accordingly, the resulting algorithm enable us to efficiently deal with a large number of nodes. Complexity analysis and numerical experiments show high efficiency and accuracy of the proposed interpolation algorithm

    Shape Constrained Regularisation by Statistical Multiresolution for Inverse Problems: Asymptotic Analysis

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    This paper is concerned with a novel regularisation technique for solving linear ill-posed operator equations in Hilbert spaces from data that is corrupted by white noise. We combine convex penalty functionals with extreme-value statistics of projections of the residuals on a given set of sub-spaces in the image-space of the operator. We prove general consistency and convergence rate results in the framework of Bregman-divergences which allows for a vast range of penalty functionals. Various examples that indicate the applicability of our approach will be discussed. We will illustrate in the context of signal and image processing that the presented method constitutes a locally adaptive reconstruction method

    Some Theorems for Feed Forward Neural Networks

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    In this paper we introduce a new method which employs the concept of "Orientation Vectors" to train a feed forward neural network and suitable for problems where large dimensions are involved and the clusters are characteristically sparse. The new method is not NP hard as the problem size increases. We `derive' the method by starting from Kolmogrov's method and then relax some of the stringent conditions. We show for most classification problems three layers are sufficient and the network size depends on the number of clusters. We prove as the number of clusters increase from N to N+dN the number of processing elements in the first layer only increases by d(logN), and are proportional to the number of classes, and the method is not NP hard. Many examples are solved to demonstrate that the method of Orientation Vectors requires much less computational effort than Radial Basis Function methods and other techniques wherein distance computations are required, in fact the present method increases logarithmically with problem size compared to the Radial Basis Function method and the other methods which depend on distance computations e.g statistical methods where probabilistic distances are calculated. A practical method of applying the concept of Occum's razor to choose between two architectures which solve the same classification problem has been described. The ramifications of the above findings on the field of Deep Learning have also been briefly investigated and we have found that it directly leads to the existence of certain types of NN architectures which can be used as a "mapping engine", which has the property of "invertibility", thus improving the prospect of their deployment for solving problems involving Deep Learning and hierarchical classification. The latter possibility has a lot of future scope in the areas of machine learning and cloud computing.Comment: 15 pages 13 figure
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