85,527 research outputs found

    Bayesian Nonparametric Feature and Policy Learning for Decision-Making

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    Learning from demonstrations has gained increasing interest in the recent past, enabling an agent to learn how to make decisions by observing an experienced teacher. While many approaches have been proposed to solve this problem, there is only little work that focuses on reasoning about the observed behavior. We assume that, in many practical problems, an agent makes its decision based on latent features, indicating a certain action. Therefore, we propose a generative model for the states and actions. Inference reveals the number of features, the features, and the policies, allowing us to learn and to analyze the underlying structure of the observed behavior. Further, our approach enables prediction of actions for new states. Simulations are used to assess the performance of the algorithm based upon this model. Moreover, the problem of learning a driver's behavior is investigated, demonstrating the performance of the proposed model in a real-world scenario

    Automated drowsiness detection for improved driving safety

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    Several approaches were proposed for the detection and prediction of drowsiness. The approaches can be categorized as estimating the fitness of duty, modeling the sleep-wake rhythms, measuring the vehicle based performance and online operator monitoring. Computer vision based online operator monitoring approach has become prominent due to its predictive ability of detecting drowsiness. Previous studies with this approach detect driver drowsiness primarily by making preassumptions about the relevant behavior, focusing on blink rate, eye closure, and yawning. Here we employ machine learning to datamine actual human behavior during drowsiness episodes. Automatic classifiers for 30 facial actions from the Facial Action Coding system were developed using machine learning on a separate database of spontaneous expressions. These facial actions include blinking and yawn motions, as well as a number of other facial movements. In addition, head motion was collected through automatic eye tracking and an accelerometer. These measures were passed to learning-based classifiers such as Adaboost and multinomial ridge regression. The system was able to predict sleep and crash episodes during a driving computer game with 96% accuracy within subjects and above 90% accuracy across subjects. This is the highest prediction rate reported to date for detecting real drowsiness. Moreover, the analysis revealed new information about human behavior during drowsy drivin
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