994 research outputs found
Learning to Create Jazz Melodies Using Deep Belief Nets
We describe an unsupervised learning technique to facilitate automated creation of jazz melodic improvisation over chord sequences. Specifically we demonstrate training an artificial improvisation algorithm based on unsupervised learning using deep belief nets, a form of probabilistic neural network based on restricted Boltzmann machines. We present a musical encoding scheme and specifics of a learning and creational method. Our approach creates novel jazz licks, albeit not yet in real-time. The present work should be regarded as a feasibility study to determine whether such networks could be used at all. We do not claim superiority of this approach for pragmatically creating jazz
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Learning Distributed Representations for Multiple-Viewpoint Melodic Prediction
The analysis of sequences is important for extracting in- formation from music owing to its fundamentally temporal nature. In this paper, we present a distributed model based on the Restricted Boltzmann Machine (RBM) for learning melodic sequences. The model is similar to a previous suc- cessful neural network model for natural language [2]. It is first trained to predict the next pitch in a given pitch se- quence, and then extended to also make use of information in sequences of note-durations in monophonic melodies on the same task. In doing so, we also propose an efficient way of representing this additional information that takes advantage of the RBMâs structure. Results show that this RBM-based prediction model performs better than previ- ously evaluated n-gram models and also outperforms them in certain cases. It is able to make use of information present in longer sequences more effectively than n-gram models, while scaling linearly in the number of free pa- rameters required
Deep Learning Techniques for Music Generation -- A Survey
This paper is a survey and an analysis of different ways of using deep
learning (deep artificial neural networks) to generate musical content. We
propose a methodology based on five dimensions for our analysis:
Objective - What musical content is to be generated? Examples are: melody,
polyphony, accompaniment or counterpoint. - For what destination and for what
use? To be performed by a human(s) (in the case of a musical score), or by a
machine (in the case of an audio file).
Representation - What are the concepts to be manipulated? Examples are:
waveform, spectrogram, note, chord, meter and beat. - What format is to be
used? Examples are: MIDI, piano roll or text. - How will the representation be
encoded? Examples are: scalar, one-hot or many-hot.
Architecture - What type(s) of deep neural network is (are) to be used?
Examples are: feedforward network, recurrent network, autoencoder or generative
adversarial networks.
Challenge - What are the limitations and open challenges? Examples are:
variability, interactivity and creativity.
Strategy - How do we model and control the process of generation? Examples
are: single-step feedforward, iterative feedforward, sampling or input
manipulation.
For each dimension, we conduct a comparative analysis of various models and
techniques and we propose some tentative multidimensional typology. This
typology is bottom-up, based on the analysis of many existing deep-learning
based systems for music generation selected from the relevant literature. These
systems are described and are used to exemplify the various choices of
objective, representation, architecture, challenge and strategy. The last
section includes some discussion and some prospects.Comment: 209 pages. This paper is a simplified version of the book: J.-P.
Briot, G. Hadjeres and F.-D. Pachet, Deep Learning Techniques for Music
Generation, Computational Synthesis and Creative Systems, Springer, 201
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A Distributed Model For Multiple-Viewpoint Melodic Prediction.
The analysis of sequences is important for extracting information from music owing to its fundamentally temporal nature. In this paper, we present a distributed model based on the Restricted Boltzmann Machine (RBM) for melodic sequences. The model is similar to a previous successful neural network model for natural language [2]. It is first trained to predict the next pitch in a given pitch sequence, and then extended to also make use of information in sequences of note-durations in monophonic melodies on the same task. In doing so, we also propose an efficient way of representing this additional information that takes advantage of the RBMâs structure. In our evaluation, this RBM-based prediction model performs slightly better than previously evaluated n-gram models in most cases. Results on a corpus of chorale and folk melodies showed that it is able to make use of information present in longer contexts more effectively than n-gram models, while scaling linearly in the number of free parameters required
Computational Creativity and Music Generation Systems: An Introduction to the State of the Art
Computational Creativity is a multidisciplinary field that tries to obtain creative behaviors from computers. One of its most prolific subfields is that of Music Generation (also called Algorithmic Composition or Musical Metacreation), that uses computational means to compose music. Due to the multidisciplinary nature of this research field, it is sometimes hard to define precise goals and to keep track of what problems can be considered solved by state-of-the-art systems and what instead needs further developments. With this survey, we try to give a complete introduction to those who wish to explore Computational Creativity and Music Generation. To do so, we first give a picture of the research on the definition and the evaluation of creativity, both human and computational, needed to understand how computational means can be used to obtain creative behaviors and its importance within Artificial Intelligence studies. We then review the state of the art of Music Generation Systems, by citing examples for all the main approaches to music generation, and by listing the open challenges that were identified by previous reviews on the subject. For each of these challenges, we cite works that have proposed solutions, describing what still needs to be done and some possible directions for further research
The New Hampshire, Vol. 108, No. 26 (Apr. 25, 2019)
An independent student produced newspaper from the University of New Hampshire
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