345,963 research outputs found

    Structured learning of assignment models for neuron reconstruction to minimize topological errors

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    © 20xx IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.Structured learning provides a powerful framework for empirical risk minimization on the predictions of structured models. It allows end-to-end learning of model parameters to minimize an application specific loss function. This framework is particularly well suited for discrete optimization models that are used for neuron reconstruction from anisotropic electron microscopy (EM) volumes. However, current methods are still learning unary potentials by training a classifier that is agnostic about the model it is used in. We believe the reason for that lies in the difficulties of (1) finding a representative training sample, and (2) designing an application specific loss function that captures the quality of a proposed solution. In this paper, we show how to find a representative training sample from human generated ground truth, and propose a loss function that is suitable to minimize topological errors in the reconstruction. We compare different training methods on two challenging EM-datasets. Our structured learning approach shows consistently higher reconstruction accuracy than other current learning methods.Peer ReviewedPostprint (author's final draft

    Training an Actor-Critic Reinforcement Learning Controller for Arm Movement Using Human-Generated Rewards

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    Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.Functional Electrical Stimulation (FES) employs neuroprostheses to apply electrical current to the nerves and muscles of individuals paralyzed by spinal cord injury (SCI) to restore voluntary movement. Neuroprosthesis controllers calculate stimulation patterns to produce desired actions. To date, no existing controller is able to efficiently adapt its control strategy to the wide range of possible physiological arm characteristics, reaching movements, and user preferences that vary over time. Reinforcement learning (RL) is a control strategy that can incorporate human reward signals as inputs to allow human users to shape controller behavior. In this study, ten neurologically intact human participants assigned subjective numerical rewards to train RL controllers, evaluating animations of goal-oriented reaching tasks performed using a planar musculoskeletal human arm simulation. The RL controller learning achieved using human trainers was compared with learning accomplished using human-like rewards generated by an algorithm; metrics included success at reaching the specified target; time required to reach the target; and target overshoot. Both sets of controllers learned efficiently and with minimal differences, significantly outperforming standard controllers. Reward positivity and consistency were found to be unrelated to learning success. These results suggest that human rewards can be used effectively to train RL-based FES controllers.NIH #TRN030167Veterans Administration Rehabilitation Research & Development predoctoral fellowshipArdiem Medical Arm Control Device grant #W81XWH072004

    Unsupervised Named-Entity Recognition: Generating Gazetteers and Resolving Ambiguity

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    In this paper, we propose a named-entity recognition (NER) system that addresses two major limitations frequently discussed in the field. First, the system requires no human intervention such as manually labeling training data or creating gazetteers. Second, the system can handle more than the three classical named-entity types (person, location, and organization). We describe the system’s architecture and compare its performance with a supervised system. We experimentally evaluate the system on a standard corpus, with the three classical named-entity types, and also on a new corpus, with a new named-entity type (car brands)
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