5,520 research outputs found

    A High Quality Text-To-Speech System Composed of Multiple Neural Networks

    Full text link
    While neural networks have been employed to handle several different text-to-speech tasks, ours is the first system to use neural networks throughout, for both linguistic and acoustic processing. We divide the text-to-speech task into three subtasks, a linguistic module mapping from text to a linguistic representation, an acoustic module mapping from the linguistic representation to speech, and a video module mapping from the linguistic representation to animated images. The linguistic module employs a letter-to-sound neural network and a postlexical neural network. The acoustic module employs a duration neural network and a phonetic neural network. The visual neural network is employed in parallel to the acoustic module to drive a talking head. The use of neural networks that can be retrained on the characteristics of different voices and languages affords our system a degree of adaptability and naturalness heretofore unavailable.Comment: Source link (9812006.tar.gz) contains: 1 PostScript file (4 pages) and 3 WAV audio files. If your system does not support Windows WAV files, try a tool like "sox" to translate the audio into a format of your choic

    Dynamic Facial Expression Generation on Hilbert Hypersphere with Conditional Wasserstein Generative Adversarial Nets

    Full text link
    In this work, we propose a novel approach for generating videos of the six basic facial expressions given a neutral face image. We propose to exploit the face geometry by modeling the facial landmarks motion as curves encoded as points on a hypersphere. By proposing a conditional version of manifold-valued Wasserstein generative adversarial network (GAN) for motion generation on the hypersphere, we learn the distribution of facial expression dynamics of different classes, from which we synthesize new facial expression motions. The resulting motions can be transformed to sequences of landmarks and then to images sequences by editing the texture information using another conditional Generative Adversarial Network. To the best of our knowledge, this is the first work that explores manifold-valued representations with GAN to address the problem of dynamic facial expression generation. We evaluate our proposed approach both quantitatively and qualitatively on two public datasets; Oulu-CASIA and MUG Facial Expression. Our experimental results demonstrate the effectiveness of our approach in generating realistic videos with continuous motion, realistic appearance and identity preservation. We also show the efficiency of our framework for dynamic facial expressions generation, dynamic facial expression transfer and data augmentation for training improved emotion recognition models

    Introduction: The Third International Conference on Epigenetic Robotics

    Get PDF
    This paper summarizes the paper and poster contributions to the Third International Workshop on Epigenetic Robotics. The focus of this workshop is on the cross-disciplinary interaction of developmental psychology and robotics. Namely, the general goal in this area is to create robotic models of the psychological development of various behaviors. The term "epigenetic" is used in much the same sense as the term "developmental" and while we could call our topic "developmental robotics", developmental robotics can be seen as having a broader interdisciplinary emphasis. Our focus in this workshop is on the interaction of developmental psychology and robotics and we use the phrase "epigenetic robotics" to capture this focus
    • …
    corecore