2,444 research outputs found

    Artificial general intelligence: Proceedings of the Second Conference on Artificial General Intelligence, AGI 2009, Arlington, Virginia, USA, March 6-9, 2009

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    Artificial General Intelligence (AGI) research focuses on the original and ultimate goal of AI – to create broad human-like and transhuman intelligence, by exploring all available paths, including theoretical and experimental computer science, cognitive science, neuroscience, and innovative interdisciplinary methodologies. Due to the difficulty of this task, for the last few decades the majority of AI researchers have focused on what has been called narrow AI – the production of AI systems displaying intelligence regarding specific, highly constrained tasks. In recent years, however, more and more researchers have recognized the necessity – and feasibility – of returning to the original goals of the field. Increasingly, there is a call for a transition back to confronting the more difficult issues of human level intelligence and more broadly artificial general intelligence

    Logic-based Technologies for Intelligent Systems: State of the Art and Perspectives

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    Together with the disruptive development of modern sub-symbolic approaches to artificial intelligence (AI), symbolic approaches to classical AI are re-gaining momentum, as more and more researchers exploit their potential to make AI more comprehensible, explainable, and therefore trustworthy. Since logic-based approaches lay at the core of symbolic AI, summarizing their state of the art is of paramount importance now more than ever, in order to identify trends, benefits, key features, gaps, and limitations of the techniques proposed so far, as well as to identify promising research perspectives. Along this line, this paper provides an overview of logic-based approaches and technologies by sketching their evolution and pointing out their main application areas. Future perspectives for exploitation of logic-based technologies are discussed as well, in order to identify those research fields that deserve more attention, considering the areas that already exploit logic-based approaches as well as those that are more likely to adopt logic-based approaches in the future

    Work as a process of personal development / Il lavoro come processo di sviluppo personale

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    This volume introduces a conception of work as a process of personal growth and development. Three fundamental moments of passage are discussed, in which the life and work connection becomes evident: the transition from education to work, the daily relationship between work and extra-work life, the evaluations in the workplace upon which the career paths depend. Critical reflections about mainstream theories, methodologies and practices are suggested. Examples and case studies illustrate their limitations and negative consequences. Finally, alternative organizational choices aimed at improving the work situations and facilitating, in the workplace, the development and well-being of people, are proposed

    Evolutionary Reinforcement Learning of Spoken Dialogue Strategies

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    Institute for Communicating and Collaborative SystemsFrom a system developer's perspective, designing a spoken dialogue system can be a time-consuming and difficult process. A developer may spend a lot of time anticipating how a potential user might interact with the system and then deciding on the most appropriate system response. These decisions are encoded in a dialogue strategy, essentially a mapping between anticipated user inputs and appropriate system outputs. To reduce the time and effort associated with developing a dialogue strategy, recent work has concentrated on modelling the development of a dialogue strategy as a sequential decision problem. Using this model, reinforcement learning algorithms have been employed to generate dialogue strategies automatically. These algorithms learn strategies by interacting with simulated users. Some progress has been made with this method but a number of important challenges remain. For instance, relatively little success has been achieved with the large state representations that are typical of real-life systems. Another crucial issue is the time and effort associated with the creation of simulated users. In this thesis, I propose an alternative to existing reinforcement learning methods of dialogue strategy development. More specifically, I explore how XCS, an evolutionary reinforcement learning algorithm, can be used to find dialogue strategies that cover large state spaces. Furthermore, I suggest that hand-coded simulated users are sufficient for the learning of useful dialogue strategies. I argue that the use of evolutionary reinforcement learning and hand-coded simulated users is an effective approach to the rapid development of spoken dialogue strategies. Finally, I substantiate this claim by evaluating a learned strategy with real users. Both the learned strategy and a state-of-the-art hand-coded strategy were integrated into an end-to-end spoken dialogue system. The dialogue system allowed real users to make flight enquiries using a live database for an Edinburgh-based airline. The performance of the learned and hand-coded strategies were compared. The evaluation results show that the learned strategy performs as well as the hand-coded one (81% and 77% task completion respectively) but takes much less time to design (two days instead of two weeks). Moreover, the learned strategy compares favourably with previous user evaluations of learned strategies

    ChipGPT: How far are we from natural language hardware design

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    As large language models (LLMs) like ChatGPT exhibited unprecedented machine intelligence, it also shows great performance in assisting hardware engineers to realize higher-efficiency logic design via natural language interaction. To estimate the potential of the hardware design process assisted by LLMs, this work attempts to demonstrate an automated design environment that explores LLMs to generate hardware logic designs from natural language specifications. To realize a more accessible and efficient chip development flow, we present a scalable four-stage zero-code logic design framework based on LLMs without retraining or finetuning. At first, the demo, ChipGPT, begins by generating prompts for the LLM, which then produces initial Verilog programs. Second, an output manager corrects and optimizes these programs before collecting them into the final design space. Eventually, ChipGPT will search through this space to select the optimal design under the target metrics. The evaluation sheds some light on whether LLMs can generate correct and complete hardware logic designs described by natural language for some specifications. It is shown that ChipGPT improves programmability, and controllability, and shows broader design optimization space compared to prior work and native LLMs alone

    Deep Reinforcement Learning: A Brief Survey

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    Deep reinforcement learning (DRL) is poised to revolutionize the field of artificial intelligence (AI) and represents a step toward building autonomous systems with a higher-level understanding of the visual world. Currently, deep learning is enabling reinforcement learning (RL) to scale to problems that were previously intractable, such as learning to play video games directly from pixels. DRL algorithms are also applied to robotics, allowing control policies for robots to be learned directly from camera inputs in the real world. In this survey, we begin with an introduction to the general field of RL, then progress to the main streams of value-based and policy-based methods. Our survey will cover central algorithms in deep RL, including the deep Q-network (DQN), trust region policy optimization (TRPO), and asynchronous advantage actor critic. In parallel, we highlight the unique advantages of deep neural networks, focusing on visual understanding via RL. To conclude, we describe several current areas of research within the field

    Proceedings of the 1st Doctoral Consortium at the European Conference on Artificial Intelligence (DC-ECAI 2020)

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    1st Doctoral Consortium at the European Conference on Artificial Intelligence (DC-ECAI 2020), 29-30 August, 2020 Santiago de Compostela, SpainThe DC-ECAI 2020 provides a unique opportunity for PhD students, who are close to finishing their doctorate research, to interact with experienced researchers in the field. Senior members of the community are assigned as mentors for each group of students based on the student’s research or similarity of research interests. The DC-ECAI 2020, which is held virtually this year, allows students from all over the world to present their research and discuss their ongoing research and career plans with their mentor, to do networking with other participants, and to receive training and mentoring about career planning and career option

    Artificial Intelligence for Small Satellites Mission Autonomy

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    Space mission engineering has always been recognized as a very challenging and innovative branch of engineering: since the beginning of the space race, numerous milestones, key successes and failures, improvements, and connections with other engineering domains have been reached. Despite its relative young age, space engineering discipline has not gone through homogeneous times: alternation of leading nations, shifts in public and private interests, allocations of resources to different domains and goals are all examples of an intrinsic dynamism that characterized this discipline. The dynamism is even more striking in the last two decades, in which several factors contributed to the fervour of this period. Two of the most important ones were certainly the increased presence and push of the commercial and private sector and the overall intent of reducing the size of the spacecraft while maintaining comparable level of performances. A key example of the second driver is the introduction, in 1999, of a new category of space systems called CubeSats. Envisioned and designed to ease the access to space for universities, by standardizing the development of the spacecraft and by ensuring high probabilities of acceptance as piggyback customers in launches, the standard was quickly adopted not only by universities, but also by agencies and private companies. CubeSats turned out to be a disruptive innovation, and the space mission ecosystem was deeply changed by this. New mission concepts and architectures are being developed: CubeSats are now considered as secondary payloads of bigger missions, constellations are being deployed in Low Earth Orbit to perform observation missions to a performance level considered to be only achievable by traditional, fully-sized spacecraft. CubeSats, and more in general the small satellites technology, had to overcome important challenges in the last few years that were constraining and reducing the diffusion and adoption potential of smaller spacecraft for scientific and technology demonstration missions. Among these challenges were: the miniaturization of propulsion technologies, to enable concepts such as Rendezvous and Docking, or interplanetary missions; the improvement of telecommunication state of the art for small satellites, to enable the downlink to Earth of all the data acquired during the mission; and the miniaturization of scientific instruments, to be able to exploit CubeSats in more meaningful, scientific, ways. With the size reduction and with the consolidation of the technology, many aspects of a space mission are reduced in consequence: among these, costs, development and launch times can be cited. An important aspect that has not been demonstrated to scale accordingly is operations: even for small satellite missions, human operators and performant ground control centres are needed. In addition, with the possibility of having constellations or interplanetary distributed missions, a redesign of how operations are management is required, to cope with the innovation in space mission architectures. The present work has been carried out to address the issue of operations for small satellite missions. The thesis presents a research, carried out in several institutions (Politecnico di Torino, MIT, NASA JPL), aimed at improving the autonomy level of space missions, and in particular of small satellites. The key technology exploited in the research is Artificial Intelligence, a computer science branch that has gained extreme interest in research disciplines such as medicine, security, image recognition and language processing, and is currently making its way in space engineering as well. The thesis focuses on three topics, and three related applications have been developed and are here presented: autonomous operations by means of event detection algorithms, intelligent failure detection on small satellite actuator systems, and decision-making support thanks to intelligent tradespace exploration during the preliminary design of space missions. The Artificial Intelligent technologies explored are: Machine Learning, and in particular Neural Networks; Knowledge-based Systems, and in particular Fuzzy Logics; Evolutionary Algorithms, and in particular Genetic Algorithms. The thesis covers the domain (small satellites), the technology (Artificial Intelligence), the focus (mission autonomy) and presents three case studies, that demonstrate the feasibility of employing Artificial Intelligence to enhance how missions are currently operated and designed
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