17,404 research outputs found
Pose Embeddings: A Deep Architecture for Learning to Match Human Poses
We present a method for learning an embedding that places images of humans in
similar poses nearby. This embedding can be used as a direct method of
comparing images based on human pose, avoiding potential challenges of
estimating body joint positions. Pose embedding learning is formulated under a
triplet-based distance criterion. A deep architecture is used to allow learning
of a representation capable of making distinctions between different poses.
Experiments on human pose matching and retrieval from video data demonstrate
the potential of the method
Positive Semidefinite Metric Learning Using Boosting-like Algorithms
The success of many machine learning and pattern recognition methods relies
heavily upon the identification of an appropriate distance metric on the input
data. It is often beneficial to learn such a metric from the input training
data, instead of using a default one such as the Euclidean distance. In this
work, we propose a boosting-based technique, termed BoostMetric, for learning a
quadratic Mahalanobis distance metric. Learning a valid Mahalanobis distance
metric requires enforcing the constraint that the matrix parameter to the
metric remains positive definite. Semidefinite programming is often used to
enforce this constraint, but does not scale well and easy to implement.
BoostMetric is instead based on the observation that any positive semidefinite
matrix can be decomposed into a linear combination of trace-one rank-one
matrices. BoostMetric thus uses rank-one positive semidefinite matrices as weak
learners within an efficient and scalable boosting-based learning process. The
resulting methods are easy to implement, efficient, and can accommodate various
types of constraints. We extend traditional boosting algorithms in that its
weak learner is a positive semidefinite matrix with trace and rank being one
rather than a classifier or regressor. Experiments on various datasets
demonstrate that the proposed algorithms compare favorably to those
state-of-the-art methods in terms of classification accuracy and running time.Comment: 30 pages, appearing in Journal of Machine Learning Researc
Shape Completion using 3D-Encoder-Predictor CNNs and Shape Synthesis
We introduce a data-driven approach to complete partial 3D shapes through a
combination of volumetric deep neural networks and 3D shape synthesis. From a
partially-scanned input shape, our method first infers a low-resolution -- but
complete -- output. To this end, we introduce a 3D-Encoder-Predictor Network
(3D-EPN) which is composed of 3D convolutional layers. The network is trained
to predict and fill in missing data, and operates on an implicit surface
representation that encodes both known and unknown space. This allows us to
predict global structure in unknown areas at high accuracy. We then correlate
these intermediary results with 3D geometry from a shape database at test time.
In a final pass, we propose a patch-based 3D shape synthesis method that
imposes the 3D geometry from these retrieved shapes as constraints on the
coarsely-completed mesh. This synthesis process enables us to reconstruct
fine-scale detail and generate high-resolution output while respecting the
global mesh structure obtained by the 3D-EPN. Although our 3D-EPN outperforms
state-of-the-art completion method, the main contribution in our work lies in
the combination of a data-driven shape predictor and analytic 3D shape
synthesis. In our results, we show extensive evaluations on a newly-introduced
shape completion benchmark for both real-world and synthetic data
Data-Driven Shape Analysis and Processing
Data-driven methods play an increasingly important role in discovering
geometric, structural, and semantic relationships between 3D shapes in
collections, and applying this analysis to support intelligent modeling,
editing, and visualization of geometric data. In contrast to traditional
approaches, a key feature of data-driven approaches is that they aggregate
information from a collection of shapes to improve the analysis and processing
of individual shapes. In addition, they are able to learn models that reason
about properties and relationships of shapes without relying on hard-coded
rules or explicitly programmed instructions. We provide an overview of the main
concepts and components of these techniques, and discuss their application to
shape classification, segmentation, matching, reconstruction, modeling and
exploration, as well as scene analysis and synthesis, through reviewing the
literature and relating the existing works with both qualitative and numerical
comparisons. We conclude our report with ideas that can inspire future research
in data-driven shape analysis and processing.Comment: 10 pages, 19 figure
3D Shape Reconstruction from Sketches via Multi-view Convolutional Networks
We propose a method for reconstructing 3D shapes from 2D sketches in the form
of line drawings. Our method takes as input a single sketch, or multiple
sketches, and outputs a dense point cloud representing a 3D reconstruction of
the input sketch(es). The point cloud is then converted into a polygon mesh. At
the heart of our method lies a deep, encoder-decoder network. The encoder
converts the sketch into a compact representation encoding shape information.
The decoder converts this representation into depth and normal maps capturing
the underlying surface from several output viewpoints. The multi-view maps are
then consolidated into a 3D point cloud by solving an optimization problem that
fuses depth and normals across all viewpoints. Based on our experiments,
compared to other methods, such as volumetric networks, our architecture offers
several advantages, including more faithful reconstruction, higher output
surface resolution, better preservation of topology and shape structure.Comment: 3DV 2017 (oral
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