5,514 research outputs found

    Class-Agnostic Counting

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    Nearly all existing counting methods are designed for a specific object class. Our work, however, aims to create a counting model able to count any class of object. To achieve this goal, we formulate counting as a matching problem, enabling us to exploit the image self-similarity property that naturally exists in object counting problems. We make the following three contributions: first, a Generic Matching Network (GMN) architecture that can potentially count any object in a class-agnostic manner; second, by reformulating the counting problem as one of matching objects, we can take advantage of the abundance of video data labeled for tracking, which contains natural repetitions suitable for training a counting model. Such data enables us to train the GMN. Third, to customize the GMN to different user requirements, an adapter module is used to specialize the model with minimal effort, i.e. using a few labeled examples, and adapting only a small fraction of the trained parameters. This is a form of few-shot learning, which is practical for domains where labels are limited due to requiring expert knowledge (e.g. microbiology). We demonstrate the flexibility of our method on a diverse set of existing counting benchmarks: specifically cells, cars, and human crowds. The model achieves competitive performance on cell and crowd counting datasets, and surpasses the state-of-the-art on the car dataset using only three training images. When training on the entire dataset, the proposed method outperforms all previous methods by a large margin.Comment: Asian Conference on Computer Vision (ACCV), 201

    LCrowdV: Generating Labeled Videos for Simulation-based Crowd Behavior Learning

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    We present a novel procedural framework to generate an arbitrary number of labeled crowd videos (LCrowdV). The resulting crowd video datasets are used to design accurate algorithms or training models for crowded scene understanding. Our overall approach is composed of two components: a procedural simulation framework for generating crowd movements and behaviors, and a procedural rendering framework to generate different videos or images. Each video or image is automatically labeled based on the environment, number of pedestrians, density, behavior, flow, lighting conditions, viewpoint, noise, etc. Furthermore, we can increase the realism by combining synthetically-generated behaviors with real-world background videos. We demonstrate the benefits of LCrowdV over prior lableled crowd datasets by improving the accuracy of pedestrian detection and crowd behavior classification algorithms. LCrowdV would be released on the WWW

    Subitizing with Variational Autoencoders

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    Numerosity, the number of objects in a set, is a basic property of a given visual scene. Many animals develop the perceptual ability to subitize: the near-instantaneous identification of the numerosity in small sets of visual items. In computer vision, it has been shown that numerosity emerges as a statistical property in neural networks during unsupervised learning from simple synthetic images. In this work, we focus on more complex natural images using unsupervised hierarchical neural networks. Specifically, we show that variational autoencoders are able to spontaneously perform subitizing after training without supervision on a large amount images from the Salient Object Subitizing dataset. While our method is unable to outperform supervised convolutional networks for subitizing, we observe that the networks learn to encode numerosity as basic visual property. Moreover, we find that the learned representations are likely invariant to object area; an observation in alignment with studies on biological neural networks in cognitive neuroscience

    People, Penguins and Petri Dishes: Adapting Object Counting Models To New Visual Domains And Object Types Without Forgetting

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    In this paper we propose a technique to adapt a convolutional neural network (CNN) based object counter to additional visual domains and object types while still preserving the original counting function. Domain-specific normalisation and scaling operators are trained to allow the model to adjust to the statistical distributions of the various visual domains. The developed adaptation technique is used to produce a singular patch-based counting regressor capable of counting various object types including people, vehicles, cell nuclei and wildlife. As part of this study a challenging new cell counting dataset in the context of tissue culture and patient diagnosis is constructed. This new collection, referred to as the Dublin Cell Counting (DCC) dataset, is the first of its kind to be made available to the wider computer vision community. State-of-the-art object counting performance is achieved in both the Shanghaitech (parts A and B) and Penguins datasets while competitive performance is observed on the TRANCOS and Modified Bone Marrow (MBM) datasets, all using a shared counting model.Comment: 10 page

    SIMCO: SIMilarity-based object COunting

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    We present SIMCO, the first agnostic multi-class object counting approach. SIMCO starts by detecting foreground objects through a novel Mask RCNN-based architecture trained beforehand (just once) on a brand-new synthetic 2D shape dataset, InShape; the idea is to highlight every object resembling a primitive 2D shape (circle, square, rectangle, etc.). Each object detected is described by a low-dimensional embedding, obtained from a novel similarity-based head branch; this latter implements a triplet loss, encouraging similar objects (same 2D shape + color and scale) to map close. Subsequently, SIMCO uses this embedding for clustering, so that different types of objects can emerge and be counted, making SIMCO the very first multi-class unsupervised counter. Experiments show that SIMCO provides state-of-the-art scores on counting benchmarks and that it can also help in many challenging image understanding tasks
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