6,646 research outputs found

    Learning from Millions of 3D Scans for Large-scale 3D Face Recognition

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    Deep networks trained on millions of facial images are believed to be closely approaching human-level performance in face recognition. However, open world face recognition still remains a challenge. Although, 3D face recognition has an inherent edge over its 2D counterpart, it has not benefited from the recent developments in deep learning due to the unavailability of large training as well as large test datasets. Recognition accuracies have already saturated on existing 3D face datasets due to their small gallery sizes. Unlike 2D photographs, 3D facial scans cannot be sourced from the web causing a bottleneck in the development of deep 3D face recognition networks and datasets. In this backdrop, we propose a method for generating a large corpus of labeled 3D face identities and their multiple instances for training and a protocol for merging the most challenging existing 3D datasets for testing. We also propose the first deep CNN model designed specifically for 3D face recognition and trained on 3.1 Million 3D facial scans of 100K identities. Our test dataset comprises 1,853 identities with a single 3D scan in the gallery and another 31K scans as probes, which is several orders of magnitude larger than existing ones. Without fine tuning on this dataset, our network already outperforms state of the art face recognition by over 10%. We fine tune our network on the gallery set to perform end-to-end large scale 3D face recognition which further improves accuracy. Finally, we show the efficacy of our method for the open world face recognition problem.Comment: 11 page

    Face Recognition from Sequential Sparse 3D Data via Deep Registration

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    Previous works have shown that face recognition with high accurate 3D data is more reliable and insensitive to pose and illumination variations. Recently, low-cost and portable 3D acquisition techniques like ToF(Time of Flight) and DoE based structured light systems enable us to access 3D data easily, e.g., via a mobile phone. However, such devices only provide sparse(limited speckles in structured light system) and noisy 3D data which can not support face recognition directly. In this paper, we aim at achieving high-performance face recognition for devices equipped with such modules which is very meaningful in practice as such devices will be very popular. We propose a framework to perform face recognition by fusing a sequence of low-quality 3D data. As 3D data are sparse and noisy which can not be well handled by conventional methods like the ICP algorithm, we design a PointNet-like Deep Registration Network(DRNet) which works with ordered 3D point coordinates while preserving the ability of mining local structures via convolution. Meanwhile we develop a novel loss function to optimize our DRNet based on the quaternion expression which obviously outperforms other widely used functions. For face recognition, we design a deep convolutional network which takes the fused 3D depth-map as input based on AMSoftmax model. Experiments show that our DRNet can achieve rotation error 0.95{\deg} and translation error 0.28mm for registration. The face recognition on fused data also achieves rank-1 accuracy 99.2% , FAR-0.001 97.5% on Bosphorus dataset which is comparable with state-of-the-art high-quality data based recognition performance.Comment: To be appeared in ICB201

    3D Face Reconstruction by Learning from Synthetic Data

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    Fast and robust three-dimensional reconstruction of facial geometric structure from a single image is a challenging task with numerous applications. Here, we introduce a learning-based approach for reconstructing a three-dimensional face from a single image. Recent face recovery methods rely on accurate localization of key characteristic points. In contrast, the proposed approach is based on a Convolutional-Neural-Network (CNN) which extracts the face geometry directly from its image. Although such deep architectures outperform other models in complex computer vision problems, training them properly requires a large dataset of annotated examples. In the case of three-dimensional faces, currently, there are no large volume data sets, while acquiring such big-data is a tedious task. As an alternative, we propose to generate random, yet nearly photo-realistic, facial images for which the geometric form is known. The suggested model successfully recovers facial shapes from real images, even for faces with extreme expressions and under various lighting conditions.Comment: The first two authors contributed equally to this wor

    Unsupervised Training for 3D Morphable Model Regression

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    We present a method for training a regression network from image pixels to 3D morphable model coordinates using only unlabeled photographs. The training loss is based on features from a facial recognition network, computed on-the-fly by rendering the predicted faces with a differentiable renderer. To make training from features feasible and avoid network fooling effects, we introduce three objectives: a batch distribution loss that encourages the output distribution to match the distribution of the morphable model, a loopback loss that ensures the network can correctly reinterpret its own output, and a multi-view identity loss that compares the features of the predicted 3D face and the input photograph from multiple viewing angles. We train a regression network using these objectives, a set of unlabeled photographs, and the morphable model itself, and demonstrate state-of-the-art results.Comment: CVPR 2018 version with supplemental material (http://openaccess.thecvf.com/content_cvpr_2018/html/Genova_Unsupervised_Training_for_CVPR_2018_paper.html

    End-to-end 3D face reconstruction with deep neural networks

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    Monocular 3D facial shape reconstruction from a single 2D facial image has been an active research area due to its wide applications. Inspired by the success of deep neural networks (DNN), we propose a DNN-based approach for End-to-End 3D FAce Reconstruction (UH-E2FAR) from a single 2D image. Different from recent works that reconstruct and refine the 3D face in an iterative manner using both an RGB image and an initial 3D facial shape rendering, our DNN model is end-to-end, and thus the complicated 3D rendering process can be avoided. Moreover, we integrate in the DNN architecture two components, namely a multi-task loss function and a fusion convolutional neural network (CNN) to improve facial expression reconstruction. With the multi-task loss function, 3D face reconstruction is divided into neutral 3D facial shape reconstruction and expressive 3D facial shape reconstruction. The neutral 3D facial shape is class-specific. Therefore, higher layer features are useful. In comparison, the expressive 3D facial shape favors lower or intermediate layer features. With the fusion-CNN, features from different intermediate layers are fused and transformed for predicting the 3D expressive facial shape. Through extensive experiments, we demonstrate the superiority of our end-to-end framework in improving the accuracy of 3D face reconstruction.Comment: Accepted to CVPR1
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