1,300 research outputs found

    Learning Coupled Dynamical Systems from human demonstration for robotic eye-arm-hand coordination

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    A Continuous Grasp Representation for the Imitation Learning of Grasps on Humanoid Robots

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    Models and methods are presented which enable a humanoid robot to learn reusable, adaptive grasping skills. Mechanisms and principles in human grasp behavior are studied. The findings are used to develop a grasp representation capable of retaining specific motion characteristics and of adapting to different objects and tasks. Based on the representation a framework is proposed which enables the robot to observe human grasping, learn grasp representations, and infer executable grasping actions

    Learning robotic eye-arm-hand coordination from human demonstration: a coupled dynamical systems approach

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    We investigate the role of obstacle avoidance in visually guided reaching and grasping movements. We report on a human study in which subjects performed prehensile motion with obstacle avoidance where the position of the obstacle was systematically varied across trials. These experiments suggest that reaching with obstacle avoidance is organized in a sequential manner, where the obstacle acts as an intermediary target. Furthermore, we demonstrate that the notion of workspace travelled by the hand is embedded explicitly in a forward planning scheme, which is actively involved in detecting obstacles on the way when performing reaching. We find that the gaze proactively coordinates the pattern of eye-arm motion during obstacle avoidance. This study provides also a quantitative assessment of the coupling between the eye-arm-hand motion. We show that the coupling follows regular phase dependencies and is unaltered during obstacle avoidance. These observations provide a basis for the design of a computational model. Our controller extends the coupled dynamical systems framework and provides fast and synchronous control of the eyes, the arm and the hand within a single and compact framework, mimicking similar control system found in humans. We validate our model for visuomotor control of a humanoid robot

    The Mechanics of Embodiment: A Dialogue on Embodiment and Computational Modeling

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    Embodied theories are increasingly challenging traditional views of cognition by arguing that conceptual representations that constitute our knowledge are grounded in sensory and motor experiences, and processed at this sensorimotor level, rather than being represented and processed abstractly in an amodal conceptual system. Given the established empirical foundation, and the relatively underspecified theories to date, many researchers are extremely interested in embodied cognition but are clamouring for more mechanistic implementations. What is needed at this stage is a push toward explicit computational models that implement sensory-motor grounding as intrinsic to cognitive processes. In this article, six authors from varying backgrounds and approaches address issues concerning the construction of embodied computational models, and illustrate what they view as the critical current and next steps toward mechanistic theories of embodiment. The first part has the form of a dialogue between two fictional characters: Ernest, the �experimenter�, and Mary, the �computational modeller�. The dialogue consists of an interactive sequence of questions, requests for clarification, challenges, and (tentative) answers, and touches the most important aspects of grounded theories that should inform computational modeling and, conversely, the impact that computational modeling could have on embodied theories. The second part of the article discusses the most important open challenges for embodied computational modelling

    Visuomotor Coordination in Reach-To-Grasp Tasks: From Humans to Humanoids and Vice Versa

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    Understanding the principles involved in visually-based coordinated motor control is one of the most fundamental and most intriguing research problems across a number of areas, including psychology, neuroscience, computer vision and robotics. Not very much is known regarding computational functions that the central nervous system performs in order to provide a set of requirements for visually-driven reaching and grasping. Additionally, in spite of several decades of advances in the field, the abilities of humanoids to perform similar tasks are by far modest when needed to operate in unstructured and dynamically changing environments. More specifically, our first focus is understanding the principles involved in human visuomotor coordination. Not many behavioral studies considered visuomotor coordination in natural, unrestricted, head-free movements in complex scenarios such as obstacle avoidance. To fill this gap, we provide an assessment of visuomotor coordination when humans perform prehensile tasks with obstacle avoidance, an issue that has received far less attention. Namely, we quantify the relationships between the gaze and arm-hand systems, so as to inform robotic models, and we investigate how the presence of an obstacle modulates this pattern of correlations. Second, to complement these observations, we provide a robotic model of visuomotor coordination, with and without the presence of obstacles in the workspace. The parameters of the controller are solely estimated by using the human motion capture data from our human study. This controller has a number of interesting properties. It provides an efficient way to control the gaze, arm and hand movements in a stable and coordinated manner. When facing perturbations while reaching and grasping, our controller adapts its behavior almost instantly, while preserving coordination between the gaze, arm, and hand. In the third part of the thesis, we study the neuroscientific literature of the primates. We here stress the view that the cerebellum uses the cortical reference frame representation. The cerebellum by taking into account this representation performs closed-loop programming of multi-joint movements and movement synchronization between the eye-head system, arm and hand. Based on this investigation, we propose a functional architecture of the cerebellar-cortical involvement. We derive a number of improvements of our visuomotor controller for obstacle-free reaching and grasping. Because this model is devised by carefully taking into account the neuroscientific evidence, we are able to provide a number of testable predictions about the functions of the central nervous system in visuomotor coordination. Finally, we tackle the flow of the visuomotor coordination in the direction from the arm-hand system to the visual system. We develop two models of motor-primed attention for humanoid robots. Motor-priming of attention is a mechanism that implements prioritizing of visual processing with respect to motor-relevant parts of the visual field. Recent studies in humans and monkeys have shown that visual attention supporting natural behavior is not exclusively defined in terms of visual saliency in color or texture cues, rather the reachable space and motor plans present the predominant source of this attentional modulation. Here, we show that motor-priming of visual attention can be used to efficiently distribute robot's computational resources devoted to visual processing
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