14,537 research outputs found
Learning Contact-Rich Manipulation Skills with Guided Policy Search
Autonomous learning of object manipulation skills can enable robots to
acquire rich behavioral repertoires that scale to the variety of objects found
in the real world. However, current motion skill learning methods typically
restrict the behavior to a compact, low-dimensional representation, limiting
its expressiveness and generality. In this paper, we extend a recently
developed policy search method \cite{la-lnnpg-14} and use it to learn a range
of dynamic manipulation behaviors with highly general policy representations,
without using known models or example demonstrations. Our approach learns a set
of trajectories for the desired motion skill by using iteratively refitted
time-varying linear models, and then unifies these trajectories into a single
control policy that can generalize to new situations. To enable this method to
run on a real robot, we introduce several improvements that reduce the sample
count and automate parameter selection. We show that our method can acquire
fast, fluent behaviors after only minutes of interaction time, and can learn
robust controllers for complex tasks, including putting together a toy
airplane, stacking tight-fitting lego blocks, placing wooden rings onto
tight-fitting pegs, inserting a shoe tree into a shoe, and screwing bottle caps
onto bottles
Collective Robot Reinforcement Learning with Distributed Asynchronous Guided Policy Search
In principle, reinforcement learning and policy search methods can enable
robots to learn highly complex and general skills that may allow them to
function amid the complexity and diversity of the real world. However, training
a policy that generalizes well across a wide range of real-world conditions
requires far greater quantity and diversity of experience than is practical to
collect with a single robot. Fortunately, it is possible for multiple robots to
share their experience with one another, and thereby, learn a policy
collectively. In this work, we explore distributed and asynchronous policy
learning as a means to achieve generalization and improved training times on
challenging, real-world manipulation tasks. We propose a distributed and
asynchronous version of Guided Policy Search and use it to demonstrate
collective policy learning on a vision-based door opening task using four
robots. We show that it achieves better generalization, utilization, and
training times than the single robot alternative.Comment: Submitted to the IEEE International Conference on Robotics and
Automation 201
Combining Model-Based and Model-Free Updates for Trajectory-Centric Reinforcement Learning
Reinforcement learning (RL) algorithms for real-world robotic applications
need a data-efficient learning process and the ability to handle complex,
unknown dynamical systems. These requirements are handled well by model-based
and model-free RL approaches, respectively. In this work, we aim to combine the
advantages of these two types of methods in a principled manner. By focusing on
time-varying linear-Gaussian policies, we enable a model-based algorithm based
on the linear quadratic regulator (LQR) that can be integrated into the
model-free framework of path integral policy improvement (PI2). We can further
combine our method with guided policy search (GPS) to train arbitrary
parameterized policies such as deep neural networks. Our simulation and
real-world experiments demonstrate that this method can solve challenging
manipulation tasks with comparable or better performance than model-free
methods while maintaining the sample efficiency of model-based methods. A video
presenting our results is available at
https://sites.google.com/site/icml17pilqrComment: Paper accepted to the International Conference on Machine Learning
(ICML) 201
Learning a Structured Neural Network Policy for a Hopping Task
In this work we present a method for learning a reactive policy for a simple
dynamic locomotion task involving hard impact and switching contacts where we
assume the contact location and contact timing to be unknown. To learn such a
policy, we use optimal control to optimize a local controller for a fixed
environment and contacts. We learn the contact-rich dynamics for our
underactuated systems along these trajectories in a sample efficient manner. We
use the optimized policies to learn the reactive policy in form of a neural
network. Using a new neural network architecture, we are able to preserve more
information from the local policy and make its output interpretable in the
sense that its output in terms of desired trajectories, feedforward commands
and gains can be interpreted. Extensive simulations demonstrate the robustness
of the approach to changing environments, outperforming a model-free gradient
policy based methods on the same tasks in simulation. Finally, we show that the
learned policy can be robustly transferred on a real robot.Comment: IEEE Robotics and Automation Letters 201
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