227 research outputs found
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Fault-Tolerant Consensus Control for Multi-agent Systems: An Encryption-Decryption Scheme
In this paper, the fault-tolerant consensus control problem is investigated for multi-agent systems with sensor faults. A first-order difference equation is utilized to describe the sensor fault, and an observer is designed to estimate the state and the fault simultaneously. For congestion mitigation and/or security enhancement purposes, the estimated state is first encrypted into a series of finite-level codewords by an encryption algorithm and then transmitted to other agents through a directed topology. After being received, the codewords are then decrypted by the corresponding decryption algorithm and subsequently utilized to design the consensus controller. By constructing a novel matrix norm along with its compatible vector norm, a necessary and sufficient condition is obtained for the existence of the controller. In the end, two simulation examples are given to demonstrate the validity of the results in this paper
Estimator-based adaptive neural network control of leader-follower high-order nonlinear multiagent systems with actuator faults
The problem of distributed cooperative control for networked multiagent systems is investigated in this paper. Each agent is modeled as an uncertain nonlinear high-order system incorporating with model uncertainty, unknown external disturbance, and actuator fault. The communication network between followers can be an undirected or a directed graph, and only some of the follower agents can obtain the commands from the leader. To develop the distributed cooperative control algorithm, a prefilter is designed, which can derive the state-space representation to a newly constructed plant. Then, a set of distributed adaptive neural network controllers are designed by making certain modifications on traditional backstepping techniques with the aid of adaptive control, neural network control, and a second-order sliding mode estimator. Rigorous proving procedures are provided,which show that uniform ultimate boundedness of all the tracking errors can be achieved in a networked multiagent system. Finally, a numerical simulation is carried out to evaluate the theoretical results
Intelligent Design for Real Time Networked Multi-Agent Systems
Past decade has witnessed an unprecedented growth in reasearch for Unmanned Aerial Vehicles (UAVs) both in military and nonmilitary fronts. They have become ubiquitous in almost every military operations which includes domestic and overseas missions. With rapidly advancing technology, open source nature of the flight controllers, and significantly lesser costs than before, companies around the world are delving into UAV market as one of the upcoming lucrative investments. Companies like Amazon Inc., Dominos Pizza Inc. have had some successful test runs which again solidifies the research opportunities. Delivery services and recreational uses seems to have increased in the past 3-4 years which has let the Federal Aviation Administration to update their rules and regulations. Mapping, Surveying and search/rescue mission are some of the applications of UAVs that are most appealing. Making these applications airborne cuts the time and cost at considerable and affordable levels. Using UAVs for operations has advantages in both response time and need of manpower compared to piloted aricrafts. Obtaining prior information of a person/people in distress can become a deciding factor for a successful mission. It can help in making critical decision as which location or type of helicopter / vehicle to be used for extraction, equipment to bring and how many crew members that are needed. The idea here is to make this system of UAVs automated to coordinate with each other without human intervention (other than high level commands like takeoff and land). Researchers and Military experts have recognized the use of drones for search and rescue missions to be of utmost importance. Year 2016 saw a first of its kind UAV search and rescue symposium held in Nevada. The objective was to give a platform for UAV enthusiasts and researchers and share their experiences and concerns while using UAVs as first responders. The biggest drawback of using an aerial vehicle for inspection/search/rescue mission is its airborne time. The batteries used are big and heavy which increases the weight and decreases the flight time. One can go about solving this issue by using a swarm of UAVs which would inspect/search a given area in less amount of time. This has advantage in both response time and need for lesser man power.The main challenges for Multiple Drone Control (MDC) includes 1) Address the periodic sampling frequency issue of information of assets so as to maintain stability; 2) Optimize the communication channel while providing minimum Quality of Service (QoS); 3) Optimal control strategy which includes non-linearity in state space model; 4) Optimal control in presence of uncertainties; 5) Admitting new agents for dynamic agents in the Networked Multi-Agent System (MAS) Scenario.This dissertation aims at building a hardware and a software platform for communication of multiple UAVs upon which additional control algorithms can be implementated. It starts with building a DJI S1000 octacopter from the ground up. The components used are specified in the following sections. The idea here is to make a drone that can autonomously travel to specified location with safety features like geofencing and land on emergency situations. The user has to provide the necessary commands like GPS locations and takeoff/land commands via a Radio Controller (RC) remote. At any point of the flight, the UAV should be able to receive new commands from the ground control stations (GCS). After successful implementation, the UAV would not be restricted to the range of RC remote. It would be able to travel greater distances given the GPS signal remains operational in the field. This is possible at a global scale with limitation of only the batteries and flight time
Recognizing Teamwork Activity In Observations Of Embodied Agents
This thesis presents contributions to the theory and practice of team activity recognition. A particular focus of our work was to improve our ability to collect and label representative samples, thus making the team activity recognition more efficient. A second focus of our work is improving the robustness of the recognition process in the presence of noisy and distorted data. The main contributions of this thesis are as follows: We developed a software tool, the Teamwork Scenario Editor (TSE), for the acquisition, segmentation and labeling of teamwork data. Using the TSE we acquired a corpus of labeled team actions both from synthetic and real world sources. We developed an approach through which representations of idealized team actions can be acquired in form of Hidden Markov Models which are trained using a small set of representative examples segmented and labeled with the TSE. We developed set of team-oriented feature functions, which extract discrete features from the high-dimensional continuous data. The features were chosen such that they mimic the features used by humans when recognizing teamwork actions. We developed a technique to recognize the likely roles played by agents in teams even before the team action was recognized. Through experimental studies we show that the feature functions and role recognition module significantly increase the recognition accuracy, while allowing arbitrary shuffled inputs and noisy data
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Maximum Correntropy Filtering for Complex Networks With Uncertain Dynamical Bias: Enabling Componentwise Event-Triggered Transmission
10.13039/501100001809-National Natural Science Foundation of China (Grant Number: 62203016, U2241214, T2121002 and 61933007);;
10.13039/501100002858-China Postdoctoral Science Foundation (Grant Number: 2021TQ0009);
Royal Society, U (Grant Number: 0000DONOTUSETHIS0000.K);
Alexander von Humboldt Foundation of Germany
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