847 research outputs found
Space Reclamation for Uncoordinated Checkpointing in Message-Passing Systems
Checkpointing and rollback recovery are techniques that can provide efficient recovery from transient process failures. In a message-passing system, the rollback of a message sender may cause the rollback of the corresponding receiver, and the system needs to roll back to a consistent set of checkpoints called recovery line. If the processes are allowed to take uncoordinated checkpoints, the above rollback propagation may result in the domino effect which prevents recovery line progression. Traditionally, only obsolete checkpoints before the global recovery line can be discarded, and the necessary and sufficient condition for identifying all garbage checkpoints has remained an open problem. A necessary and sufficient condition for achieving optimal garbage collection is derived and it is proved that the number of useful checkpoints is bounded by N(N+1)/2, where N is the number of processes. The approach is based on the maximum-sized antichain model of consistent global checkpoints and the technique of recovery line transformation and decomposition. It is also shown that, for systems requiring message logging to record in-transit messages, the same approach can be used to achieve optimal message log reclamation. As a final topic, a unifying framework is described by considering checkpoint coordination and exploiting piecewise determinism as mechanisms for bounding rollback propagation, and the applicability of the optimal garbage collection algorithm to domino-free recovery protocols is demonstrated
Lazy Checkpoint Coordination for Bounding Rollback Propagation
Coordinated Science Laboratory was formerly known as Control Systems LaboratoryNational Aeronautics and Space Administration / NASA NAG 1-613Department of the Navy managed by the Office of the Chief of Naval Research / N00014-91-J-128
Scalable and fault-tolerant data stream processing on multi-core architectures
With increasing data volumes and velocity, many applications are shifting from the classical “process-after-store” paradigm to a stream processing model: data is produced and consumed as continuous streams. Stream processing captures latency-sensitive applications as diverse as credit card fraud detection and high-frequency trading. These applications are expressed as queries of algebraic operations (e.g., aggregation) over the most recent data using windows, i.e., finite evolving views over the input streams. To guarantee correct results, streaming applications require precise window semantics (e.g., temporal ordering) for operations that maintain state.
While high processing throughput and low latency are performance desiderata for stateful streaming applications, achieving both poses challenges. Computing the state of overlapping windows causes redundant aggregation operations: incremental execution (i.e., reusing previous results) reduces latency but prevents parallelization; at the same time, parallelizing window execution for stateful operations with precise semantics demands ordering guarantees and state access coordination. Finally, streams and state must be recovered to produce consistent and repeatable results in the event of failures.
Given the rise of shared-memory multi-core CPU architectures and high-speed networking, we argue that it is possible to address these challenges in a single node without compromising window semantics, performance, or fault-tolerance. In this thesis, we analyze, design, and implement stream processing engines (SPEs) that achieve high performance on multi-core architectures. To this end, we introduce new approaches for in-memory processing that address the previous challenges: (i) for overlapping windows, we provide a family of window aggregation techniques that enable computation sharing based on the algebraic properties of aggregation functions; (ii) for parallel window execution, we balance parallelism and incremental execution by developing abstractions for both and combining them to a novel design; and (iii) for reliable single-node execution, we enable strong fault-tolerance guarantees without sacrificing performance by reducing the required disk I/O bandwidth using a novel persistence model. We combine the above to implement an SPE that processes hundreds of millions of tuples per second with sub-second latencies. These results reveal the opportunity to reduce resource and maintenance footprint by replacing cluster-based SPEs with single-node deployments.Open Acces
Reliable massively parallel symbolic computing : fault tolerance for a distributed Haskell
As the number of cores in manycore systems grows exponentially, the number of failures is
also predicted to grow exponentially. Hence massively parallel computations must be able to
tolerate faults. Moreover new approaches to language design and system architecture are needed
to address the resilience of massively parallel heterogeneous architectures.
Symbolic computation has underpinned key advances in Mathematics and Computer Science,
for example in number theory, cryptography, and coding theory. Computer algebra software
systems facilitate symbolic mathematics. Developing these at scale has its own distinctive
set of challenges, as symbolic algorithms tend to employ complex irregular data and control
structures. SymGridParII is a middleware for parallel symbolic computing on massively parallel
High Performance Computing platforms. A key element of SymGridParII is a domain specific
language (DSL) called Haskell Distributed Parallel Haskell (HdpH). It is explicitly designed for
scalable distributed-memory parallelism, and employs work stealing to load balance dynamically
generated irregular task sizes.
To investigate providing scalable fault tolerant symbolic computation we design, implement
and evaluate a reliable version of HdpH, HdpH-RS. Its reliable scheduler detects and handles
faults, using task replication as a key recovery strategy. The scheduler supports load balancing
with a fault tolerant work stealing protocol. The reliable scheduler is invoked with two fault
tolerance primitives for implicit and explicit work placement, and 10 fault tolerant parallel
skeletons that encapsulate common parallel programming patterns. The user is oblivious to
many failures, they are instead handled by the scheduler.
An operational semantics describes small-step reductions on states. A simple abstract machine
for scheduling transitions and task evaluation is presented. It defines the semantics of
supervised futures, and the transition rules for recovering tasks in the presence of failure. The
transition rules are demonstrated with a fault-free execution, and three executions that recover
from faults.
The fault tolerant work stealing has been abstracted in to a Promela model. The SPIN
model checker is used to exhaustively search the intersection of states in this automaton to
validate a key resiliency property of the protocol. It asserts that an initially empty supervised
future on the supervisor node will eventually be full in the presence of all possible combinations
of failures.
The performance of HdpH-RS is measured using five benchmarks. Supervised scheduling
achieves a speedup of 757 with explicit task placement and 340 with lazy work stealing when
executing Summatory Liouville up to 1400 cores of a HPC architecture. Moreover, supervision
overheads are consistently low scaling up to 1400 cores. Low recovery overheads are observed in
the presence of frequent failure when lazy on-demand work stealing is used. A Chaos Monkey
mechanism has been developed for stress testing resiliency with random failure combinations.
All unit tests pass in the presence of random failure, terminating with the expected results
An enhanced index-based checkpointing algorithm for distributed systems
Rollback-recovery in distributed systems is important for fault-tolerant computing. Without fault tolerance mechanisms, an application running on a system has to be restarted from scratch if a fault happens in the middle of its execution, resulting in loss of useful computation. To provide efficient rollback-recovery for fault-tolerance in distributed systems, it is significant to reduce the number of checkpoints under the existence of consistent global checkpoints in index-based distributed checkpointing algorithms. Because of the dependencies among the processes states that induced by inter-process communication in distributed systems, asynchronous checkpointing may suffer from the domino effect. Therefore, a consistent global checkpoint should always be ensured to restrict the rollback distance. The quasi-synchronous checkpointing protocols achieve synchronization in a loose fashion. Index-based checkpointing algorithm is a kind of typical quasi- synchronous checkpointing mechanism. The algorithm proposed in this thesis follows a new strategy to update the checkpoint interval dynamically as opposed to the static interval used by the existing algorithms explained in the previous chapter. Whenever a process takes a forced checkpoint due to the reception of a message with sequence number higher than the sequence number of the process, the checkpoint interval is either reset or the next basic checkpoint is skipped depending on when the massage has been received. The simulation is built on SPIN, a tool to trace logical design errors and check the logical consistency of protocols and algorithms in distributed systems. Simulation results show that the proposed scheme can reduce the number of induced forced-checkpoints per message 27- 32% on an average as compared to the traditional strategies
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Transiency-driven Resource Management for Cloud Computing Platforms
Modern distributed server applications are hosted on enterprise or cloud data centers that provide computing, storage, and networking capabilities to these applications. These applications are built using the implicit assumption that the underlying servers will be stable and normally available, barring for occasional faults. In many emerging scenarios, however, data centers and clouds only provide transient, rather than continuous, availability of their servers. Transiency in modern distributed systems arises in many contexts, such as green data centers powered using renewable intermittent sources, and cloud platforms that provide lower-cost transient servers which can be unilaterally revoked by the cloud operator.
Transient computing resources are increasingly important, and existing fault-tolerance and resource management techniques are inadequate for transient servers because applications typically assume continuous resource availability. This thesis presents research in distributed systems design that treats transiency as a first-class design principle. I show that combining transiency-specific fault-tolerance mechanisms with resource management policies to suit application characteristics and requirements, can yield significant cost and performance benefits. These mechanisms and policies have been implemented and prototyped as part of software systems, which allow a wide range of applications, such as interactive services and distributed data processing, to be deployed on transient servers, and can reduce cloud computing costs by up to 90\%.
This thesis makes contributions to four areas of computer systems research: transiency-specific fault-tolerance, resource allocation, abstractions, and resource reclamation. For reducing the impact of transient server revocations, I develop two fault-tolerance techniques that are tailored to transient server characteristics and application requirements. For interactive applications, I build a derivative cloud platform that masks revocations by transparently moving application-state between servers of different types. Similarly, for distributed data processing applications, I investigate the use of application level periodic checkpointing to reduce the performance impact of server revocations. For managing and reducing the risk of server revocations, I investigate the use of server portfolios that allow transient resource allocation to be tailored to application requirements.
Finally, I investigate how resource providers (such as cloud platforms) can provide transient resource availability without revocation, by looking into alternative resource reclamation techniques. I develop resource deflation, wherein a server\u27s resources are fractionally reclaimed, allowing the application to continue execution albeit with fewer resources. Resource deflation generalizes revocation, and the deflation mechanisms and cluster-wide policies can yield both high cluster utilization and low application performance degradation
Recoverable Distributed Shared Memory Under Sequential and Relaxed Consistency
Coordinated Science Laboratory was formerly known as Control Systems LaboratoryOffice of Naval Research / N00014-90-J-1270 and N00014-91-J-1283National Aeronautics and Space Administration / NASA NAG 1-61
Design and evaluation of the rollback chip: special purpose hardware for time warp
technical reportThe Time Warp mechanism offers an elegant approach to attacking difficult clock synchronization problems that arise in applications such as parallel discrete event simulation. However, because Time Warp relies on a lookahead and rollback mechanism to achieve widespread exploitation of parallelism, the state of each process must periodically be saved. Existing approaches to implementing state saving and rollback are not appropriate for large Time Warp programs. We propose a component called the rollback chip (RBC) to efficiently implement these functions. Such a component could be used in a programmable, special purpose parallel discrete event simulation engine based on Time Warp. The algorithms implemented by the rollback chip are described, as well as mechanisms that allow efficient implementation. Results of simulation studies are presented that show that the rollback chip can virtually eliminate the state saving and rollback overheads that plague current software implementations of Time Warp. Index terms ? state saving, rollback, Time Warp, parallel discrete event simulation, VLSI component, special purpose computers
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