90 research outputs found

    Wireless Multimedia Communications and Networking Based on JPEG 2000

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    Joint Source-Channel Coding of JPEG 2000 Image Transmission Over Two-Way Multi-Relay Networks

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    In this paper, we develop a two-way multi-relay scheme for JPEG 2000 image transmission. We adopt a modified time-division broadcast (TDBC) cooperative protocol, and derive its power allocation and relay selection under a fairness constraint. The symbol error probability of the optimal system configuration is then derived. After that, a joint source-channel coding (JSCC) problem is formulated to find the optimal number of JPEG 2000 quality layers for the image and the number of channel coding packets for each JPEG 2000 codeblock that can minimize the reconstructed image distortion for the two users, subject to a rate constraint. Two fast algorithms based on dynamic programming (DP) and branch and bound (BB) are then developed. Simulation demonstrates that the proposed JSCC scheme achieves better performance and lower complexity than other similar transmission systems

    Providing 3D video services: the challenge from 2D to 3DTV quality of experience

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    Recently, three-dimensional (3D) video has decisively burst onto the entertainment industry scene, and has arrived in households even before the standardization process has been completed. 3D television (3DTV) adoption and deployment can be seen as a major leap in television history, similar to previous transitions from black and white (B&W) to color, from analog to digital television (TV), and from standard definition to high definition. In this paper, we analyze current 3D video technology trends in order to define a taxonomy of the availability and possible introduction of 3D-based services. We also propose an audiovisual network services architecture which provides a smooth transition from two-dimensional (2D) to 3DTV in an Internet Protocol (IP)-based scenario. Based on subjective assessment tests, we also analyze those factors which will influence the quality of experience in those 3D video services, focusing on effects of both coding and transmission errors. In addition, examples of the application of the architecture and results of assessment tests are provided

    Robust and efficient video/image transmission

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    The Internet has become a primary medium for information transmission. The unreliability of channel conditions, limited channel bandwidth and explosive growth of information transmission requests, however, hinder its further development. Hence, research on robust and efficient delivery of video/image content is demanding nowadays. Three aspects of this task, error burst correction, efficient rate allocation and random error protection are investigated in this dissertation. A novel technique, called successive packing, is proposed for combating multi-dimensional (M-D) bursts of errors. A new concept of basis interleaving array is introduced. By combining different basis arrays, effective M-D interleaving can be realized. It has been shown that this algorithm can be implemented only once and yet optimal for a set of error bursts having different sizes for a given two-dimensional (2-D) array. To adapt to variable channel conditions, a novel rate allocation technique is proposed for FineGranular Scalability (FGS) coded video, in which real data based rate-distortion modeling is developed, constant quality constraint is adopted and sliding window approach is proposed to adapt to the variable channel conditions. By using the proposed technique, constant quality is realized among frames by solving a set of linear functions. Thus, significant computational simplification is achieved compared with the state-of-the-art techniques. The reduction of the overall distortion is obtained at the same time. To combat the random error during the transmission, an unequal error protection (UEP) method and a robust error-concealment strategy are proposed for scalable coded video bitstreams

    A Study on the Usage of Cross-Layer Power Control and Forward Error Correction for Embedded Video Transmission over Wireless Links

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    Cross-layering is a design paradigm for overcoming the limitations deriving from the ISO/OSI layering principle, thus improving the performance of communications in specific scenarios, such as wireless multimedia communications. However, most available solutions are based on empirical considerations, and do not provide a theoretical background supporting such approaches. The paper aims at providing an analytical framework for the study of single-hop video delivery over a wireless link, enabling cross-layer interactions for performance optimization using power control and FEC and providing a useful tool to determine the potential gain deriving from the employment of such design paradigm. The analysis is performed using rate-distortion information of an embedded video bitstream jointly with a Lagrangian power minimization approach. Simulation results underline that cross-layering can provide relevant improvement in specific environments and that the proposed approach is able to capitalize on the advantage deriving from its deployment

    Progressive Source-Channel Coding for Multimedia Transmission over Noisy and Lossy Channels with and without Feedback

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    Rate-scalable or layered lossy source-coding is useful for progressive transmission of multimedia sources, where the receiver can reconstruct the source incrementally. This thesis considers ``joint source-channel'' schemes for such a progressive transmission, in the presence of noise or loss, with and without the use of a feedback link. First we design image communication schemes for memoryless and finite state channels using limited and explicitly constrained use of the feedback channel in the form of a variable incremental redundancy Hybrid ARQ protocol. Constraining feedback allows a direct comparison with schemes without feedback. Optimized feedback based systems are shown to have useful gains. Second, we develop a controlled Markov chain approach for constrained feedback Hybrid ARQ protocol design. The proposed methodology allows the protocol to be chosen from a collection of signal flow graphs, and also allows explicit control over the tradeoffs in throughput, reliability and complexity. Next we consider progressive image transmission in the absence of feedback. We assign unequal error protection to the bits of a rate-scalable source-coder using rate compatible channel codes. We show that, under the framework, the source and channel bits can be ``scheduled'' in a single bitstream in such a way that operational optimality is retained for different transmission budgets, creating a rate-scalable joint source-channel coder. Next we undertake the design of a joint source-channel decoder that uses ``distortion aware'' ACK/NACK feedback generation. For memoryless channels, and Type-I HARQ, the design of optimal ACK/NACK generation and decoding by packet combining is cast and solved as a sequential decision problem. We obtain dynamic programming based optimal solutions and also propose suboptimal, lower complexity distortion-aware decoders and feedback generation rules which outperform conventional BER based rules such as CRC-check. Finally we design operational rate-distortion optimal ACK/NACK feedback generation rules for transmitting a tree structured quantizer over a memoryless channel. We show that the optimal feedback generation rules are embedded, that is, they allow incremental switching to higher rates during the transmission. Also, we obtain the structure of the feedback generation rules in terms of a feedback threshold function that simplifies the implementation

    Authenticating wireless media stream with rate-distortion constraint

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    Master'sMASTER OF ENGINEERIN

    Exposing a waveform interface to the wireless channel for scalable video broadcast

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2011.Cataloged from PDF version of thesis.Includes bibliographical references (p. 157-167).Video broadcast and mobile video challenge the conventional wireless design. In broadcast and mobile scenarios the bit-rate supported by the channel differs across receivers and varies quickly over time. The conventional design however forces the source to pick a single bit-rate and degrades sharply when the channel cannot support it. This thesis presents SoftCast, a clean-slate design for wireless video where the source transmits one video stream that each receiver decodes to a video quality commensurate with its specific instantaneous channel quality. To do so, SoftCast ensures the samples of the digital video signal transmitted on the channel are linearly related to the pixels' luminance. Thus, when channel noise perturbs the transmitted signal samples, the perturbation naturally translates into approximation in the original video pixels. Hence, a receiver with a good channel (low noise) obtains a high fidelity video, and a receiver with a bad channel (high noise) obtains a low fidelity video. SoftCast's linear design in essence resembles the traditional analog approach to communication, which was abandoned in most major communication systems, as it does not enjoy the theoretical opimality of the digital separate design in point-topoint channels nor its effectiveness at compressing the source data. In this thesis, I show that in combination with decorrelating transforms common to modern digital video compression, the analog approach can achieve performance competitive with the prevalent digital design for a wide variety of practical point-to-point scenarios, and outperforms it in the broadcast and mobile scenarios. Since the conventional bit-pipe interface of the wireless physical layer (PHY) forces the separation of source and channel coding, to realize SoftCast, architectural changes to the wireless PHY are necessary. This thesis discusses the design of RawPHY, a reorganization of the PHY which exposes a waveform interface to the channel while shielding the designers of the higher layers from much of the perplexity of the wireless channel. I implement SoftCast and RawPHY using the GNURadio software and the USRP platform. Results from a 20-node testbed show that SoftCast improves the average video quality (i.e., PSNR) across diverse broadcast receivers in our testbed by up to 5.5 dB in comparison to conventional single- or multi-layer video. Even for a single receiver, it eliminates video glitches caused by mobility and increases robustness to packet loss by an order of magnitude.by Szymon Kazimierz Jakubczak.Ph.D

    Packet prioritizing and delivering for multimedia streaming

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    Ph.DDOCTOR OF PHILOSOPH

    Adaptive-Truncated-HARQ-Aided Layered Video Streaming Relying on Interlayer FEC Coding

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