3,572 research outputs found
Large-scale Research on Quality of Experience (QoE) Algorithms
The large variety of video data sources means variability not only in terms ofincluded content, but also in terms of quality. Therefore, quality assessment pro-vides an additional dimension. The paper describes a comprehensive evaluationexperiment on perceived video quality. Consequently, in summary, 19 200 000video frames will be processed. Given the scale of the experiment, it is setup on a computer cluster in order to accelerate the calculations significantly.This work on Quality of Experience (QoE) is synchronized with that conductedby the Video Quality Experts Group (VQEG), in particular the Joint EffortsGroup (JEG) – Hybrid group project
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Perceptual quality assessment of real-world images and videos
The development of online social-media venues and rapid advances in technology by camera and mobile device manufacturers have led to the creation and consumption of a seemingly limitless supply of visual content. However, a vast majority of these digital images and videos are often afflicted with annoying artifacts during acquisition, subsequent storage, and transmission over the network. All these factors impact the quality of the visual media as perceived by a human observer, thereby compromising their quality of experience (QoE).
This dissertation focuses on constructing datasets that are representative of real-world image and video distortions as well as on designing algorithms that accurately predict the perceptual quality of images and videos. The primary goal of this research is to design and demonstrate automatic image and continuous-time video quality predictors that can effectively tackle the widely diverse authentic spatial, temporal, and network-induced distortions -- contrary to all present-day algorithms that operate on single, synthetic visual distortions and predict a single overall quality score for a given video.
I introduce an image quality database which contains a large number of images captured using a representative variety of modern mobile devices and afflicted with a widely diverse authentic image distortions. I will also describe the design of an online crowdsourcing system which aided a very large-scale image quality assessment subjective study. This data collection facilitated the design of a new image quality predictor that is founded on the principles of natural scene statistics of images in different color spaces and transform domains. This new quality method is capable of assessing the quality of images with complex mixtures of distortions and yields high correlation with human perception.
Pertaining to videos, this dissertation describes a video quality database created to understand the impact of network-induced distortions on an end user's quality of experience. I present the details of a large-scale subjective study that I conducted to gather continuous-time ground truth QoE scores on a collection of 180 videos afflicted with diverse stalling events. I also present my analysis of the temporal variations in the perceived QoE due to the time-varying video quality and present insights on the impact of relevant human cognitive aspects such as long-term and short-term memory and recency on quality perception. Next, I present a continuous-time objective QoE predicting model that effectively captures the complex interactions between the aforementioned human cognitive elements, spatial and temporal distortions, properties of stalling events, and models the state of any given client-side network buffer. I also show how the proposed framework can be extended by further supplementing with any number of additional inputs (or by eliminating any ineffective ones), based on the information available at the content providers during the design of adaptive stream-switching algorithms. This QoE predictor supports future research in the design of quality-aware stream-switching algorithms which could control the position, location, and length of stalls, given a network bandwidth budget and the end user's device information, such that the end user's QoE is maximized.Computer Science
Multi-agent quality of experience control
In the framework of the Future Internet, the aim of the Quality of Experience (QoE) Control functionalities is to track the personalized desired QoE level of the applications. The paper proposes to perform such a task by dynamically selecting the most appropriate Classes of Service (among the ones supported by the network), this selection being driven by a novel heuristic Multi-Agent Reinforcement Learning (MARL) algorithm. The paper shows that such an approach offers the opportunity to cope with some practical implementation problems: in particular, it allows to face the so-called “curse of dimensionality” of MARL algorithms, thus achieving satisfactory performance results even in the presence of several hundreds of Agents
Approaches for Future Internet architecture design and Quality of Experience (QoE) Control
Researching a Future Internet capable of overcoming the current Internet limitations is a strategic
investment. In this respect, this paper presents some concepts that can contribute to provide some guidelines to
overcome the above-mentioned limitations. In the authors' vision, a key Future Internet target is to allow
applications to transparently, efficiently and flexibly exploit the available network resources with the aim to
match the users' expectations. Such expectations could be expressed in terms of a properly defined Quality of
Experience (QoE). In this respect, this paper provides some approaches for coping with the QoE provision
problem
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