1,316 research outputs found

    A cooperative approach for distributed task execution in autonomic clouds

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    Virtualization and distributed computing are two key pillars that guarantee scalability of applications deployed in the Cloud. In Autonomous Cooperative Cloud-based Platforms, autonomous computing nodes cooperate to offer a PaaS Cloud for the deployment of user applications. Each node must allocate the necessary resources for customer applications to be executed with certain QoS guarantees. If the QoS of an application cannot be guaranteed a node has mainly two options: to allocate more resources (if it is possible) or to rely on the collaboration of other nodes. Making a decision is not trivial since it involves many factors (e.g. the cost of setting up virtual machines, migrating applications, discovering collaborators). In this paper we present a model of such scenarios and experimental results validating the convenience of cooperative strategies over selfish ones, where nodes do not help each other. We describe the architecture of the platform of autonomous clouds and the main features of the model, which has been implemented and evaluated in the DEUS discrete-event simulator. From the experimental evaluation, based on workload data from the Google Cloud Backend, we can conclude that (modulo our assumptions and simplifications) the performance of a volunteer cloud can be compared to that of a Google Cluster

    Elastic Business Process Management: State of the Art and Open Challenges for BPM in the Cloud

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    With the advent of cloud computing, organizations are nowadays able to react rapidly to changing demands for computational resources. Not only individual applications can be hosted on virtual cloud infrastructures, but also complete business processes. This allows the realization of so-called elastic processes, i.e., processes which are carried out using elastic cloud resources. Despite the manifold benefits of elastic processes, there is still a lack of solutions supporting them. In this paper, we identify the state of the art of elastic Business Process Management with a focus on infrastructural challenges. We conceptualize an architecture for an elastic Business Process Management System and discuss existing work on scheduling, resource allocation, monitoring, decentralized coordination, and state management for elastic processes. Furthermore, we present two representative elastic Business Process Management Systems which are intended to counter these challenges. Based on our findings, we identify open issues and outline possible research directions for the realization of elastic processes and elastic Business Process Management.Comment: Please cite as: S. Schulte, C. Janiesch, S. Venugopal, I. Weber, and P. Hoenisch (2015). Elastic Business Process Management: State of the Art and Open Challenges for BPM in the Cloud. Future Generation Computer Systems, Volume NN, Number N, NN-NN., http://dx.doi.org/10.1016/j.future.2014.09.00

    Reconsidering big data security and privacy in cloud and mobile cloud systems

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    Large scale distributed systems in particular cloud and mobile cloud deployments provide great services improving people\u27s quality of life and organizational efficiency. In order to match the performance needs, cloud computing engages with the perils of peer-to-peer (P2P) computing and brings up the P2P cloud systems as an extension for federated cloud. Having a decentralized architecture built on independent nodes and resources without any specific central control and monitoring, these cloud deployments are able to handle resource provisioning at a very low cost. Hence, we see a vast amount of mobile applications and services that are ready to scale to billions of mobile devices painlessly. Among these, data driven applications are the most successful ones in terms of popularity or monetization. However, data rich applications expose other problems to consider including storage, big data processing and also the crucial task of protecting private or sensitive information. In this work, first, we go through the existing layered cloud architectures and present a solution addressing the big data storage. Secondly, we explore the use of P2P Cloud System (P2PCS) for big data processing and analytics. Thirdly, we propose an efficient hybrid mobile cloud computing model based on cloudlets concept and we apply this model to health care systems as a case study. Then, the model is simulated using Mobile Cloud Computing Simulator (MCCSIM). According to the experimental power and delay results, the hybrid cloud model performs up to 75% better when compared to the traditional cloud models. Lastly, we enhance our proposals by presenting and analyzing security and privacy countermeasures against possible attacks

    Cloud assisted P2P media streaming for bandwidth constrained mobile subscribers

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    Multimedia streaming applications have disruptively occupied bandwidth in wire line Internet, yet today's fledging mobile media streaming still poses many challenges in efficient content distribution due to the form of mobile devices. At the same time, cloud computing is gaining power as a promising technology to transform IT industry and many eminent enterprises are developing their own cloud infrastructures. However, the lack of applications hinders clouds' large-scale implementation. In this paper, we envision a cloud-assisted power-efficient mobile P2P media streaming architecture that addresses the weakness of today's wireless access technologies. Clouds are responsible for storage and computing demanding tasks, and mobile devices colocating with each other share bandwidth and cooperatively stream media content to distribute the load. We first model interactions among mobile devices as a coalition game, and then discuss the optimal chunk retrieval scheduling. Finally, we draw on realistic mobile phone data and utilize an ARIMA model for colocation duration prediction among mobile devices. © 2010 IEEE.published_or_final_versio

    Meta-scheduling Issues in Interoperable HPCs, Grids and Clouds

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    Over the last years, interoperability among resources has been emerged as one of the most challenging research topics. However, the commonality of the complexity of the architectures (e.g., heterogeneity) and the targets that each computational paradigm including HPC, grids and clouds aims to achieve (e.g., flexibility) remain the same. This is to efficiently orchestrate resources in a distributed computing fashion by bridging the gap among local and remote participants. Initially, this is closely related with the scheduling concept which is one of the most important issues for designing a cooperative resource management system, especially in large scale settings such as in grids and clouds. Within this context, meta-scheduling offers additional functionalities in the area of interoperable resource management, this is because of its great agility to handle sudden variations and dynamic situations in user demands. Accordingly, the case of inter-infrastructures, including InterCloud, entitle that the decentralised meta-scheduling scheme overcome issues like consolidated administration management, bottleneck and local information exposition. In this work, we detail the fundamental issues for developing an effective interoperable meta-scheduler for e-infrastructures in general and InterCloud in particular. Finally, we describe a simulation and experimental configuration based on real grid workload traces to demonstrate the interoperable setting as well as provide experimental results as part of a strategic plan for integrating future meta-schedulers

    Personal Volunteer Computing

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    We propose personal volunteer computing, a novel paradigm to encourage technical solutions that leverage personal devices, such as smartphones and laptops, for personal applications that require significant computations, such as animation rendering and image processing. The paradigm requires no investment in additional hardware, relying instead on devices that are already owned by users and their community, and favours simple tools that can be implemented part-time by a single developer. We show that samples of personal devices of today are competitive with a top-of-the-line laptop from two years ago. We also propose new directions to extend the paradigm
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