27,975 research outputs found
Robust Temporally Coherent Laplacian Protrusion Segmentation of 3D Articulated Bodies
In motion analysis and understanding it is important to be able to fit a
suitable model or structure to the temporal series of observed data, in order
to describe motion patterns in a compact way, and to discriminate between them.
In an unsupervised context, i.e., no prior model of the moving object(s) is
available, such a structure has to be learned from the data in a bottom-up
fashion. In recent times, volumetric approaches in which the motion is captured
from a number of cameras and a voxel-set representation of the body is built
from the camera views, have gained ground due to attractive features such as
inherent view-invariance and robustness to occlusions. Automatic, unsupervised
segmentation of moving bodies along entire sequences, in a temporally-coherent
and robust way, has the potential to provide a means of constructing a
bottom-up model of the moving body, and track motion cues that may be later
exploited for motion classification. Spectral methods such as locally linear
embedding (LLE) can be useful in this context, as they preserve "protrusions",
i.e., high-curvature regions of the 3D volume, of articulated shapes, while
improving their separation in a lower dimensional space, making them in this
way easier to cluster. In this paper we therefore propose a spectral approach
to unsupervised and temporally-coherent body-protrusion segmentation along time
sequences. Volumetric shapes are clustered in an embedding space, clusters are
propagated in time to ensure coherence, and merged or split to accommodate
changes in the body's topology. Experiments on both synthetic and real
sequences of dense voxel-set data are shown. This supports the ability of the
proposed method to cluster body-parts consistently over time in a totally
unsupervised fashion, its robustness to sampling density and shape quality, and
its potential for bottom-up model constructionComment: 31 pages, 26 figure
Geometric deep learning: going beyond Euclidean data
Many scientific fields study data with an underlying structure that is a
non-Euclidean space. Some examples include social networks in computational
social sciences, sensor networks in communications, functional networks in
brain imaging, regulatory networks in genetics, and meshed surfaces in computer
graphics. In many applications, such geometric data are large and complex (in
the case of social networks, on the scale of billions), and are natural targets
for machine learning techniques. In particular, we would like to use deep
neural networks, which have recently proven to be powerful tools for a broad
range of problems from computer vision, natural language processing, and audio
analysis. However, these tools have been most successful on data with an
underlying Euclidean or grid-like structure, and in cases where the invariances
of these structures are built into networks used to model them. Geometric deep
learning is an umbrella term for emerging techniques attempting to generalize
(structured) deep neural models to non-Euclidean domains such as graphs and
manifolds. The purpose of this paper is to overview different examples of
geometric deep learning problems and present available solutions, key
difficulties, applications, and future research directions in this nascent
field
3D time series analysis of cell shape using Laplacian approaches
Background:
Fundamental cellular processes such as cell movement, division or food uptake critically depend on cells being able to change shape. Fast acquisition of three-dimensional image time series has now become possible, but we lack efficient tools for analysing shape deformations in order to understand the real three-dimensional nature of shape changes.
Results:
We present a framework for 3D+time cell shape analysis. The main contribution is three-fold: First, we develop a fast, automatic random walker method for cell segmentation. Second, a novel topology fixing method is proposed to fix segmented binary volumes without spherical topology. Third, we show that algorithms used for each individual step of the analysis pipeline (cell segmentation, topology fixing, spherical parameterization, and shape representation) are closely related to the Laplacian operator. The framework is applied to the shape analysis of neutrophil cells.
Conclusions:
The method we propose for cell segmentation is faster than the traditional random walker method or the level set method, and performs better on 3D time-series of neutrophil cells, which are comparatively noisy as stacks have to be acquired fast enough to account for cell motion. Our method for topology fixing outperforms the tools provided by SPHARM-MAT and SPHARM-PDM in terms of their successful fixing rates. The different tasks in the presented pipeline for 3D+time shape analysis of cells can be solved using Laplacian approaches, opening the possibility of eventually combining individual steps in order to speed up computations
Localized Manifold Harmonics for Spectral Shape Analysis
The use of Laplacian eigenfunctions is ubiquitous in a wide range of computer graphics and geometry processing applications. In particular, Laplacian eigenbases allow generalizing the classical Fourier analysis to manifolds. A key drawback of such bases is their inherently global nature, as the Laplacian eigenfunctions carry geometric and topological structure of the entire manifold. In this paper, we introduce a new framework for local spectral shape analysis. We show how to efficiently construct localized orthogonal bases by solving an optimization problem that in turn can be posed as the eigendecomposition of a new operator obtained by a modification of the standard Laplacian. We study the theoretical and computational aspects of the proposed framework and showcase our new construction on the classical problems of shape approximation and correspondence. We obtain significant improvement compared to classical Laplacian eigenbases as well as other alternatives for constructing localized bases
Geodesics on the manifold of multivariate generalized Gaussian distributions with an application to multicomponent texture discrimination
We consider the Rao geodesic distance (GD) based on the Fisher information as a similarity measure on the manifold of zero-mean multivariate generalized Gaussian distributions (MGGD). The MGGD is shown to be an adequate model for the heavy-tailed wavelet statistics in multicomponent images, such as color or multispectral images. We discuss the estimation of MGGD parameters using various methods. We apply the GD between MGGDs to color texture discrimination in several classification experiments, taking into account the correlation structure between the spectral bands in the wavelet domain. We compare the performance, both in terms of texture discrimination capability and computational load, of the GD and the Kullback-Leibler divergence (KLD). Likewise, both uni- and multivariate generalized Gaussian models are evaluated, characterized by a fixed or a variable shape parameter. The modeling of the interband correlation significantly improves classification efficiency, while the GD is shown to consistently outperform the KLD as a similarity measure
Functional Maps Representation on Product Manifolds
We consider the tasks of representing, analyzing and manipulating maps
between shapes. We model maps as densities over the product manifold of the
input shapes; these densities can be treated as scalar functions and therefore
are manipulable using the language of signal processing on manifolds. Being a
manifold itself, the product space endows the set of maps with a geometry of
its own, which we exploit to define map operations in the spectral domain; we
also derive relationships with other existing representations (soft maps and
functional maps). To apply these ideas in practice, we discretize product
manifolds and their Laplace--Beltrami operators, and we introduce localized
spectral analysis of the product manifold as a novel tool for map processing.
Our framework applies to maps defined between and across 2D and 3D shapes
without requiring special adjustment, and it can be implemented efficiently
with simple operations on sparse matrices.Comment: Accepted to Computer Graphics Foru
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