18,118 research outputs found
InfoInternet for Education in the Global South: A Study of Applications Enabled by Free Information-only Internet Access in Technologically Disadvantaged Areas (authors' version)
This paper summarises our work on studying educational applications enabled
by the introduction of a new information layer called InfoInternet. This is an
initiative to facilitate affordable access to internet based information in
communities with network scarcity or economic problems from the Global South.
InfoInternet develops both networking solutions as well as business and social
models, together with actors like mobile operators and government
organisations. In this paper we identify and describe characteristics of
educational applications, their specific users, and learning environment. We
are interested in applications that make the adoption of Internet faster,
cheaper, and wider in such communities. When developing new applications (or
adopting existing ones) for such constrained environments, this work acts as
initial guidelines prior to field studies.Comment: 16 pages, 1 figure, under review for a journal since March 201
Vocal Access to a Newspaper Archive: Design Issues and Preliminary Investigation
This paper presents the design and the current prototype implementation of an
interactive vocal Information Retrieval system that can be used to access
articles of a large newspaper archive using a telephone. The results of
preliminary investigation into the feasibility of such a system are also
presented
I'm sorry to say, but your understanding of image processing fundamentals is absolutely wrong
The ongoing discussion whether modern vision systems have to be viewed as
visually-enabled cognitive systems or cognitively-enabled vision systems is
groundless, because perceptual and cognitive faculties of vision are separate
components of human (and consequently, artificial) information processing
system modeling.Comment: To be published as chapter 5 in "Frontiers in Brain, Vision and AI",
I-TECH Publisher, Viena, 200
Binary inspiral, gravitational radiation, and cosmology
Observations of binary inspiral in a single interferometric gravitational
wave detector can be cataloged according to signal-to-noise ratio and
chirp mass . The distribution of events in a catalog composed of
observations with greater than a threshold depends on the
Hubble expansion, deceleration parameter, and cosmological constant, as well as
the distribution of component masses in binary systems and evolutionary
effects. In this paper I find general expressions, valid in any homogeneous and
isotropic cosmological model, for the distribution with and of
cataloged events; I also evaluate these distributions explicitly for relevant
matter-dominated Friedmann-Robertson-Walker models and simple models of the
neutron star mass distribution. In matter dominated Friedmann-Robertson-Walker
cosmological models advanced LIGO detectors will observe binary neutron star
inspiral events with from distances not exceeding approximately
, corresponding to redshifts of (0.26) for
(), at an estimated rate of 1 per week. As the binary system mass
increases so does the distance it can be seen, up to a limit: in a matter
dominated Einstein-deSitter cosmological model with () that limit
is approximately (1.7) for binaries consisting of two
black holes. Cosmological tests based on catalogs of the
kind discussed here depend on the distribution of cataloged events with
and . The distributions found here will play a pivotal role in testing
cosmological models against our own universe and in constructing templates for
the detection of cosmological inspiraling binary neutron stars and black holes.Comment: REVTeX, 38 pages, 9 (encapsulated) postscript figures, uses epsf.st
Creating agent platforms to host agent-mediated services that share resources
After a period where the Internet was exclusively filled with content,
the present
efforts are moving towards services, which handle the raw information to
create
value from it. Therefore labors to create a wide collection of
agent-based services
are being perfomed in several projects, such as Agentcities does.
In this work we present an architecture for agent platforms named
a-Buildings. The
aim of the proposed architecture is to ease the creation, installation,
search and
management of agent-mediated services and the share of resources among
services.
To do so the a-Buildings architecture creates a new level of abstraction
on top of
the standard FIPA agent platform specification.
Basically, an a-Building is a service-oriented platform which offers a
set of
low level services to the agents it hosts. We define low level services
as those
required services that are neccesary to create more complex high level
composed
services.Postprint (published version
Spoken query processing for interactive information retrieval
It has long been recognised that interactivity improves the effectiveness of information retrieval systems. Speech is the most natural and interactive medium of communication and recent progress in speech recognition is making it possible to build systems that interact with the user via speech. However, given the typical length of queries submitted to information retrieval systems, it is easy to imagine that the effects of word recognition errors in spoken queries must be severely destructive on the system's effectiveness. The experimental work reported in this paper shows that the use of classical information retrieval techniques for spoken query processing is robust to considerably high levels of word recognition errors, in particular for long queries. Moreover, in the case of short queries, both standard relevance feedback and pseudo relevance feedback can be effectively employed to improve the effectiveness of spoken query processing
Teaching programming at a distance: the Internet software visualization laboratory
This paper describes recent developments in our approach to teaching computer programming in the context of a part-time Masters course taught at a distance. Within our course, students are sent a pack which contains integrated text, software and video course material, using a uniform graphical representation to tell a consistent story of how the programming language works. The students communicate with their tutors over the phone and through surface mail.
Through our empirical studies and experience teaching the course we have identified four current problems: (i) students' difficulty mapping between the graphical representations used in the course and the programs to which they relate, (ii) the lack of a conversational context for tutor help provided over the telephone, (iii) helping students who due to their other commitments tend to study at 'unsociable' hours, and (iv) providing software for the constantly changing and expanding range of platforms and operating systems used by students.
We hope to alleviate these problems through our Internet Software Visualization Laboratory (ISVL), which supports individual exploration, and both synchronous and asynchronous communication. As a single user, students are aided by the extra mappings provided between the graphical representations used in the course and their computer programs, overcoming the problems of the original notation. ISVL can also be used as a synchronous communication medium whereby one of the users (generally the tutor) can provide an annotated demonstration of a program and its execution, a far richer alternative to technical discussions over the telephone. Finally, ISVL can be used to support asynchronous communication, helping students who work at unsociable hours by allowing the tutor to prepare short educational movies for them to view when convenient. The ISVL environment runs on a conventional web browser and is therefore platform independent, has modest hardware and bandwidth requirements, and is easy to distribute and maintain. Our planned experiments with ISVL will allow us to investigate ways in which new technology can be most appropriately applied in the service of distance education
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