72 research outputs found

    Generating anatomical substructures for physically-based facial animation.

    Get PDF
    Physically-based facial animation techniques are capable of producing realistic facial deformations, but have failed to find meaningful use outside the academic community because they are notoriously difficult to create, reuse, and art-direct, in comparison to other methods of facial animation. This thesis addresses these shortcomings and presents a series of methods for automatically generating a skull, the superficial musculoaponeurotic system (SMAS – a layer of fascia investing and interlinking the mimic muscle system), and mimic muscles for any given 3D face model. This is done toward (the goal of) a production-viable framework or rig-builder for physically-based facial animation. This workflow consists of three major steps. First, a generic skull is fitted to a given head model using thin-plate splines computed from the correspondence between landmarks placed on both models. Second, the SMAS is constructed as a variational implicit or radial basis function surface in the interface between the head model and the generic skull fitted to it. Lastly, muscle fibres are generated as boundary-value straightest geodesics, connecting muscle attachment regions defined on the surface of the SMAS. Each step of this workflow is developed with speed, realism and reusability in mind

    Computational Anatomy for Multi-Organ Analysis in Medical Imaging: A Review

    Full text link
    The medical image analysis field has traditionally been focused on the development of organ-, and disease-specific methods. Recently, the interest in the development of more 20 comprehensive computational anatomical models has grown, leading to the creation of multi-organ models. Multi-organ approaches, unlike traditional organ-specific strategies, incorporate inter-organ relations into the model, thus leading to a more accurate representation of the complex human anatomy. Inter-organ relations are not only spatial, but also functional and physiological. Over the years, the strategies 25 proposed to efficiently model multi-organ structures have evolved from the simple global modeling, to more sophisticated approaches such as sequential, hierarchical, or machine learning-based models. In this paper, we present a review of the state of the art on multi-organ analysis and associated computation anatomy methodology. The manuscript follows a methodology-based classification of the different techniques 30 available for the analysis of multi-organs and multi-anatomical structures, from techniques using point distribution models to the most recent deep learning-based approaches. With more than 300 papers included in this review, we reflect on the trends and challenges of the field of computational anatomy, the particularities of each anatomical region, and the potential of multi-organ analysis to increase the impact of 35 medical imaging applications on the future of healthcare.Comment: Paper under revie

    Generating anatomical substructures for physically-based facial animation

    Get PDF
    Physically-based facial animation techniques are capable of producing realistic facial deformations, but have failed to find meaningful use outside the academic community because they are notoriously difficult to create, reuse, and art-direct, in comparison to other methods of facial animation. This thesis addresses these shortcomings and presents a series of methods for automatically generating a skull, the superficial musculoaponeurotic system (SMAS – a layer of fascia investing and interlinking the mimic muscle system), and mimic muscles for any given 3D face model. This is done toward (the goal of) a production-viable framework or rig-builder for physically-based facial animation. This workflow consists of three major steps. First, a generic skull is fitted to a given head model using thin-plate splines computed from the correspondence between landmarks placed on both models. Second, the SMAS is constructed as a variational implicit or radial basis function surface in the interface between the head model and the generic skull fitted to it. Lastly, muscle fibres are generated as boundary-value straightest geodesics, connecting muscle attachment regions defined on the surface of the SMAS. Each step of this workflow is developed with speed, realism and reusability in mind.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Generating anatomical substructures for physically-based facial animation

    Get PDF
    Physically-based facial animation techniques are capable of producing realistic facial deformations, but have failed to find meaningful use outside the academic community because they are notoriously difficult to create, reuse, and art-direct, in comparison to other methods of facial animation. This thesis addresses these shortcomings and presents a series of methods for automatically generating a skull, the superficial musculoaponeurotic system (SMAS – a layer of fascia investing and interlinking the mimic muscle system), and mimic muscles for any given 3D face model. This is done toward (the goal of) a production-viable framework or rig-builder for physically-based facial animation. This workflow consists of three major steps. First, a generic skull is fitted to a given head model using thin-plate splines computed from the correspondence between landmarks placed on both models. Second, the SMAS is constructed as a variational implicit or radial basis function surface in the interface between the head model and the generic skull fitted to it. Lastly, muscle fibres are generated as boundary-value straightest geodesics, connecting muscle attachment regions defined on the surface of the SMAS. Each step of this workflow is developed with speed, realism and reusability in mind.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Proceedings of the 2011 Joint Workshop of Fraunhofer IOSB and Institute for Anthropomatics, Vision and Fusion Laboratory

    Get PDF
    This book is a collection of 15 reviewed technical reports summarizing the presentations at the 2011 Joint Workshop of Fraunhofer IOSB and Institute for Anthropomatics, Vision and Fusion Laboratory. The covered topics include image processing, optical signal processing, visual inspection, pattern recognition and classification, human-machine interaction, world and situation modeling, autonomous system localization and mapping, information fusion, and trust propagation in sensor networks

    Compression of 4D medical image and spatial segmentation using deformable models

    Get PDF
    Ph.DDOCTOR OF PHILOSOPH

    Proceedings of the fifth international workshop on Mathematical Foundations of Computational Anatomy (MFCA 2015)

    Get PDF
    International audienceComputational anatomy is an emerging discipline at the interface of geometry, statistics and image analysis which aims at modeling and analyzing the biological shape of tissues and organs. The goal is to estimate representative organ anatomies across diseases, populations, species or ages, to model the organ development across time (growth or aging), to establish their variability, and to correlate this variability information with other functional, genetic or structural information.The Mathematical Foundations of Computational Anatomy (MFCA) workshop aims at fostering the interactions between the mathematical community around shapes and the MICCAI community in view of computational anatomy applications. It targets more particularly researchers investigating the combination of statistical and geometrical aspects in the modeling of the variability of biological shapes. The workshop is a forum for the exchange of the theoretical ideas and aims at being a source of inspiration for new methodological developments in computational anatomy. A special emphasis is put on theoretical developments, applications and results being welcomed as illustrations.Following the first edition of this workshop in 20061, the second edition in New-York in 20082, the third edition in Toronto in 20113, the forth edition in Nagoya Japan on September 22 20134, the fifth edition was held in Munich on October 9 20155.Contributions were solicited in Riemannian, sub-Riemannian and group theoretical methods, advanced statistics on deformations and shapes, metrics for computational anatomy, statistics of surfaces, time-evolving geometric processes, stratified spaces, optimal transport, approximation methods in statistical learning and related subjects. Among the submitted papers, 14 were selected andorganized in 4 oral sessions

    Asymptotics for High Dimension, Low Sample Size data and Analysis of Data on Manifolds

    Get PDF
    The dissertation consists of two research topics regarding modern non-standard data analytic situations. In particular, data under the High Dimension, Low Sample Size (HDLSS) situation and data lying on manifolds are analyzed. These situations are related to the statistical image and shape analysis. The first topic is an asymptotic study of the high dimensional covariance matrix. In particular, the behavior of eigenvalues and eigenvectors of the covariance matrix is analyzed, which is closely related to the method of Principal Component Analysis (PCA). The asymptotic behavior of the Principal Component (PC) directions, when the dimension tends to infinity with the sample size fixed, is investigated. We have found mathematical conditions which characterize the consistency and the strong inconsistency of the empirical PC direction vectors. Moreover, the conditions where the empirical PC direction vectors are neither consistent nor strongly inconsistent are revealed, and the limiting distributions of the angle formed by the empirical PC direction and the population counterpart are presented. These findings help to understand the use of PCA in the HDLSS context, which is justified when the conditions for the consistency occur. The second part of the dissertation studies data analysis methods for data lying in curved manifolds that are the features from shapes or images. A common goal in statistical shape analysis is to understand variation of shapes. As a means of dimension reduction and visualization, there is a need to develop PCA-like methods for manifold data. We propose flexible extensions of PCA to manifold data: Principal Arc Analysis and Analysis of Principal Nested Spheres. The methods are implemented to two important types of manifolds. The sample space of the medial representation of shapes, frequently used in image analysis to parameterize the shape of human organs, naturally forms curved manifolds, which we characterize as direct product manifolds. Another type of manifolds we consider is the landmark-based shape space, proposed by Kendall. The proposed methods in the dissertation capture major variations along non-geodesic paths. The benefits of the methods are illustrated by several data examples from image and shape analysis.Doctor of Philosoph
    • …
    corecore