1,249 research outputs found

    Visualizing recommendations to support exploration, transparency and controllability

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    Research on recommender systems has traditionally focused on the development of algorithms to improve accuracy of recommendations. So far, little research has been done to enable user interaction with such systems as a basis to support exploration and control by end users. In this paper, we present our research on the use of information visualization techniques to interact with recommender systems. We investigated how information visualization can improve user understanding of the typically black-box rationale behind recommendations in order to increase their perceived relevance and meaning and to support exploration and user involvement in the recommendation process. Our study has been performed using TalkExplorer, an interactive visualization tool developed for attendees of academic conferences. The results of user studies performed at two conferences allowed us to obtain interesting insights to enhance user interfaces that integrate recommendation technology. More specifically, effectiveness and probability of item selection both increase when users are able to explore and interrelate multiple entities - i.e. items bookmarked by users, recommendations and tags. Copyright © 2013 ACM

    Explaining recommendations in an interactive hybrid social recommender

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    Hybrid social recommender systems use social relevance from multiple sources to recommend relevant items or people to users. To make hybrid recommendations more transparent and controllable, several researchers have explored interactive hybrid recommender interfaces, which allow for a user-driven fusion of recommendation sources. In this field of work, the intelligent user interface has been investigated as an approach to increase transparency and improve the user experience. In this paper, we attempt to further promote the transparency of recommendations by augmenting an interactive hybrid recommender interface with several types of explanations. We evaluate user behavior patterns and subjective feedback by a within-subject study (N=33). Results from the evaluation show the effectiveness of the proposed explanation models. The result of post-treatment survey indicates a significant improvement in the perception of explainability, but such improvement comes with a lower degree of perceived controllability

    Exploring personality-targeted UI design in online social participation systems

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    We present a theoretical foundation and empirical findings demonstrating the effectiveness of personality-targeted design. Much like a medical treatment applied to a person based on his specific genetic profile, we argue that theory-driven, personality-targeted UI design can be more effective than design applied to the entire population. The empirical exploration focused on two settings, two populations and two personality traits: Study 1 shows that users' extroversion level moderates the relationship between the UI cue of audience size and users' contribution. Study 2 demonstrates that the effectiveness of social anchors in encouraging online contributions depends on users' level of emotional stability. Taken together, the findings demonstrate the potential and robustness of the interactionist approach to UI design. The findings contribute to the HCI community, and in particular to designers of social systems, by providing guidelines to targeted design that can increase online participation. Copyright © 2013 ACM

    Concentrating on the Impact: Consequence-based Explanations in Recommender Systems

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    Recommender systems assist users in decision-making, where the presentation of recommended items and their explanations are critical factors for enhancing the overall user experience. Although various methods for generating explanations have been proposed, there is still room for improvement, particularly for users who lack expertise in a specific item domain. In this study, we introduce the novel concept of \textit{consequence-based explanations}, a type of explanation that emphasizes the individual impact of consuming a recommended item on the user, which makes the effect of following recommendations clearer. We conducted an online user study to examine our assumption about the appreciation of consequence-based explanations and their impacts on different explanation aims in recommender systems. Our findings highlight the importance of consequence-based explanations, which were well-received by users and effectively improved user satisfaction in recommender systems. These results provide valuable insights for designing engaging explanations that can enhance the overall user experience in decision-making.Comment: Preprint of the paper to be presented at IntRS'23: Joint Workshop on Interfaces and Human Decision Making for Recommender Systems, September 18, 2023, Singapore. paper will be published in the workshop proceeding

    Empirical Findings On Persuasiveness Of Recommender Systems For Customer Decision Support In Electronic Commerce

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    More and more companies are making online presence by opening online stores and providing customers with company and products information but the overwhelming amount of information also creates information overload for the customers. Customers feel frustrated when given too many choices while companies face the problem of turning browsers into actual buyers. Online recommender systems have been adopted to facilitate customer product search and provide personalized recommendation in the market place. The study will compare the persuasiveness of different online recommender systems and the factors influencing customer preferences. Review of the literature does show that online recommender systems provide customers with more choices, less effort, and better accuracy. Recommender systems using different technologies have been compared for their accuracy and effectiveness. Studies have also compared online recommender systems with human recommendations 4 and recommendations from expert systems. The focus of the comparison in this study is on the recommender systems using different methods to solicit product preference and develop recommendation message. Different from the technology adoption and acceptance models, the persuasive theory used in the study is a new perspective to look at the end user issues in information systems. This study will also evaluate the impact of product complexity and product involvement on recommendation persuasiveness. The goal of the research is to explore whether there are differences in the persuasiveness of recommendation given by different recommender systems as well as the underlying reasons for the differences. Results of this research may help online store designers and ecommerce participants in selecting online recommender systems so as to improve their products target and advertisement efficiency and effectiveness

    Enhancing recommendation diversity through a dual recommendation interface

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    The beyond-relevance objectives of recommender system are drawing more and more attention. For example, a diversity-enhanced interface has been shown to positively associate with overall levels of user satisfaction. However, little is known about how a diversity-enhanced interface can help users to accomplish various real-world tasks. In this paper, we present a visual diversity-enhanced interface that presents recommendations in a two-dimensional scatter plot. Our goal was to design a recommender system interface to explore the different relevance prospects of recommended items in parallel and to stress their diversity. A within-subject user study with real-life tasks was conducted to compare our visual interface to a standard ranked list interface. Our user study results show that the visual interface significantly reduced exploration efforts required for explored tasks. Also, the users' subjective evaluation shows significant improvement on many user-centric metrics. We show that the users explored a diverse set of recommended items while experiencing an improvement in overall user satisfaction

    Make it personal: a social explanation system applied to group recommendations

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    Recommender systems help users to identify which items from a variety of choices best match their needs and preferences. In this context, explanations act as complementary information that can help users to better comprehend the system’s output and to encourage goals such as trust, confidence in decision-making or utility. In this paper we propose a Personalized Social Individual Explanation approach (PSIE). Unlike other expert systems the PSIE proposal novelly includes explanations about the system’s group recommendation and explanations about the group’s social reality with the goal of inducing a positive reaction that leads to a better perception of the received group recommendations. Among other challenges, we uncover a special need to focus on “tactful” explanations when addressing users’ personal relationships within a group and to focus on personalized reassuring explanations that encourage users to accept the presented recommendations. Besides, the resulting intelligent system significatively increases users’ intent (likelihood) to follow the recommendations, users’ satisfaction and the system’s efficiency and trustworthiness

    Factors Influencing User’s Adoption of Conversational Recommender System Based on Product Functional Requirements

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    Conversational recommender system (CRS) helps customers get products fitted their needs by repeated interaction mechanisms. When customers want to buy products having many and high tech features (e.g., cars, smartphones, notebook, etc.), most users are not familiar with product technical features. The more natural way to elicit customers’ needs is by asking what they really want to use with the product they want (we call as product functional requirements). In this paper, we analyze four factors, e.g., perceived usefulness, perceived ease of use, trust and perceived enjoyment  associated to user’s intention to adopt the interaction model (in CRS) based on product functional requirements. Result of experiment using technology acceptance model (TAM) indicates that, for users who aren’t familiar with technical features, perceives usefulness is a main factor influencing users’ adoption. Meanwhile, perceived enjoyment plays a role on user’s intention to adopt this interaction model, for users who are familiar with technical features of product
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