434,910 research outputs found

    A Logic of Knowing How

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    In this paper, we propose a single-agent modal logic framework for reasoning about goal-direct "knowing how" based on ideas from linguistics, philosophy, modal logic and automated planning. We first define a modal language to express "I know how to guarantee phi given psi" with a semantics not based on standard epistemic models but labelled transition systems that represent the agent's knowledge of his own abilities. A sound and complete proof system is given to capture the valid reasoning patterns about "knowing how" where the most important axiom suggests its compositional nature.Comment: 14 pages, a 12-page version accepted by LORI

    ДОЦІЛЬНІСТЬ ВВЕДЕННЯ НОВІТНЬОГО НАУКОВОГО НАПРЯМУ «УКРАЇНСЬКА АРХІТЕКТУРА / МІСТОБУДУВАННЯ / ЗНАВСТВО»

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    The article is devoted to the substantiation of the introduction of the scientific direction "Ukrainian architecture / urban planning / knowledge". Based on the reasoned grounds for the formation of a new scientific direction, the substantiated proof of its historical background and the analysis of the components and con-tent of the Ukrainian urban architecture, the feasibility of introducing a new scientific direction "Ukrainian architecture / urban planning / knowledge".The article is devoted to the substantiation of the introduction of the scientific direction "Ukrainian architecture / urban planning / knowledge". Based on the reasoned grounds for the formation of a new scientific direction, the substantiated proof of its historical background and the analysis of the components and con-tent of the Ukrainian urban architecture, the feasibility of introducing a new scientific direction "Ukrainian architecture / urban planning / knowledge"

    National freight transport planning: towards a Strategic Planning Extranet Decision Support System (SPEDSS)

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    This thesis provides a `proof-of-concept' prototype and a design architecture for a Object Oriented (00) database towards the development of a Decision Support System (DSS) for the national freight transport planning problem. Both governments and industry require a Strategic Planning Extranet Decision Support System (SPEDSS) for their effective management of the national Freight Transport Networks (FTN). This thesis addresses the three key problems for the development of a SPEDSS to facilitate national strategic freight planning: 1) scope and scale of data available and required; 2) scope and scale of existing models; and 3) construction of the software. The research approach taken embodies systems thinking and includes the use of: Object Oriented Analysis and Design (OOA/D) for problem encapsulation and database design; artificial neural network (and proposed rule extraction) for knowledge acquisition of the United States FTN data set; and an iterative Object Oriented (00) software design for the development of a `proof-of-concept' prototype. The research findings demonstrate that an 00 approach along with the use of 00 methodologies and technologies coupled with artificial neural networks (ANNs) offers a robust and flexible methodology for the analysis of the FTN problem domain and the design architecture of an Extranet based SPEDSS. The objectives of this research were to: 1) identify and analyse current problems and proposed solutions facing industry and governments in strategic transportation planning; 2) determine the functional requirements of an FTN SPEDSS; 3) perform a feasibility analysis for building a FTN SPEDSS `proof-of-concept' prototype and (00) database design; 4) develop a methodology for a national `internet-enabled' SPEDSS model and database; 5) construct a `proof-of-concept' prototype for a SPEDSS encapsulating identified user requirements; 6) develop a methodology to resolve the issue of the scale of data and data knowledge acquisition which would act as the `intelligence' within a SPDSS; 7) implement the data methodology using Artificial Neural Networks (ANNs) towards the validation of it; and 8) make recommendations for national freight transportation strategic planning and further research required to fulfil the needs of governments and industry. This thesis includes: an 00 database design for encapsulation of the FTN; an `internet-enabled' Dynamic Modelling Methodology (DMM) for the virtual modelling of the FTNs; a Unified Modelling Language (UML) `proof-of-concept' prototype; and conclusions and recommendations for further collaborative research are identified

    A Proof System for Unsolvable Planning Tasks

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    While traditionally classical planning concentrated on finding plans for solvable tasks, detecting unsolvable instances has recently attracted increasing interest. To preclude wrong results, it is desirable that the planning system provides a certificate of unsolvability that can be independently verified. We propose a rule-based proof system for unsolvability where a proof establishes a knowledge base of verifiable basic statements and applies a set of derivation rules to infer the unsolvability of the task from these statements. We argue that this approach is more flexible than a recent proposal of inductive certificates of unsolvability and show how our proof system can be used for a wide range of planning techniques

    Interactive logical analysis of planning domains

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    Humans exhibit a significant ability to answer a wide range of questions about previously unencountered planning domains, and leverage this ability to construct “general-purpose\u27\u27 solution plans for the domain. The long term vision of this research is to automate this ability, constructing a system that utilizes reasoning to automatically verify claims about a planning domain. The system would use this ability to automatically construct and verify a generalized plan to solve any planning problem in the domain. The goal of this thesis is to start with baseline results from the interactive verification of claims about planning domains and develop the necessary knowledge representation and reasoning methods to progressively reduce the amount of human interaction required. To achieve this goal, a representation of planning domains in a class-based logic syntax was developed. A novel proof assistant was then used to perform semi-automatic machine analysis of two benchmark planning domains: Blocksworld and Logistics. This analysis was organized around the interactive formal verification of state invariants and specifications of the state-change effects of handwritten recursive program-like generalized plans. The human interaction required for these verifications was metered and qualitatively characterized. This characterization motivated several algorithmic changes to the proof assistant resulting in significant savings in the interactions required. A strict limit was enforced on the time spent by the base reasoner in response to user queries; interactions taking longer were studied to direct improvements to the inference engine\u27s efficiency. A complete account of these changes is provided

    Creating and Capturing Artificial Emotions in Autonomous Robots and Software Agents

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    This paper presents ARTEMIS, a control system for autonomous robots or software agents. ARTEMIS is able to create and capture artificial emotions during interactions with its environment, and we describe the underlying mechanisms for this. The control system also realizes the capturing of knowledge about its past artificial emotions. A specific interpretation of a knowledge graph, called an Agent Knowledge Graph, represents these artificial emotions. For this, we devise a formalism which enriches the traditional factual knowledge in knowledge graphs with the representation of artificial emotions. As proof of concept, we realize a concrete software agent based on the ARTEMIS control system. This software agent acts as a user assistant and executes the user’s orders. The environment of this user assistant consists of autonomous service agents. The execution of user’s orders requires interaction with these autonomous service agents. These interactions lead to artificial emotions within the assistant. The first experiments show that it is possible to realize an autonomous agent with plausible artificial emotions with ARTEMIS and to record these artificial emotions in its Agent Knowledge Graph. In this way, autonomous agents based on ARTEMIS can capture essential knowledge that supports successful planning and decision making in complex dynamic environments and surpass emotionless agents
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