274 research outputs found
Towards Developing Gripper to obtain Dexterous Manipulation
Artificial hands or grippers are essential elements in many robotic systems, such as, humanoid,
industry, social robot, space robot, mobile robot, surgery and so on. As humans, we use
our hands in different ways and can perform various maneuvers such as writing, altering
posture of an object in-hand without having difficulties. Most of our daily activities are
dependent on the prehensile and non-prehensile capabilities of our hand. Therefore, the
human hand is the central motivation of grasping and manipulation, and has been explicitly
studied from many perspectives such as, from the design of complex actuation, synergy, use
of soft material, sensors, etc; however to obtain the adaptability to a plurality of objects along
with the capabilities of in-hand manipulation of our hand in a grasping device is not easy,
and not fully evaluated by any developed gripper.
Industrial researchers primarily use rigid materials and heavy actuators in the design for
repeatability, reliability to meet dexterity, precision, time requirements where the required
flexibility to manipulate object in-hand is typically absent. On the other hand, anthropomorphic
hands are generally developed by soft materials. However they are not deployed
for manipulation mainly due to the presence of numerous sensors and consequent control
complexity of under-actuated mechanisms that significantly reduce speed and time requirements
of industrial demand. Hence, developing artificial hands or grippers with prehensile
capabilities and dexterity similar to human like hands is challenging, and it urges combined
contributions from multiple disciplines such as, kinematics, dynamics, control, machine
learning and so on. Therefore, capabilities of artificial hands in general have been constrained
to some specific tasks according to their target applications, such as grasping (in biomimetic
hands) or speed/precision in a pick and place (in industrial grippers).
Robotic grippers developed during last decades are mostly aimed to solve grasping
complexities of several objects as their primary objective. However, due to the increasing
demands of industries, many issues are rising and remain unsolved such as in-hand manipulation
and placing object with appropriate posture. Operations like twisting, altering
orientation of object within-hand, require significant dexterity of the gripper that must be
achieved from a compact mechanical design at the first place. Along with manipulation,
speed is also required in many robotic applications. Therefore, for the available speed and
design simplicity, nonprehensile or dynamic manipulation is widely exploited. The nonprehensile
approach however, does not focus on stable grasping in general. Also, nonprehensile
or dynamic manipulation often exceeds robot\u2019s kinematic workspace, which additionally
urges installation of high speed feedback and robust control. Hence, these approaches are
inapplicable especially when, the requirements are grasp oriented such as, precise posture
change of a payload in-hand, placing payload afterward according to a strict final configuration.
Also, addressing critical payload such as egg, contacts (between gripper and egg)
cannot be broken completely during manipulation. Moreover, theoretical analysis, such as
contact kinematics, grasp stability cannot predict the nonholonomic behaviors, and therefore,
uncertainties are always present to restrict a maneuver, even though the gripper is capable of
doing the task.
From a technical point of view, in-hand manipulation or within-hand dexterity of a gripper
significantly isolates grasping and manipulation skills from the dependencies on contact type,
a priory knowledge of object model, configurations such as initial or final postures and also
additional environmental constraints like disturbance, that may causes breaking of contacts
between object and finger. Hence, the property (in-hand manipulation) is important for a
gripper in order to obtain human hand skill.
In this research, these problems (to obtain speed, flexibility to a plurality of grasps,
within-hand dexterity in a single gripper) have been tackled in a novel way. A gripper
platform named Dexclar (DEXterous reConfigurable moduLAR) has been developed in order
to study in-hand manipulation, and a generic spherical payload has been considered at the
first place. Dexclar is mechanism-centric and it exploits modularity and reconfigurability to
the aim of achieving within-hand dexterity rather than utilizing soft materials. And hence,
precision, speed are also achievable from the platform. The platform can perform several
grasps (pinching, form closure, force closure) and address a very important issue of releasing
payload with final posture/ configuration after manipulation. By exploiting 16 degrees of
freedom (DoF), Dexclar is capable to provide 6 DoF motions to a generic spherical or
ellipsoidal payload. And since a mechanism is reliable, repeatable once it has been properly
synthesized, precision and speed are also obtainable from them. Hence Dexclar is an ideal
starting point to study within-hand dexterity from kinematic point of view.
As the final aim is to develop specific grippers (having the above capabilities) by exploiting
Dexclar, a highly dexterous but simply constructed reconfigurable platform named
VARO-fi (VARiable Orientable fingers with translation) is proposed, which can be used as
an industrial end-effector, as well as an alternative of bio-inspired gripper in many robotic
applications. The robust four fingered VARO-fi addresses grasp, in-hand manipulation and
release (payload with desired configuration) of plurality of payloads, as demonstrated in this
thesis.
Last but not the least, several tools and end-effectors have been constructed to study
prehensile and non-prehensile manipulation, thanks to Bayer Robotic challenge 2017, where
the feasibility and their potentiality to use them in an industrial environment have been
validated.
The above mentioned research will enhance a new dimension for designing grippers
with the properties of dexterity and flexibility at the same time, without explicit theoretical
analysis, algorithms, as those are difficult to implement and sometime not feasible for real
system
Advances in Robot Kinematics : Proceedings of the 15th international conference on Advances in Robot Kinematics
International audienceThe motion of mechanisms, kinematics, is one of the most fundamental aspect of robot design, analysis and control but is also relevant to other scientific domains such as biome- chanics, molecular biology, . . . . The series of books on Advances in Robot Kinematics (ARK) report the latest achievement in this field. ARK has a long history as the first book was published in 1991 and since then new issues have been published every 2 years. Each book is the follow-up of a single-track symposium in which the participants exchange their results and opinions in a meeting that bring together the best of world’s researchers and scientists together with young students. Since 1992 the ARK symposia have come under the patronage of the International Federation for the Promotion of Machine Science-IFToMM.This book is the 13th in the series and is the result of peer-review process intended to select the newest and most original achievements in this field. For the first time the articles of this symposium will be published in a green open-access archive to favor free dissemination of the results. However the book will also be o↵ered as a on-demand printed book.The papers proposed in this book show that robot kinematics is an exciting domain with an immense number of research challenges that go well beyond the field of robotics.The last symposium related with this book was organized by the French National Re- search Institute in Computer Science and Control Theory (INRIA) in Grasse, France
Pressure-Constrained, Reduced-DOF, Interconnected Parallel Manipulators with Applications to Space Suit Design
This dissertation presents the concept of a Morphing Upper Torso, an innovative pressure suit design that incorporates robotic elements to enable a resizable, highly mobile and easy to don/doff spacesuit. The torso is modeled as a system of interconnected, pressure-constrained, reduced-DOF, wire-actuated parallel manipulators, that enable the dimensions of the suit to be reconfigured to match the wearer. The kinematics, dynamics and control of wire-actuated manipulators are derived and simulated, along with the Jacobian transforms, which relate the total twist vector of the system to the vector of actuator velocities. Tools are developed that allow calculation of the workspace for both single and interconnected reduced-DOF robots of this type, using knowledge of the link lengths. The forward kinematics and statics equations are combined and solved to produce the pose of the platforms along with the link tensions. These tools allow analysis of the full Morphing Upper Torso design, in which the back hatch of a rear-entry torso is interconnected with the waist ring, helmet ring and two scye bearings. Half-scale and full-scale experimental models are used along with analytical models to examine the feasibility of this novel space suit concept. The analytical and experimental results demonstrate that the torso could be expanded to facilitate donning and doffing, and then contracted to match different wearer's body dimensions. Using the system of interconnected parallel manipulators, suit components can be accurately repositioned to different desired configurations. The demonstrated feasibility of the Morphing Upper Torso concept makes it an exciting candidate for inclusion in a future planetary suit architecture
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