1,483 research outputs found

    An SCA-Based Middleware Platform for Mobile Devices

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    International audienceIn pervasive environments, users can potentially access a variety of services through their mobile devices. However, in order to use the new services, we need to adapt the functionality of these devices. To achieve it, we propose to load a bootstrap into them that is able to communicate with the services. However this bootstrap has to be adapted due to the diversity of services offered in the environment, which are heterogeneous regarding aspects such as communication and discovery. Our bootstrap has two layers: the application layer and the middleware layer. This paper focuses in the middleware layer. We propose an architecture based on the Service Component Architecture (SCA). The architecture eases the reconguration of the components at runtime to support different communication mechanisms and service discovery protocols. Besides, using SCA, we can add new functionality to the middleware platform that can be provided by remote applications (SCA or not)

    Aspects of Assembly and Cascaded Aspects of Assembly: Logical and Temporal Properties

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    Highly dynamic computing environments, like ubiquitous and pervasive computing environments, require frequent adaptation of applications. This has to be done in a timely fashion, and the adaptation process must be as fast as possible and mastered. Moreover the adaptation process has to ensure a consistent result when finished whereas adaptations to be implemented cannot be anticipated at design time. In this paper we present our mechanism for self-adaptation based on the aspect oriented programming paradigm called Aspect of Assembly (AAs). Using AAs: (1) the adaptations process is fast and its duration is mastered; (2) adaptations' entities are independent of each other thanks to the weaver logical merging mechanism; and (3) the high variability of the software infrastructure can be managed using a mono or multi-cycle weaving approach.Comment: 14 pages, published in International Journal of Computer Science, Volume 8, issue 4, Jul 2011, ISSN 1694-081

    Middleware Technologies for Cloud of Things - a survey

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    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    Middleware Technologies for Cloud of Things - a survey

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    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    RESTful Service Development for Resource-constrained Environments

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    International audienceThe use of resource-constrained devices, such as smartphones, PDAs, Tablet PCs, and Wireless Sensor Networks (WSNs) is spreading rapidly in the business community and our daily life. Accessing services from such devices is very common in ubiquitous environments, but mechanisms to describe, implement and distribute these services remain a major challenge. Web services have been characterized as an efficient and widely-adopted approach to overcome heterogeneity, while this technology is still heavyweight for resource-constrained devices. The emergence of REST architectural style as a lightweight and simple interaction model has encouraged researchers to study the feasibility of exploiting REST principles to design and integrate services hosted on devices with limited capabilities. In this chapter, we discuss the state-of-the-art in applying REST concepts to develop Web services for WSNs and smartphones as two representative resource-constrained platforms, and then we provide a comprehensive survey of existing solutions in this area. In this context, we report on the DIGIHOME platform, a home monitoring middleware solution, which enables efficient service integration in ubiquitous environments using REST architectural style. In particular, we target our reference platforms for homemonitoring systems, namelyWSNs and smartphones, and report our experiments in applying the concept of Component-Based Software Engineering (CBSE) in order to provide resource-efficient RESTful distribution of Web services for those platforms

    A middleware support for agent-based application mobility in pervasive environments

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    A Methodology for Engineering Collaborative and ad-hoc Mobile Applications using SyD Middleware

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    Today’s web applications are more collaborative and utilize standard and ubiquitous Internet protocols. We have earlier developed System on Mobile Devices (SyD) middleware to rapidly develop and deploy collaborative applications over heterogeneous and possibly mobile devices hosting web objects. In this paper, we present the software engineering methodology for developing SyD-enabled web applications and illustrate it through a case study on two representative applications: (i) a calendar of meeting application, which is a collaborative application and (ii) a travel application which is an ad-hoc collaborative application. SyD-enabled web objects allow us to create a collaborative application rapidly with limited coding effort. In this case study, the modular software architecture allowed us to hide the inherent heterogeneity among devices, data stores, and networks by presenting a uniform and persistent object view of mobile objects interacting through XML/SOAP requests and responses. The performance results we obtained show that the application scales well as we increase the group size and adapts well within the constraints of mobile devices
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