430,580 research outputs found
Route Planning in Transportation Networks
We survey recent advances in algorithms for route planning in transportation
networks. For road networks, we show that one can compute driving directions in
milliseconds or less even at continental scale. A variety of techniques provide
different trade-offs between preprocessing effort, space requirements, and
query time. Some algorithms can answer queries in a fraction of a microsecond,
while others can deal efficiently with real-time traffic. Journey planning on
public transportation systems, although conceptually similar, is a
significantly harder problem due to its inherent time-dependent and
multicriteria nature. Although exact algorithms are fast enough for interactive
queries on metropolitan transit systems, dealing with continent-sized instances
requires simplifications or heavy preprocessing. The multimodal route planning
problem, which seeks journeys combining schedule-based transportation (buses,
trains) with unrestricted modes (walking, driving), is even harder, relying on
approximate solutions even for metropolitan inputs.Comment: This is an updated version of the technical report MSR-TR-2014-4,
previously published by Microsoft Research. This work was mostly done while
the authors Daniel Delling, Andrew Goldberg, and Renato F. Werneck were at
Microsoft Research Silicon Valle
Building a Truly Distributed Constraint Solver with JADE
Real life problems such as scheduling meeting between people at different
locations can be modelled as distributed Constraint Satisfaction Problems
(CSPs). Suitable and satisfactory solutions can then be found using constraint
satisfaction algorithms which can be exhaustive (backtracking) or otherwise
(local search). However, most research in this area tested their algorithms by
simulation on a single PC with a single program entry point. The main
contribution of our work is the design and implementation of a truly
distributed constraint solver based on a local search algorithm using Java
Agent DEvelopment framework (JADE) to enable communication between agents on
different machines. Particularly, we discuss design and implementation issues
related to truly distributed constraint solver which might not be critical when
simulated on a single machine. Evaluation results indicate that our truly
distributed constraint solver works well within the observed limitations when
tested with various distributed CSPs. Our application can also incorporate any
constraint solving algorithm with little modifications.Comment: 7 page
Applications of Soft Computing in Mobile and Wireless Communications
Soft computing is a synergistic combination of artificial intelligence methodologies to model and solve real world problems that are either impossible or too difficult to model mathematically. Furthermore, the use of conventional modeling techniques demands rigor, precision and certainty, which carry computational cost. On the other hand, soft computing utilizes computation, reasoning and inference to reduce computational cost by exploiting tolerance for imprecision, uncertainty, partial truth and approximation. In addition to computational cost savings, soft computing is an excellent platform for autonomic computing, owing to its roots in artificial intelligence. Wireless communication networks are associated with much uncertainty and imprecision due to a number of stochastic processes such as escalating number of access points, constantly changing propagation channels, sudden variations in network load and random mobility of users. This reality has fuelled numerous applications of soft computing techniques in mobile and wireless communications. This paper reviews various applications of the core soft computing methodologies in mobile and wireless communications
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