430,580 research outputs found

    Route Planning in Transportation Networks

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    We survey recent advances in algorithms for route planning in transportation networks. For road networks, we show that one can compute driving directions in milliseconds or less even at continental scale. A variety of techniques provide different trade-offs between preprocessing effort, space requirements, and query time. Some algorithms can answer queries in a fraction of a microsecond, while others can deal efficiently with real-time traffic. Journey planning on public transportation systems, although conceptually similar, is a significantly harder problem due to its inherent time-dependent and multicriteria nature. Although exact algorithms are fast enough for interactive queries on metropolitan transit systems, dealing with continent-sized instances requires simplifications or heavy preprocessing. The multimodal route planning problem, which seeks journeys combining schedule-based transportation (buses, trains) with unrestricted modes (walking, driving), is even harder, relying on approximate solutions even for metropolitan inputs.Comment: This is an updated version of the technical report MSR-TR-2014-4, previously published by Microsoft Research. This work was mostly done while the authors Daniel Delling, Andrew Goldberg, and Renato F. Werneck were at Microsoft Research Silicon Valle

    Building a Truly Distributed Constraint Solver with JADE

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    Real life problems such as scheduling meeting between people at different locations can be modelled as distributed Constraint Satisfaction Problems (CSPs). Suitable and satisfactory solutions can then be found using constraint satisfaction algorithms which can be exhaustive (backtracking) or otherwise (local search). However, most research in this area tested their algorithms by simulation on a single PC with a single program entry point. The main contribution of our work is the design and implementation of a truly distributed constraint solver based on a local search algorithm using Java Agent DEvelopment framework (JADE) to enable communication between agents on different machines. Particularly, we discuss design and implementation issues related to truly distributed constraint solver which might not be critical when simulated on a single machine. Evaluation results indicate that our truly distributed constraint solver works well within the observed limitations when tested with various distributed CSPs. Our application can also incorporate any constraint solving algorithm with little modifications.Comment: 7 page

    Applications of Soft Computing in Mobile and Wireless Communications

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    Soft computing is a synergistic combination of artificial intelligence methodologies to model and solve real world problems that are either impossible or too difficult to model mathematically. Furthermore, the use of conventional modeling techniques demands rigor, precision and certainty, which carry computational cost. On the other hand, soft computing utilizes computation, reasoning and inference to reduce computational cost by exploiting tolerance for imprecision, uncertainty, partial truth and approximation. In addition to computational cost savings, soft computing is an excellent platform for autonomic computing, owing to its roots in artificial intelligence. Wireless communication networks are associated with much uncertainty and imprecision due to a number of stochastic processes such as escalating number of access points, constantly changing propagation channels, sudden variations in network load and random mobility of users. This reality has fuelled numerous applications of soft computing techniques in mobile and wireless communications. This paper reviews various applications of the core soft computing methodologies in mobile and wireless communications
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