550 research outputs found

    Distributed video coding for wireless video sensor networks: a review of the state-of-the-art architectures

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    Distributed video coding (DVC) is a relatively new video coding architecture originated from two fundamental theorems namely, Slepian–Wolf and Wyner–Ziv. Recent research developments have made DVC attractive for applications in the emerging domain of wireless video sensor networks (WVSNs). This paper reviews the state-of-the-art DVC architectures with a focus on understanding their opportunities and gaps in addressing the operational requirements and application needs of WVSNs

    Optimal scheduling for multiple description video streams in wireless multihop networks

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    International audience— In this work, we investigate the optimal system scheduling for competing multiple description (MD) video streams in a resource-limited wireless multihop network. By joint optimization of MD, rate control and multipath routing, optimal joint rate control and routing algorithm is proposed to solve this problem with constraints that arise from the MD streams among multiple users via multiple paths. We design this joint algorithm in a distributed manner that is amenable to on-line implementation for wireless networks

    Cooperative Coding and Caching for Streaming Data in Multihop Wireless Networks

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    This paper studies the distributed caching managements for the current flourish of the streaming applications inmultihop wirelessnetworks. Many caching managements to date use randomized network coding approach, which provides an elegant solution forubiquitous data accesses in such systems. However, the encoding, essentially a combination operation, makes the coded datadifficult to be changed. In particular, to accommodate new data, the system may have to first decode all the combined datasegments, remove some unimportant ones, and then reencode the data segments again. This procedure is clearly expensivefor continuously evolving data storage. As such, we introduce a novel Cooperative Coding and Caching (C3) scheme, whichallows decoding-free data removal through a triangle-like codeword organization. Its decoding performance is very close to theconventional network coding with only a sublinear overhead. Our scheme offers a promising solution to the caching managementfor streaming data

    Network coding meets multimedia: a review

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    While every network node only relays messages in a traditional communication system, the recent network coding (NC) paradigm proposes to implement simple in-network processing with packet combinations in the nodes. NC extends the concept of "encoding" a message beyond source coding (for compression) and channel coding (for protection against errors and losses). It has been shown to increase network throughput compared to traditional networks implementation, to reduce delay and to provide robustness to transmission errors and network dynamics. These features are so appealing for multimedia applications that they have spurred a large research effort towards the development of multimedia-specific NC techniques. This paper reviews the recent work in NC for multimedia applications and focuses on the techniques that fill the gap between NC theory and practical applications. It outlines the benefits of NC and presents the open challenges in this area. The paper initially focuses on multimedia-specific aspects of network coding, in particular delay, in-network error control, and mediaspecific error control. These aspects permit to handle varying network conditions as well as client heterogeneity, which are critical to the design and deployment of multimedia systems. After introducing these general concepts, the paper reviews in detail two applications that lend themselves naturally to NC via the cooperation and broadcast models, namely peer-to-peer multimedia streaming and wireless networkin

    Distributed multi-hop reservation scheme for wireless personal area ultra-wideband networks

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    Ultra-wideband (UWB) technology is a promising technology for multimedia applications in wireless personal area networks (WPANs) that supports very high data rates with lower power transmission for short range communication. The limitation of coverage radius of UWB network necessitates for multihop transmissions. Unfortunately, as the number of hops increases, the quality of service (QoS) degrades rapidly in multihop network. The main goal of this research is to develop and enhance multihop transmission that ensures QoS of real time traffic through the proposed distributed multihop reservation (DMR) scheme. The DMR scheme consists of two modules; distributed multihop reservation protocol (DMRP) and path selection. DMRP incorporates resource reservation, routing and connection setup that are extended on the existing WiMedia Media Access Control protocol (MAC). On the other hand, the path selection determines the optimal path that makes up the multihop route. The path selection selects nodes based on the highest Signal to Interference and Noise Ratio (SINR). The performance of DMR scheme has been verified based on the performance of the video traffic transmission. The main metrics of QoS are measured in terms of Peak Signal- to- Noise ratio (PSNR), End-to-End (E2E) delay, and throughput. The results show that DMRP compared to Multiple Resources Reservation Scheme (MRRS) in six (6) hops transmission has enhanced the average PSNR by 16.5%, reduced the average E2E delay by 14.9% and has increased the throughput by 11.1%. The DMR scheme which is the inclusion of path selection in DMRP has been compared to Link Quality Multihop Relay (LQMR). DMR scheme has improved the video quality transmission by 17.5%, reduced the average E2E delay by 18.6% and enhanced the average throughput by 20.3%. The QoS of six (6) hops transmission employing DMR scheme is almost sustained compared to two hops transmission with the QoS experiencing only slight degradation of about 2.0%. This is a considerable achievement as it is well known that as the number of hops increases the QoS in multihop transmission degrades very rapidly. Thus DMR scheme has shown to significantly improve the performance of real time traffic on UWB multihop network. In general, DMR can be applied to any WPAN network that exploit multihop transmission

    Multimedia Streaming through Wireless Networks

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    An overview of wireless networks, cross-layer optimization techniques, and advances in wireless LAN technologies is presented. This paper presents a scalable and adaptive system-level approach to wireless multimedia in the emerging, Proactive Enterprise computing environment. A Distributed Network Information Base with Service Agents at each node is proposed to enable network-wide, proactive adaptation with adaptive routing and end-to-end Quality of Service (QoS) management. The paper suggests that a combination of technological advancements in emerging wireless networks, node-level cross-layer optimizations, and the proposed distributed cross-node system-level architecture are all required to efficiently scale and adapt wireless multimedia in the current market

    Cross-layer aided energy-efficient routing design for ad hoc networks

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    In this treatise, we first review some basic routing protocols conceived for ad hoc networks, followed by some design examples of cross-layer operation aided routing protocols. Specifically, cross-layer operation across the PHYsical layer (PHY), the Data Link layer (DL) and even the NETwork layer (NET) is exemplified for improving the energy efficiency of the entire system. Moreover, the philosophy of Opportunistic Routing (OR) is reviewed for the sake of further reducing the system's energy dissipation with the aid of optimized Power Allocation (PA). The system's end-to-end throughput is also considered in the context of a design example
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