1,111 research outputs found
Joint Training of a Convolutional Network and a Graphical Model for Human Pose Estimation
This paper proposes a new hybrid architecture that consists of a deep
Convolutional Network and a Markov Random Field. We show how this architecture
is successfully applied to the challenging problem of articulated human pose
estimation in monocular images. The architecture can exploit structural domain
constraints such as geometric relationships between body joint locations. We
show that joint training of these two model paradigms improves performance and
allows us to significantly outperform existing state-of-the-art techniques
Human Pose Estimation from Monocular Images : a Comprehensive Survey
Human pose estimation refers to the estimation of the location of body parts and how they are connected in an image. Human pose estimation from monocular images has wide applications (e.g., image indexing). Several surveys on human pose estimation can be found in the literature, but they focus on a certain category; for example, model-based approaches or human motion analysis, etc. As far as we know, an overall review of this problem domain has yet to be provided. Furthermore, recent advancements based on deep learning have brought novel algorithms for this problem. In this paper, a comprehensive survey of human pose estimation from monocular images is carried out including milestone works and recent advancements. Based on one standard pipeline for the solution of computer vision problems, this survey splits the problema into several modules: feature extraction and description, human body models, and modelin methods. Problem modeling methods are approached based on two means of categorization in this survey. One way to categorize includes top-down and bottom-up methods, and another way includes generative and discriminative methods. Considering the fact that one direct application of human pose estimation is to provide initialization for automatic video surveillance, there are additional sections for motion-related methods in all modules: motion features, motion models, and motion-based methods. Finally, the paper also collects 26 publicly available data sets for validation and provides error measurement methods that are frequently used
Discrete Visual Perception
International audienceComputational vision and biomedical image have made tremendous progress of the past decade. This is mostly due the development of efficient learning and inference algorithms which allow better, faster and richer modeling of visual perception tasks. Graph-based representations are among the most prominent tools to address such perception through the casting of perception as a graph optimization problem. In this paper, we briefly introduce the interest of such representations, discuss their strength and limitations and present their application to address a variety of problems in computer vision and biomedical image analysis
GASP : Geometric Association with Surface Patches
A fundamental challenge to sensory processing tasks in perception and
robotics is the problem of obtaining data associations across views. We present
a robust solution for ascertaining potentially dense surface patch (superpixel)
associations, requiring just range information. Our approach involves
decomposition of a view into regularized surface patches. We represent them as
sequences expressing geometry invariantly over their superpixel neighborhoods,
as uniquely consistent partial orderings. We match these representations
through an optimal sequence comparison metric based on the Damerau-Levenshtein
distance - enabling robust association with quadratic complexity (in contrast
to hitherto employed joint matching formulations which are NP-complete). The
approach is able to perform under wide baselines, heavy rotations, partial
overlaps, significant occlusions and sensor noise.
The technique does not require any priors -- motion or otherwise, and does
not make restrictive assumptions on scene structure and sensor movement. It
does not require appearance -- is hence more widely applicable than appearance
reliant methods, and invulnerable to related ambiguities such as textureless or
aliased content. We present promising qualitative and quantitative results
under diverse settings, along with comparatives with popular approaches based
on range as well as RGB-D data.Comment: International Conference on 3D Vision, 201
WarpNet: Weakly Supervised Matching for Single-view Reconstruction
We present an approach to matching images of objects in fine-grained datasets
without using part annotations, with an application to the challenging problem
of weakly supervised single-view reconstruction. This is in contrast to prior
works that require part annotations, since matching objects across class and
pose variations is challenging with appearance features alone. We overcome this
challenge through a novel deep learning architecture, WarpNet, that aligns an
object in one image with a different object in another. We exploit the
structure of the fine-grained dataset to create artificial data for training
this network in an unsupervised-discriminative learning approach. The output of
the network acts as a spatial prior that allows generalization at test time to
match real images across variations in appearance, viewpoint and articulation.
On the CUB-200-2011 dataset of bird categories, we improve the AP over an
appearance-only network by 13.6%. We further demonstrate that our WarpNet
matches, together with the structure of fine-grained datasets, allow
single-view reconstructions with quality comparable to using annotated point
correspondences.Comment: to appear in IEEE Conference on Computer Vision and Pattern
Recognition (CVPR) 201
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