8,700 research outputs found

    A Taxonomy for Management and Optimization of Multiple Resources in Edge Computing

    Full text link
    Edge computing is promoted to meet increasing performance needs of data-driven services using computational and storage resources close to the end devices, at the edge of the current network. To achieve higher performance in this new paradigm one has to consider how to combine the efficiency of resource usage at all three layers of architecture: end devices, edge devices, and the cloud. While cloud capacity is elastically extendable, end devices and edge devices are to various degrees resource-constrained. Hence, an efficient resource management is essential to make edge computing a reality. In this work, we first present terminology and architectures to characterize current works within the field of edge computing. Then, we review a wide range of recent articles and categorize relevant aspects in terms of 4 perspectives: resource type, resource management objective, resource location, and resource use. This taxonomy and the ensuing analysis is used to identify some gaps in the existing research. Among several research gaps, we found that research is less prevalent on data, storage, and energy as a resource, and less extensive towards the estimation, discovery and sharing objectives. As for resource types, the most well-studied resources are computation and communication resources. Our analysis shows that resource management at the edge requires a deeper understanding of how methods applied at different levels and geared towards different resource types interact. Specifically, the impact of mobility and collaboration schemes requiring incentives are expected to be different in edge architectures compared to the classic cloud solutions. Finally, we find that fewer works are dedicated to the study of non-functional properties or to quantifying the footprint of resource management techniques, including edge-specific means of migrating data and services.Comment: Accepted in the Special Issue Mobile Edge Computing of the Wireless Communications and Mobile Computing journa

    The edge cloud: A holistic view of communication, computation and caching

    Get PDF
    The evolution of communication networks shows a clear shift of focus from just improving the communications aspects to enabling new important services, from Industry 4.0 to automated driving, virtual/augmented reality, Internet of Things (IoT), and so on. This trend is evident in the roadmap planned for the deployment of the fifth generation (5G) communication networks. This ambitious goal requires a paradigm shift towards a vision that looks at communication, computation and caching (3C) resources as three components of a single holistic system. The further step is to bring these 3C resources closer to the mobile user, at the edge of the network, to enable very low latency and high reliability services. The scope of this chapter is to show that signal processing techniques can play a key role in this new vision. In particular, we motivate the joint optimization of 3C resources. Then we show how graph-based representations can play a key role in building effective learning methods and devising innovative resource allocation techniques.Comment: to appear in the book "Cooperative and Graph Signal Pocessing: Principles and Applications", P. Djuric and C. Richard Eds., Academic Press, Elsevier, 201

    Stacked Auto Encoder Based Deep Reinforcement Learning for Online Resource Scheduling in Large-Scale MEC Networks

    Get PDF
    An online resource scheduling framework is proposed for minimizing the sum of weighted task latency for all the Internet-of-Things (IoT) users, by optimizing offloading decision, transmission power, and resource allocation in the large-scale mobile-edge computing (MEC) system. Toward this end, a deep reinforcement learning (DRL)-based solution is proposed, which includes the following components. First, a related and regularized stacked autoencoder (2r-SAE) with unsupervised learning is applied to perform data compression and representation for high-dimensional channel quality information (CQI) data, which can reduce the state space for DRL. Second, we present an adaptive simulated annealing approach (ASA) as the action search method of DRL, in which an adaptive h -mutation is used to guide the search direction and an adaptive iteration is proposed to enhance the search efficiency during the DRL process. Third, a preserved and prioritized experience replay (2p-ER) is introduced to assist the DRL to train the policy network and find the optimal offloading policy. The numerical results are provided to demonstrate that the proposed algorithm can achieve near-optimal performance while significantly decreasing the computational time compared with existing benchmarks

    Toward optimal resource scheduling for Internet of Things under imperfect CSI

    Get PDF
    This is the author accepted manuscript. The final version is available from IEEE via the DOI in this recordThe Internet of Things (IoT) increases the numberof connected devices and supports ever-growing complexity of applications. Owing to the constrained physical size, the IoT devices can significantly enhance computation capacity by offloading computation-intensive tasks to the resource-rich edge servers deployed at the base station (BS) via wireless networks. However, how to achieve optimal resource scheduling remains a challenge due to stochastic task arrivals, time-varying wireless channels and imperfect estimation of channel state information (CSI). In this paper, by virtue of the Lyapunov optimization technique, we propose the toward optimal resource scheduling algorithm under imperfect CSI (TORS) to optimize resource scheduling in an IoT environment. A convex transmit power and subchannel allocation problem in TORS is formulated. This problem is then solved via the Lagrangian dual decomposition method. We derive analytical bounds for the time-averaged system throughput and queue backlog. We show that TORS can arbitrarily approach the optimal system throughput by simply tuning an introduced control parameter β without prior knowledge of stochastic task arrivals and the CSI of wireless channels. Extensive simulation results confirm the theoretical analysis on the performance of TORS.National Key Researchand Development ProgramNational Natural Science Foundation of Chin

    Deep learning based joint resource scheduling algorithms for hybrid MEC networks

    Get PDF
    In this paper, we consider a hybrid mobile edge computing (H-MEC) platform, which includes ground stations (GSs), ground vehicles (GVs) and unmanned aerial vehicle (UAVs), all with mobile edge cloud installed to enable user equipments (UEs) or Internet of thing (IoT) devices with intensive computing tasks to offload. Our objective is to obtain an online offloading algorithm to minimize the energy consumption of all the UEs, by jointly optimizing the positions of GVs and UAVs, user association and resource allocation in real-time, while considering the dynamic environment. To this end, we propose a hybrid deep learning based online offloading (H2O) framework where a large-scale path-loss fuzzy c-means (LSFCM) algorithm is first proposed and used to predict the optimal positions of GVs and UAVs. Secondly, a fuzzy membership matrix U-based particle swarm optimization (U-PSO) algorithm is applied to solve the mixed integer nonlinear programming (MINLP) problems and generate the sample datasets for the deep neural network (DNN) where the fuzzy membership matrix can capture the small-scale fading effects and the information of mutual interference. Thirdly, a DNN with the scheduling layer is introduced to provide user association and computing resource allocation under the practical latency requirement of the tasks and limited available computing resource of H-MEC. In addition, different from traditional DNN predictor, we only input one UE’s information to the DNN at one time, which will be suitable for the scenarios where the number of UE is varying and avoid the curse of dimensionality in DNN
    corecore