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    Applications of Soft Computing in Mobile and Wireless Communications

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    Soft computing is a synergistic combination of artificial intelligence methodologies to model and solve real world problems that are either impossible or too difficult to model mathematically. Furthermore, the use of conventional modeling techniques demands rigor, precision and certainty, which carry computational cost. On the other hand, soft computing utilizes computation, reasoning and inference to reduce computational cost by exploiting tolerance for imprecision, uncertainty, partial truth and approximation. In addition to computational cost savings, soft computing is an excellent platform for autonomic computing, owing to its roots in artificial intelligence. Wireless communication networks are associated with much uncertainty and imprecision due to a number of stochastic processes such as escalating number of access points, constantly changing propagation channels, sudden variations in network load and random mobility of users. This reality has fuelled numerous applications of soft computing techniques in mobile and wireless communications. This paper reviews various applications of the core soft computing methodologies in mobile and wireless communications

    Joint Scheduling and ARQ for MU-MIMO Downlink in the Presence of Inter-Cell Interference

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    User scheduling and multiuser multi-antenna (MU-MIMO) transmission are at the core of high rate data-oriented downlink schemes of the next-generation of cellular systems (e.g., LTE-Advanced). Scheduling selects groups of users according to their channels vector directions and SINR levels. However, when scheduling is applied independently in each cell, the inter-cell interference (ICI) power at each user receiver is not known in advance since it changes at each new scheduling slot depending on the scheduling decisions of all interfering base stations. In order to cope with this uncertainty, we consider the joint operation of scheduling, MU-MIMO beamforming and Automatic Repeat reQuest (ARQ). We develop a game-theoretic framework for this problem and build on stochastic optimization techniques in order to find optimal scheduling and ARQ schemes. Particularizing our framework to the case of "outage service rates", we obtain a scheme based on adaptive variable-rate coding at the physical layer, combined with ARQ at the Logical Link Control (ARQ-LLC). Then, we present a novel scheme based on incremental redundancy Hybrid ARQ (HARQ) that is able to achieve a throughput performance arbitrarily close to the "genie-aided service rates", with no need for a genie that provides non-causally the ICI power levels. The novel HARQ scheme is both easier to implement and superior in performance with respect to the conventional combination of adaptive variable-rate coding and ARQ-LLC.Comment: Submitted to IEEE Transactions on Communications, v2: small correction
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