486 research outputs found
An efficient error resilience scheme based on wyner-ziv coding for region-of-Interest protection of wavelet based video transmission
In this paper, we propose a bandwidth efficient error resilience scheme for wavelet based video
transmission over wireless channel by introducing an additional Wyner-Ziv (WZ) stream to protect region of
interest (ROI) in a frame. In the proposed architecture, the main video stream is compressed by a generic
wavelet domain coding structure and passed through the error prone channel without any protection.
Meanwhile, the predefined ROI area related wavelet coefficients obtained after an integer wavelet transform
will be specially protected by WZ codec in an additional channel during transmission. At the decoder side, the error-prone ROI related wavelet coefficients will be used as side information to help decoding the WZ stream. Different size of WZ bit streams can be applied in order to meet different bandwidth condition and different
requirement of end users. The simulation results clearly revealed that the proposed scheme has distinct advantages in saving bandwidth comparing with fully applied FEC algorithm to whole video stream and in the meantime offer the robust transmission over error prone channel for certain video applications
Hybrid Region-based Image Compression Scheme for Mamograms and Ultrasound Images
The need for transmission and archive of mammograms and ultrasound Images has
dramatically increased in tele-healthcare applications. Such images require large
amount of' storage space which affect transmission speed. Therefore an effective
compression scheme is essential. Compression of these images. in general. laces a
great challenge to compromise between the higher compression ratio and the relevant
diagnostic information. Out of the many studied compression schemes. lossless
.
IPl. (i-
LS and lossy SPII IT are found to he the most efficient ones. JPEG-LS and SI'll IT are
chosen based on a comprehensive experimental study carried on a large number of
mammograms and ultrasound images of different sizes and texture. The lossless
schemes are evaluated based on the compression ratio and compression speed. The
distortion in the image quality which is introduced by lossy methods evaluated based
on objective criteria using Mean Square Error (MSE) and Peak signal to Noise Ratio
(PSNR). It is found that lossless compression can achieve a modest compression ratio
2: 1 - 4: 1. bossy compression schemes can achieve higher compression ratios than
lossless ones but at the price of the image quality which may impede diagnostic
conclusions. In this work, a new compression approach called Ilvbrid Region-based Image
Compression Scheme (IIYRICS) has been proposed for the mammograms and
ultrasound images to achieve higher compression ratios without compromising the
diagnostic quality. In I LYRICS, a modification for JPI; G-LS is introduced to encode
the arbitrary shaped disease affected regions. Then Shape adaptive SPIT IT is applied
on the remaining non region of interest. The results clearly show that this hybrid
strategy can yield high compression ratios with perfect reconstruction of diagnostic
relevant regions, achieving high speed transmission and less storage requirement. For
the sample images considered in our experiment, the compression ratio increases
approximately ten times. However, this increase depends upon the size of the region
of interest chosen. It is also föund that the pre-processing (contrast stretching) of
region of interest improves compression ratios on mammograms but not on ultrasound
images
RLFC: Random Access Light Field Compression using Key Views and Bounded Integer Encoding
We present a new hierarchical compression scheme for encoding light field
images (LFI) that is suitable for interactive rendering. Our method (RLFC)
exploits redundancies in the light field images by constructing a tree
structure. The top level (root) of the tree captures the common high-level
details across the LFI, and other levels (children) of the tree capture
specific low-level details of the LFI. Our decompressing algorithm corresponds
to tree traversal operations and gathers the values stored at different levels
of the tree. Furthermore, we use bounded integer sequence encoding which
provides random access and fast hardware decoding for compressing the blocks of
children of the tree. We have evaluated our method for 4D two-plane
parameterized light fields. The compression rates vary from 0.08 - 2.5 bits per
pixel (bpp), resulting in compression ratios of around 200:1 to 20:1 for a PSNR
quality of 40 to 50 dB. The decompression times for decoding the blocks of LFI
are 1 - 3 microseconds per channel on an NVIDIA GTX-960 and we can render new
views with a resolution of 512X512 at 200 fps. Our overall scheme is simple to
implement and involves only bit manipulations and integer arithmetic
operations.Comment: Accepted for publication at Symposium on Interactive 3D Graphics and
Games (I3D '19
Prioritizing Content of Interest in Multimedia Data Compression
Image and video compression techniques make data transmission and storage in digital multimedia systems more efficient and feasible for the system's limited storage and bandwidth. Many generic image and video compression techniques such as JPEG and H.264/AVC have been standardized and are now widely adopted. Despite their great success, we observe that these standard compression techniques are not the best solution for data compression in special types of multimedia systems such as microscopy videos and low-power wireless broadcast systems. In these application-specific systems where the content of interest in the multimedia data is known and well-defined, we should re-think the design of a data compression pipeline. We hypothesize that by identifying and prioritizing multimedia data's content of interest, new compression methods can be invented that are far more effective than standard techniques. In this dissertation, a set of new data compression methods based on the idea of prioritizing the content of interest has been proposed for three different kinds of multimedia systems. I will show that the key to designing efficient compression techniques in these three cases is to prioritize the content of interest in the data. The definition of the content of interest of multimedia data depends on the application. First, I show that for microscopy videos, the content of interest is defined as the spatial regions in the video frame with pixels that don't only contain noise. Keeping data in those regions with high quality and throwing out other information yields to a novel microscopy video compression technique. Second, I show that for a Bluetooth low energy beacon based system, practical multimedia data storage and transmission is possible by prioritizing content of interest. I designed custom image compression techniques that preserve edges in a binary image, or foreground regions of a color image of indoor or outdoor objects. Last, I present a new indoor Bluetooth low energy beacon based augmented reality system that integrates a 3D moving object compression method that prioritizes the content of interest.Doctor of Philosoph
Consistent Image Decoding from Multiple Lossy Versions
With the recent development of tools for data sharing in social networks and peer to peer networks, the same information is often stored in different nodes. Peer-to-peer protocols usually allow one user to collect portions of the same file from different nodes in the network, substantially improving the rate at which data are received by the end user. In some cases, however, the same multimedia document is available in different lossy versions on the network nodes. In such situations, one may be interested in collecting all available versions of the same document and jointly decoding them to obtain a better reconstruction of the original. In this paper we study some methods to jointly decode different versions of the same image. We compare different uses of the method of Projections Onto Convex Sets (POCS) with some Convex Optimization techniques in order to reconstruct an image for which JPEG and JPEG2000 lossy versions are available
An efficient error resilience scheme based on Wyner-Ziv coding for region-of-interest protection of wavelet based video transmission
In this paper, we propose a bandwidth efficient error resilience scheme for wavelet based video transmission over wireless channel by introducing an additional Wyner-Ziv (WZ) stream to protect region of interest (ROI) in a frame. In the proposed architecture, the main video stream is compressed by a generic wavelet domain coding structure and passed through the error prone channel without any protection. Meanwhile, the predefined ROI area related wavelet coefficients obtained after an integer wavelet transform will be specially protected by WZ codec in an additional channel during transmission. At the decoder side, the error-prone ROI related wavelet coefficients will be used as side information to help decoding the WZ stream. Different size of WZ bit streams can be applied in order to meet different bandwidth condition and different requirement of end users. The simulation results clearly revealed that the proposed scheme has distinct advantages in saving bandwidth comparing with fully applied FEC algorithm to whole video stream and in the meantime offer the robust transmission over error prone channel for certain video applications
Efficient multiview depth representation based on image segmentation
The persistent improvements witnessed in multimedia production have considerably augmented users demand for immersive 3D systems. Expedient implementation of this technology however, entails the need for significant reduction in the amount of information required for representation. Depth image-based rendering algorithms have considerably reduced the number of images necessary for 3D scene reconstruction, nevertheless the compression of depth maps still poses several challenges due to the peculiar nature of the data. To this end, this paper proposes a novel depth representation methodology that exploits the intrinsic correlation present between colour intensity and depth images of a natural scene. A segmentation-based approach is implemented which decreases the amount of information necessary for transmission by a factor of 24 with respect to conventional JPEG algorithms whilst maintaining a quasi identical reconstruction quality of the 3D views.peer-reviewe
- …